Kinacoustic is a music composition game and a new musical experience. You can control the elements of music by bouncing melodic Drops onto colored Note Lines that you place. In doing this, you can create basic or complex songs - your own composition or a cover.
All Reviews:
Positive (14) - 92% of the 14 user reviews for this game are positive.
Release Date:
May 4, 2016

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Recent updates View all (20)

October 17

[Update] 2.5 Render Image Sequence, Loading Screen

Todays update is version 2.5. Some of the features to come from this update have been proven tremendously troublesome in the past. However, this time around I think I’ve got something extremely solid.

New Features

-Export to Image Sequence Render. This one will need some explaining. One of the core ideas for Kinacoustic was to have people record their songs and share them over the internet. Initially we figured users could use a screen capture program. This has worked for a while however this method has its problems especially with larger songs. This feature will give players the option to “render” gameplay as an image sequence and export into their “Exports” folder (much like the “Record Audio” feature). So, what happens is when you decide to render a song to an image sequence you set the time you want to end the song and the FPS (frames per second) you want to record at (either 30 or 60). After you click to begin the image sequence the game will run at an extremely slow frame rate and render each frame individually and put them in the folder you designated. Because the images have no compression the finished image sequence folder will be very large (several gigabytes per minute of footage). Because of this, we anticipate this feature will be rarely used for only the very large CPU intensive songs. After you get you image sequence rendered, you can import the image sequence into video editing software and re-render the video as a video file, ie: MP4, AVI. I found Adobe Premier to work well for importing image sequences. After this you will need to record the audio separately and combine it with your video. Here’s an example of what this feature can accomplish:

-Loading screen. For some, this update might seem extremely trivial. But to people with huge projects, I believe this feature will help them tremendously. Now when loading a song either from the main menu or from inside the game there will be two stages of loading. “Initializing” Where the load initializes. After the load initializes a value will display the progress in a numerical value from 0-100%.

Bug Fixes / Reworks

-Reworked the Record Button Menu to account for the new export to image sequence feature.

-Added a “Time to Stop Recording” input field for both audio and image sequence recording.

-Fixed some issues with Rest Lines not displaying their correct platformer mode value.

If you’re reading this, thanks for the continued support of Kinacoustic. If you find any bugs feel free to post about them on the “Bug Reports” community forum.
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July 24

[Update] 2.4.4 Improved Line Animations, Optimizations, and Bug Fixes

The recent 2.4.3 update added a few new features but there was a few problems I initially missed while testing it. 2.4.4 aims to improve those small glitches and deliver some of the other updates I had been working on in the meantime.

Bug Fixes / Reworks

-Improved the Line bounce animations to be much more pleasing to look at from both close and far. You can still disable line animations in the options if you don’t like how they look, but they don’t impact fps much if at all.

-Made the Alt-tracking camera much more optimized with large songs. Before 2.4.4, Alt-tracking camera would have a noticeable impact on large songs, now the impact from the feature is less then half of what it used to be.

-Made the Alt-tracking camera not activatable when using the Drag Selection Tool.

-Made the Drag Selection Tool interrupt the Alt-tracking camera.

-Fixed a bug with zooming in or out causing lag on large songs.

-Fixed a bug with Rest Lines not showing their Platformer Mode value properly.

-Fixed a Pause Menu panel from clipping out of the screen on some resolutions.

-Fixed a bug with the Number of Drops not being infinite when set to 999 after skipping beyond a specific time.

-Fixed a bug with objects being created via Drops hitting Rest Lines not bieng properly re-pooled.

As usual, thanks for the continued support. If you find any bugs feel free to post about them on the "Bug Reports" community forum.
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About This Game

Kinacoustic is a music composition game and a new musical experience. You can control the elements of music by bouncing melodic Drops onto colored Note Lines that you place. In doing this, you can create basic or complex songs - your own composition or a cover.

Kinacoustic is full of features that help you create songs and enjoy the game:

  • Rhythm - Sometimes referred to as beat, the pace at which notes are being played. Control this with the Drop Emitters and the Clock.

  • Pitch - A,B,C,D,E,F and G notes in seven different octaves all with their sharp, flat, and natural variants. Control this with the color of the lines you draw and the length of them.

  • Tone Color - The type of instrument playing the notes. Control this with the type of Drop Emitter you use. In Kinacoustic there is Workshop support (Sound Pack support). So you can add other people's Sound Packs to your game, directly from the Steam Workshop. Or if you are tech savvy you can make your own and upload if you like.

  • Dynamics - The volume at which a particular note is being played. Control this by making the lines thinner and thicker.

  • Sustain - How long a note is being held. Control this by creating a Sustain Orb. Whatever passes through a Sustain Orb has it's Sustain changed to the value on the Sustain Orb.

  • Drag Box Tool - Use this to copy and paste chunks of a song and move it.

  • Global Gravity - Adjust the Rate at which all the drops in the scene fall at.

  • Clock controls - So players can better control Rhythm.

  • PDF Manual - A manual to guide you through all the intricacies of the game.

  • In Game Tutorial - Teaches you the basics while you create the beginning of the popular nursery rhyme Twinkle Twinkle Little Star.

  • Fully Resizeableable Game Window - Great for looking at sheet music and the game simultaneously. Even on cramped screens.

  • Platformer Mode - Tired of composing? Turn on Platformer Mode to run and jump on your placed lines. Even create full 2D platform levels with some of the special lines to add diversity.

  • Steam Workshop Integration - Seamlessly subscribe to user-made content or upload your own to the Steam Workshop for the world to see.

  • Steam Trading Cards - Play the game to unlock cards you can trade on the community market or with friends.

So what are you waiting for? Pick up Kinacoustic and start Kina-Composing today.

System Requirements

    • OS: Windows XP, Windows 7, Windows 8, Windows 10
    • Processor: 1.5 Ghz or faster processor
    • Memory: 1 GB RAM
    • Graphics: Intel 2000
    • Storage: 300 MB available space
    • OS: Windows XP, Windows 7, Windows 8, Windows 10
    • Processor: 2 Ghz or faster processor
    • Graphics: Intel 3000
    • Storage: 300 MB available space
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