Summon new pieces, move multiple times, trample opponents, and unleash 100+ arcana - a tactical chess roguelite where the AI casts back. Climb the Gauntlet one floor at a time.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Tactorius is already fully playable with a complete core gameplay loop, including spell-based chess mechanics, multiple commanders, and a fully functional skirmish mode.

Early Access allows the game to expand in content and depth based on player feedback, particularly around balance, spell interactions, and strategic variety. Because Tactorius introduces new mechanics on top of traditional chess, real player experience is important to refine and improve the system.

Development during Early Access will focus on expanding the number of spells and commanders, improving the user experience, and continuing to polish the core gameplay systems.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«4-8 months»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version of Tactorius is planned to expand on the current experience with:

- A larger pool of spells
- Skill tree and enemy spell loadout improvements
- More refined balance and strategic depth
- Improved UI/UX and onboarding
- Additional content and gameplay scenarios
- a complete original OST

Tactorius is designed as a focused single-player and sandbox experience. The Early Access version already includes the full core gameplay systems, and the full version will build on this foundation with more content and polish rather than introducing entirely new systems.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version of Tactorius is fully playable and includes the complete core gameplay systems. Players can engage with multiple modes: Gauntlet (a replayable challenge mode), Skirmish (commander-based gameplay), Spell Lab (sandbox experimentation), and Training mode (spell reference guide). The game features a wide variety of spells and strategic options, along with quality-of-life features including saved Gauntlet runs and custom spell loadouts. Basic settings and controls are fully implemented. For a full overview of currently implemented features and content, please refer to the "About This Game" section of the store page. Additional content, balance improvements, and UX enhancements are planned throughout Early Access.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, we plan to gradually raise the price as we ship new content and features. Early Access represents the best opportunity to get in at the lowest price.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Community feedback will play a key role in shaping Tactorius throughout Early Access. Player input will be used to guide balance changes, refine spell interactions, and influence which new content is prioritized.

Feedback will be gathered through Steam discussions and player behavior data, such as how different spells and strategies perform in real gameplay. Because Tactorius introduces a wide range of unique mechanics, observing how players approach the game is an important part of improving the overall experience.

Updates during Early Access will reflect both direct feedback and observed gameplay trends, with a focus on making the game more balanced, readable, and strategically engaging over time.»
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Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: 5. juni 2026

Dette spillet skal etter planen låses opp om ca. 5 uker

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Om spillet

Your mind is the armory.

Tactorius takes the foundation of chess and expands it into a spell-driven system where strategy is created in the moment, not memorized in advance. Every match is shaped by your decisions, what you equip, how you adapt, and what you see that your opponent doesn't.

Over 100 spells let you summon pieces, alter their move patterns, warp mechanics, and chain interactions in ways never imagined. With 6 spells per loadout and countless combinations, no two matches play the same.

Gauntlet:

The centerpiece. Climb a tower of increasingly difficult encounters across 80+ unique enemy and boss types. Earn spell points, build your spell tree, and find the run that cracks the top floor.

Spell Lab:

Experiment with the new spells and pieces. Try out suggested game modes. Save your loadouts.

Skirmish:

Pick a commander and leverage their spells and units to your advantage. Play a match against the engine.

Training:

Learn the pieces, learn the spells, learn what's possible.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64-bit)
    • Prosessor: Intel Core i3 or AMD equivalent
    • Minne: 4 GB RAM
    • Grafikk: Integrated graphics (Intel HD 4000 or equivalent)
    • Lagring: 500 MB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64-bit)
    • Prosessor: Intel Core i5 or AMD equivalent
    • Minne: 8 GB RAM
    • Grafikk: Any dedicated GPU or modern integrated graphics
    • Lagring: 1 GB tilgjengelig plass
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