A parkour climbing game where gravity is your enemy, fire is your only friend, and the ground keeps winning. No checkpoints. No mercy. Just you and your poor life choices.

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Over dit spel

You were warned.

Look, we could have added checkpoints. We didn't. We could have added saves. We didn't do that either. You Will Fall is a vertical climbing game where every bad jump is permanent and every good jump just puts you closer to an even worse fall.

Climb upward through a dark, fog-covered world where the only thing dumber than the height is your decision to keep going. Fire marks the path. Gravity marks the failures. There are no saves. One slip and your last five minutes of progress become a memory  a painful, frustrating, beautiful memory.

The rules are simple. You are not.

Master momentum. Every jump depends on your speed, your timing, and whatever courage you have left. Go too fast and you'll overshoot. Go too slow and you won't make it. Go just right and  no, you still probably won't make it.

Trust the light. Scattered flames mark the path forward. The darkness hides the rest. If you can't see where you're going, that's a hint.

Earn every inch. No shortcuts. No secret paths. No "press F to skip." Every platform you reach, you earned. Every fall you take? Yeah, you earned that too.

This isn't a game that holds your hand. This is a game that watches you fall, waits for you to get back up, and then watches you fall again.

And you will get back up. That's the weird part.








Features

● No checkpoints   fall and you lose real progress. Yes, really. All of it.


● Momentum-based movement    speed and timing determine everything, panic determines the rest


● Night setting    navigate by firelight through fog and darkness because apparently you climb at night like a maniac


● Vertical world    islands, structures, and paths suspended in the sky that definitely don't meet safety regulations


● Skill-based gameplay   no upgrades, no unlocks, just you slowly getting less terrible


● Built for rage and replay    short enough to retry, hard enough to haunt your dreams

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

AI tools were used during development for minor assistance, including marketing images and coding support. All ingame content was created or implemented by the developer. No AI generated content is used during gameplay.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 960 / AMD Radeon R9 280
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10/11
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1060 / AMD RX 580
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
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