Pertinence is a top-down adventure with minimalist graphics that explores various puzzle and action mechanics. The goal of the game is to freely explore rooms in a grid layout while collecting as many "alloy" as possible. These will unlock new areas and abilities.
Todas as análises:
Neutras (11) - 45% das 11 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
25 mar. 2016
Developer:
Editora:
Marcadores

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou ignorá-lo.

Não disponível em Português (Portugal)

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Comprar Pertinence

 

Acerca deste jogo

Pertinence is a top-down adventure with minimalist graphics that explores various puzzle and action mechanics. The goal of the game is to freely explore rooms in a grid layout while collecting as many "alloy" as possible. These will unlock new areas and abilities.
To create an environment of self-discovery and curiosity, Pertinence instructs the player as little as possible.
The layout of the game allows you to pick and choose from various puzzle/action areas as you progress. Not all alloy need to be collected. Some are harder to collect than others.

Gameplay Features

  • The ability to bend and warp "soft" walls to your advantage (or to your disadvantage)
  • "Nodes" are an important mechanic in Pertinence, but they require a long description (see below).
  • Collectible impermanence. You can only keep alloy if you bring them to a checkpoint unharmed.
  • Stealth-esque puzzles in which you must avoid being eaten by a horrific monster, or bait it to get it away from you.
  • Moving hazards, turrets, killer dance pads, explosions, and lasers that can be blocked by "thick" walls.
  • The ability to rotate entire rooms about various pivots.
  • Enemies that create black holes.
  • Some meta puzzles.
  • Rooms that change when approached from different directions.
  • Keys and locked doors (of course).
  • Bouncing ball keys that you must guide into locked doors.
  • 50+ rooms to explore (with secrets).
  • An endgame boss.

A Node is an object that can be encountered in Pertinence. If the player finds one early in the game, they may find that the Node cannot do anything. But later on, after gaining new abilities, the player can rotate them, drag them and throw them.
Nodes usually have "distortion fields" attached to them, allowing you to rotate, drag and throw the field. Think of "the bending of walls" as a physical substance that can be attached to a node.
Another feature of Nodes is that the player can throw them at bombs, which will then latch onto the Node. This allows the player to place bombs wherever he or she desires.
Nodes come in three different types: normal, locked and static. Normal Nodes can be rotated, dragged and thrown. Locked Nodes cannot be rotated, but can be dragged and thrown. Static Nodes can be rotated but cannot be dragged or thrown.

Miscellaneous Features

  • Polished, minimalist graphics. Walls have an anti-aliased outline.
  • Map/warping system. See rooms you've visited and ones you missed. "Fast travel" back to certain rooms.
  • Each room is named.
  • Some rooms change color palettes.
  • Full soundtrack and sound effects.
  • Dynamic music. Different tracks fade in and out depending on what room you are in and what you are doing.
  • Options menu.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo *: Windows XP
    • DirectX: Versão 10
    • Espaço no disco: Requer 600 MB de espaço livre
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.

Análises de clientes do Pertinence

Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Tempo de jogo
Filtrar análises por tempo de jogo do utilizador quando a análise foi escrita:


Sem mínimo até Sem máximo

Apresentação
Mostrar análises na ordem de apresentação selecionada





Mais informações
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A excluir atividade de análises irrelevantes
Tempo de jogo:
Jogado principalmente no Steam Deck
Não há mais análises que correspondam aos filtros definidos acima
Ajusta os filtros acima para veres outras análises
A carregar análises...