A tactical third-person extraction shooter where prisoners are sent into a fog-covered apocalypse to disable deadly signals. Complete randomized missions, survive against mutants, and extract before time runs out—or lose everything.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Signal Scavenger is launching in Early Access to refine its core gameplay systems and expand its content with direct community feedback.
The game is built around replayability, tactical decision-making, and evolving mechanics such as stealth, combat, and mission variety. Early Access allows us to test, balance, and improve these systems in real gameplay scenarios.

We plan to actively involve players in shaping the experience by gathering feedback, identifying areas for improvement, and iterating on features such as progression, enemy behavior, and mission design.

Our goal is to ensure that the full release delivers a polished, engaging, and well-balanced experience.”

Approximately how long will this game be in Early Access?

“Signal Scavenger is expected to remain in Early Access for approximately 6 to 12 months.

This timeframe allows us to:

Expand content (missions, regions, and systems)
Refine gameplay mechanics and balance
Improve performance and stability
Implement community-driven features and improvements

The exact duration may vary depending on development progress and player feedback, but our priority is delivering a complete and polished full release.”

How is the full version planned to differ from the Early Access version?

“The full version of Signal Scavenger is planned to significantly expand on the foundation established in Early Access.

During Early Access, players will experience the core gameplay loop, including deployment, mission completion, extraction, and gear progression. The full release will build on this by introducing additional content, deeper systems, and overall polish.

Planned improvements include:

Expanded mission variety and more complex objectives
Additional regions with new environments and challenges
More enemy types and improved AI behavior
Enhanced progression systems, including more upgrades and loadout options
Further development of core mechanics such as stealth, combat, and scanning systems
Improved balancing, performance optimization, and bug fixes
Additional quality-of-life features based on community feedback

The goal for the full version is to deliver a more complete, refined, and content-rich experience while staying true to the game’s tactical and replayable design.”

What is the current state of the Early Access version?

“The Early Access version of Signal Scavenger includes the core gameplay experience, featuring deployment, mission-based objectives, extraction mechanics, and initial gear progression systems.

Players can engage in multiple runs with randomized objectives, choose between stealth or direct combat approaches, and utilize the current loadout and inventory systems.

However, some aspects of the game are still in development:

A limited number of maps and regions are currently available
Gameplay balance is a work in progress and will be continuously refined
Additional content, enemy variety, and systems are planned for future updates

Despite these limitations, the current version provides a solid foundation of the intended gameplay loop, with ongoing updates focused on expanding content and improving overall quality.”

Will the game be priced differently during and after Early Access?

“Yes, the price of Signal Scavenger will increase by a specified percentage after Early Access.

Early Access players will have the opportunity to purchase the game at a lower price while supporting development. As new content, features, and improvements are added, the price will be adjusted to reflect the expanded experience at full release.”

How are you planning on involving the Community in your development process?

“We plan to actively involve the community throughout the development of Signal Scavenger by maintaining direct engagement with players and gathering ongoing feedback.

Players will be able to share their experiences, suggestions, and reports through our Discord community, where we will communicate updates and discuss potential improvements. In addition, we will regularly share development progress through videos and updates, providing transparency into upcoming features and changes.

Community feedback will play an important role in shaping gameplay balance, refining mechanics, and prioritizing new content throughout Early Access.”
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About This Game

About This Game

Signal Scavenger is a tactical third-person extraction shooter set in a fog-covered, post-apocalyptic world where humanity no longer exists—only remnants of a controlling organization and the prisoners it sends to die.

You are one of them.

Deployed into hostile regions filled with mutated threats and unstable signal zones, your mission is simple: clear, disable, survive, and extract. Every successful operation brings you closer to freedom. Every failure resets your progress.

A WORLD WITHOUT MERCY

The surface is consumed by dense fog, broken infrastructure, and unknown signals spreading across abandoned zones. These signals must be located and disabled before they trigger catastrophic consequences.

You are not sent to survive.
You are sent because you are expendable.

CORE GAMEPLAY LOOP

  • Equip your unlocked gear and choose your loadout

  • Deploy into a contaminated region

  • Explore, scan, and complete randomized objectives

  • Manage limited time before forced extraction

  • Escape with what you’ve earned… or lose everything

Each run is a high-risk, high-reward operation.

MISSION OBJECTIVES

Every deployment is different, with randomized tasks such as:

  • Clearing hostile-infested zones

  • Disabling signal sources

  • Restoring power systems

  • Eliminating high-threat targets

  • Retrieving critical, limited-time assets

Time is always against you. Stay too long, and you won’t make it out.

PLAY YOUR WAY — STEALTH OR CHAOS

Approach each mission how you want:

  • Stealth: Avoid detection, move carefully, and outmaneuver enemies

  • Loud: Engage directly with weapons and force

But be warned:

  • Mutants react to sound and movement

  • Detection systems can trigger large-scale enemy alerts

Once things go loud… survival becomes much harder.

PROGRESSION & UPGRADES

Survive and extract to improve your chances:

  • Upgrade gear for efficiency and survivability

  • Optimize loadouts for different mission types

  • Become faster, deadlier, and more tactical with each run

Failure means losing progress—adapt or repeat.

INVENTORY & LOOT

  • Slot-based inventory system with limited capacity

  • Make real-time decisions on what to carry and what to leave behind

  • Extract with valuable resources to fuel your progression

Every slot matters.

UNIQUE MECHANICS

  • Scan & Clear System – Locate hidden threats before they find you

  • Dynamic Signal Zones – Core objective that shapes each run

  • Randomized Missions – No two deployments are the same

  • Hidden Dangers – Not all threats are visible

ROGUELIKE EXTRACTION DESIGN

  • Each run is a fresh attempt

  • Death resets your current progress

  • Adapt your strategy with every deployment

ATMOSPHERE

  • Fog-heavy environments

  • Tactical, slow-paced survival gameplay

  • Ambient horror sound design

  • Constant tension between exploration and escape

FEATURES

  • Third-person tactical shooter gameplay

  • Stealth and loud combat approaches

  • Randomized missions and replayability

  • Extraction-based progression system

  • Gear upgrades and loadout customization

  • Slot-based inventory management

  • Casual difficulty option for accessibility

CURRENT STATUS

Signal Scavenger is currently in active development and will be released in Early Access.
This initial version represents the core gameplay experience, with ongoing improvements and additional content planned throughout development.

A detailed roadmap will be shared, outlining upcoming features, systems, and updates as development progresses. Player feedback will play a key role in shaping the future of the game.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

A small number of visual elements in this game have been created using generative artificial intelligence. These AI-generated images are limited to a few specific artworks, while the vast majority of visuals, as well as all gameplay, story, and mechanics, are crafted by professional artists and staff.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 (3GB) / AMD RX 570
    • DirectX: Version 11
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-9600K / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2060 / AMD RX 6600
    • DirectX: Version 12
    • Additional Notes: SSD strongly recommended for faster loading
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