The system watches your every move. One wrong step — and you're banned. Escape from Vacov is a 2D platformer with vanishing floors, hidden traps, and levels that fight back.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I'm Viktor, a 21-year-old indie developer and student. I love playing games, but I love making them even more. This platformer is my passion project, and I want to create something truly special with tight gameplay, clever traps, and high replayability.
I'm choosing Early Access because community feedback is crucial for me. I want players to help shape the game's difficulty, level design, and mechanics. As a solo developer with limited time and budget, Early Access allows me to continue development while sharing the game with players who care about indie projects. Your support and feedback will directly influence the final product.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I plan to keep the game in Early Access for approximately 6 to 12 months, depending on community feedback and the scope of new features. As a student developer working part-time, I want to ensure each update is polished and adds meaningful content.
I'll be transparent about development progress through regular updates and community posts. The goal is to release the full version when the game feels complete and offers a satisfying experience from start to finish.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access version includes the core gameplay loop: procedural level generation, falling/rising platform traps, camera transitions, and multiple chunks per run.
We plan to add:
More level chunks and biome variations (cave, etc.)
Additional trap types
A progression system (unlocks, achievements, stats)
More visual polish (particles, animations, effects)
Soundtrack and expanded sound effects
Potentially a story mode
These are plans, not promises — I'll prioritize features based on what the community enjoys most.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version is fully playable with the following features:
✅ Procedural level generation (random chunk order each run)
✅ Multiple trap types (falling platforms, rising platforms, auto-reset traps)
✅ Smooth camera transitions between level sections
✅ Death and respawn system with level reshuffle
✅ Visual effects (screen fade, spawn effects, level title UI)
✅ Multiple level chunks (currently 5+ unique chunks)
✅ Win condition and progression tracking
The core gameplay loop is complete and tested. However, content is limited compared to the planned full release, and some features may be added or adjusted based on player feedback.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I may increase the price when the game leaves Early Access, as the full version will include significantly more content, levels, and polish. However, players who purchase during Early Access will get the complete game at no additional cost when it launches.
I want to reward early supporters who help shape the game with their feedback. Any price changes will be announced in advance with clear communication about what new content justifies the increase.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Community feedback is the heart of this project! Here's how I plan to involve players:
📢 Steam Discussions — Share bug reports, suggestions, and feedback
📊 Surveys & Polls — Vote on upcoming features and prioritize development
🐛 Bug Reports — Help me find and fix issues quickly
💡 Level Design Feedback — Tell me which chunks and traps are fun (or frustrating!)
📝 Regular Dev Updates — I'll post progress logs, sneak peeks, and changelogs
I read every comment and review. As a solo developer, your input directly shapes what I work on next. Let's build this game together!”
Baca lagi
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Beli Escape from Vacov

 
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Tentang Permainan Ini

Escape from Vacov is a tense 2D platformer where the system is always watching. The floor disappears. Platforms vanish. Every move could be your last.

OUTSMART THE SYSTEM
Multiple hand-crafted levels — from easy to brutally hard. Simple controls: just run and jump. But don't get comfortable. The game adapts. Traps appear. Nothing is safe.

THE TWIST
The platform you're standing on might disappear in 3... 2... 1...
The ground beneath you? Gone.
The system wants to ban you. Can you prove it wrong?

FEATURES:

• Simple & responsive controls (run & jump)

• Retro minimalist style
• Perfect for speedrunners

Can you reach the escape before the system bans you?

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Promotional artwork and screenshots on the store page were created with AI image generation tools. The game itself is handcrafted and does not use AI-generated content.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 or newer
    • Pemproses: Intel Core i3 or equivalent
    • Memori: 2 GB RAM
    • Grafik: Integrated Graphics (Intel HD Graphics 4000 or better)
    • DirectX: Versi 11
    • Storan: 500 MB ruang tersedia
    • Kad Bunyi: Any compatible sound card
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian

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