SpaceBell is the first Sci-Hy (Scientific-Hypothesis) game. Embark on a crafting, survival, rogue-like, RPG journey as you break free from Bell's mind and discover the missing framework for the Foundations of Physics--play the hypotheses.

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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「SpaceBell will be an Early Access release so that WILLSWAYSTUDIOS can get feedback from the community on building out the in-game store, and other key features of the game. Moreover, WILLSWAYSTUDIOS is a new studio, with SpaceBell being our first release. Therefore, our resources are currently limited--making Early Access an appealing option. 」

這款遊戲的搶先體驗時間大約會持續多久?

「WILLSWAYSTUDIOS has two games currently in dev--introducing the Sci-Hy genre. Since this is a colossal undertaking WILLSWAYSTUDIOS can only give a likely window for how long full-release will be for SpaceBell: The goal is 6-12 months of being in Early Access--with a lifetime of polishing.」

正式版預計會與搶先體驗版有何不同?

「We plan to have the full-release version with:
- Complete controller support
-A full-store with hundreds of skins, with everything being customizable.
-Levels 100-200 will continue the story and begin sharing the solution while clarifying Einstein's 1949 argument.
-Bosses after level 65 will be complete.
-New challenges will be introduced mid-game.
-More puzzles will be introduced.
-Greater progression dynamics will be polished.
-Support for more languages.
-Full home-made sound effects for all required features, including a sound-score and concept album (current tracks are not final).
-Overall Early Access will be 60-70% complete. 」

搶先體驗版目前的開發進度如何?

「Please refer to the "About This" section for details on what is implemented.
Currently the game as:
-Story mode from levels 1-100
-Store skins
-All the RPG aspects implemented
-Full crafting
-Full survival mechanics
-Full mode switching
-Partial sound effects and tracks
-Partial puzzle games and mechanics
-Global Scoreboard
-Full critique of Einstein's later arguments
-Bell's argument introduced
-Partial Boss completion


Overall, the current state the game is playable and has an entertaining grind. There are some bugs, but nothing drastic that affects gameplay. The game has a long road to become perfect, yet it has excellent bones. 」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「SpaceBell will not be priced differently in early release compared to full, however--there will be discounts and sales periodically offered in Early Access. 」

在開發過程中,您打算如何與社群互動?

「Your participation will help shape the final product to not only reach my standards--but those of the community. Aside from the game's website; SpaceBell will have an open-community hub at another website, complete details coming soon, allowing players to share tips, strategies, and walk-throughs, while also suggesting skins and other features of the game. There will be a complete wiki-style page with many other community based features. Discord will be also be utilized to help keep the community stay connected and informed. There will also be a plethora of methods to suggest game content and direction. 」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 4 月 8 日

此遊戲預計大約於 13 天後解鎖

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關於此遊戲

SpaceBell is the first Sci-Hy (Scientific-Hypothesis) game. SpaceBell is a Sci-Hy game that combines rogue-like mechanics, crafting, survival, puzzle and RPG elements in an inward space shooter experience. Unlike traditional space shooters set in outer space, SpaceBell takes place at the atomic scale in Hilbert space, exploring the quantum realm.

The game is set in a world where Einstein moves from Hilbert space to his new atomic space, exploring the subatomic world of quantum mechanics. You navigate through different modes that represent different approaches to understanding quantum systems.

Scientific Hypothesis Games (Sci-Hy) are a genre of games that explore and test scientific theories, hypotheses, and concepts through interactive gameplay. These games combine entertainment with education, allowing players to experience and understand complex scientific ideas through game mechanics, puzzles, and narrative.

Unlike traditional educational games that simply present facts, scientific hypothesis games invite players to engage with scientific reasoning, explore alternative theories, and understand how scientific knowledge is constructed and tested. They often present competing scientific viewpoints and allow players to experience the implications of different theoretical frameworks.

As the first game in this genre, SpaceBell establishes the foundation for what Scientific-Hypothesis Games can be, demonstrating how complex scientific concepts can be explored through engaging gameplay mechanics while maintaining scientific accuracy and educational value.

This Game's Scientific Hypothesis

Sci-Hy (Scientific-Hypothesis Game) explores the Foundations of Physics with Einstein's 1949 arguments distinguishing ensembles from individual systems. Unlike Bell's theorem (which deals with correlated pairs), Einstein's later work focused on modeling a single radioactive atom's exact time instance in a local, objective, deterministic realistic framework.

Einstein's 1949 Argument: Einstein's later argument in 1949 sidesteps Bell's theorem entirely. If you only have a single system - either system A or system B, but not both - how does Bell's theorem apply? It doesn't. Bell's theorem requires correlated pairs to demonstrate non-local correlations. When working with individual systems (A or B separately), Bell's theorem is not applicable, allowing for local, objective, deterministic models.

The game introduces new terminology clarifying that Einstein advocated "Additional Variables" models (not hidden variable theories). This approach aims to:

  • Solve the ultraviolet catastrophe continuously and classically

  • Develop new spectral energy distribution formulas

  • Create new oscillators for radiation

  • Establish a new Planck's constant

This approach extends to photons and ultimately seeks a new wave function (psi) with a new Hamiltonian where all observables commute and all variables are known - completing the program that Einstein envisioned.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Voice-over was used for the game trailer. No Generative AI for the actual game. Store logos generated from AI, and polished by dev.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 (64-bit)
    • 處理器: Dual-core 2.0 GHz or equivalent
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Integrated graphics (Intel HD 4000 or equivalent)
    • 網路: 寬頻網際網路連線
    • 儲存空間: 250 MB 可用空間
    • 音效卡: Any
    • VR 支援: N/A
    • 備註: Requires a display capable of 1280×720 or higher.
    建議配備:
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Dual-core 2.5 GHz or equivalent
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Integrated graphics (Intel UHD 620 or equivalent)
    • 網路: 寬頻網際網路連線
    • 儲存空間: 250 MB 可用空間
    • 音效卡: Any
    • VR 支援: N/A
    • 備註: Requires a display capable of 1280×720 or higher.
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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