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Main Witness To Mass Incarceration

Main Percuma
 

Tentang Permainan Ini

2026 Webby People’s Voice Winner — Games: Social Impact & Public Service

How do you capture the inhumanity of prison? 

The night before I left for prison, my mother told me prison would be harder for me than the concentration camp had been for her. WITNESS to Mass Incarceration: Chapter 1 is the true story of my first day inside federal prison, where within hours I realized I am no longer in the free world, and that my survival depended on learning the rules, both spoken and unspoken.

How do you translate that inhumanity into game design?

The computer game team decided to use a 2D narrative-driven journey, pixel art and point-and-click exploration to tell my story. We were committed to telling this story authentically and to build an immersive narrative to show the gamer the reality of the harsh life all prisoners face. 

Gaming techniques like dragging and sliding objects were used in furtherance of the story. Each interaction reveals another layer of prison’s reality, immersing you in the fear, uncertainty, and emotional strain that define life behind bars.

This first chapter is one in a series which tells the story of my arrest, conviction, incarceration and release. We are creating this game for you to know and feel what it is like to face incarceration. It is our hope that this game brings awareness of the issue of mass incarceration.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

WITNESS to Mass Incarceration deals with the reality of prison. In Chapter 1, you experience my first day inside, including the strip search where I am told to remove my clothes so my body can be inspected. It is not graphic, but it is vulnerable and deeply uncomfortable. For anyone who has experienced sexual violence or trauma, this scene may be triggering.

The game also explores fear, power, humiliation, and the constant awareness that your safety is never guaranteed. There is emotional intensity throughout. Nothing is sensationalized, but the truth itself can be disturbing.

Keperluan Sistem

Windows
macOS
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i3-2100 or AMD equivalent
    • Memori: 4 GB RAM
    • Grafik: DirectX 11 compatible graphics card (URP supported)
    • DirectX: Versi 11
    • Storan: 4 GB ruang tersedia
    • Kad Bunyi: DirectX compatible
    • Sokongan VR: N/A
    • Nota Tambahan: 64-bit processor and operating system required
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    Minimum:
    • OS: macOS
    • Pemproses: Intel Core i5 or Apple M1
    • Memori: 4 GB RAM
    • Grafik: Metal compatible graphics (URP supported)
    • Storan: 4 GB ruang tersedia
    • Kad Bunyi: CoreAudio compatible
    • Nota Tambahan: Supports Intel and Apple Silicon
    Dicadangkan:

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