昭昭天命,复归大明。在星变时空的恢弘重塑中,熔铸八十三载春秋:变钞法以通有无,革军制而强九边;修水利以固邦本,改科举而纳贤良。崇格物方致知穷理;兴矿冶而器利工商。靖九边以抚八方,镇四海而服万邦。于庙算奏疏间,重整日月山河;在革故鼎新中,再创中华治世。一切,皆在你一念之间。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「As game developers, we have accurate estimates of the game's development progress and a very clear understanding of our development goals: to achieve depth and playability comparable to other historical simulation strategy games. To achieve this goal, the game's technical framework is largely complete, and all core functions are ready. Of course, improvements are still needed in user interface and art optimization.
Furthermore, we are continuously adding a significant amount of story content to the game, which will consume a considerable amount of time and effort. Fortunately, we already have a complete, playable basic story script, providing a rich gaming experience for early access players.
We will also incorporate player feedback to optimize and adjust the game design, including refining the story script and creating more engaging new stories—both a way of giving back to early access players and a gift to them.」

這款遊戲的搶先體驗時間大約會持續多久?

「As game developers, our game development and release plan is as follows:
Late February 2026: Release a playable demo version.
Mid-March 2026: Release an Early Access version.
Late April 2026: Complete optimization and updates to all underlying game code.
Late May 2026: Complete and refine the core storyline.
June-July 2026: Write the game's story script. During this period, the game's playability will be significantly improved.
August 2026: Optimize and adjust the game's user interface and art style.
September-October 2026: Refine and polish game details based on feedback from Early Access players, and add some new features.
November 2026: Design and implement the game's achievement system based on the core storyline.
December 2026: Final bug fixes and overall game optimization.
By the end of January 2027: Redesign and optimize the game's opening animation and music.
January 30, 2027 (Saturday): Officially end the Early Access phase and release the full version of the game.」

正式版預計會與搶先體驗版有何不同?

「We plan to optimize and improve various aspects of the game:
1. We plan to enhance the accuracy of historical data reproduction. This includes precise recreation and historical verification of character portraits, clothing, hairstyles, accessories, speech patterns, and vocabulary.
2. We plan to improve the game's playability. Based on suggestions from early access players, we will prioritize implementing suggestions that best suit the game system.
3. We plan to selectively consider suggestions and even criticisms from the game community, and actively interact with players, listening to their opinions and suggestions. However, I will reserve the final decision-making power regarding game design suggestions involving adult themes.」

搶先體驗版目前的開發進度如何?

「The game's development is progressing smoothly. Early access players can experience the following:
1. A very complete system of Ming Dynasty central government agencies, including the appointment and qualification requirements for important officials.
2. A very complete system of the Ming Dynasty imperial family, including the investiture and promotion of empresses and concubines, and the upbringing of the emperor's children.
3. A very complete and detailed design of the Chinese imperial examination system, even beyond the comprehension of ordinary people, especially the final palace examination stage.
4. A very complete Ming Dynasty oversight mechanism, including mutual supervision among multiple checks and balances and an anti-corruption punishment system.
5. In each game round, players will encounter various officials, especially the "imperial edicts" that require immediate processing and approval. These "imperial edicts" are the most important interactive mechanism driving the entire Ming Dynasty's operation. All core functions are connected through "imperial edicts" and have practical effects in the game.
6. The inner court also has corresponding attendants whose coordination requires the emperor's personal involvement, which is a major highlight of the game. After all, those close to the emperor need not only loyalty but also integrity and self-discipline.
7. The game also includes our original economic reform system, which blends elements of modern and contemporary financial systems with fictional elements. It showcases the development and evolution of the economic system through logically consistent, gradual reforms.
8. The game's economic system includes a complete Ming Dynasty trade system, realistically reflecting the economic cycle of the Ming Dynasty. We have completed the corresponding functional design, and it runs perfectly without any major bugs.
9. The game also employs a unique "delayed remote real-time tactical command system," simulating how the emperor, as the supreme ruler of the country, remotely commands frontline generals hundreds or even thousands of kilometers away through "edicts."
10. The game uses a "theater" system designed to provide players with an immersive experience of Ming Dynasty life, including NPC interactions and plot development. This system is not presented through animated CG, but through our meticulously designed script.

In addition, there are many other carefully designed details in the game, but due to space limitations, we cannot introduce them all here.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Regarding pricing for the Early Access phase, our principles are as follows:
1. We will offer Early Access players the greatest possible price advantage. The price of this game will not exceed the price level of similar Early Access games.
2. We plan to gradually increase the price as game features and content are added. However, the magnitude of price increases will be strictly controlled.」

在開發過程中,您打算如何與社群互動?

「Regarding community interaction and player feedback collection during Early Access, our thoughts are as follows:
1. Due to the extremely limited size of our development team, we cannot establish communication channels across multiple platforms like other large game development teams. We will rely entirely on the Steam community to collect constructive suggestions and feedback from players.
2. We plan to review and respond to suggestions from Early Access players every other day. This will ensure we receive player feedback promptly without spending excessive time interacting on the Steam community forums, thus avoiding impacting the game's normal development schedule.
3. For global players, we will use various tools to translate their requests. Currently, we have only released a Chinese version of the game, so there may be relatively few players using other languages. We will carefully consider the opinions of players from various countries and appropriately localize the game so that players worldwide can experience the game's meticulous design and dedication.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 3 月 19 日

此遊戲預計大約於 12 天後解鎖

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跳出“西方中心论”的游戏叙事框架。
抛却“地图填色”式的无脑数字征服。
展现明代特有的家国天下治理哲学。
演绎天命民心等中华帝制统治逻辑。

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高度还原并消除权宦影响重塑时空。
逻辑严谨的循环演进政经体系变革。

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大明忠臣名将光复汉家山河的史诗。
保境安民海陆并重八方来朝的盛世。
超越历史窠臼的明代军事制度变革。
回合策略与全新即时战术指挥体系。

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全力还原宗法礼乐的祭祀庆典仪轨。
基于典籍超越历史的内外制衡机制。
中庸内敛非数字化的人物属性架构。
基于历史深度刻画凄美的爱情传说。

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

本游戏之头像立绘、BGM音乐及部分品牌宣传内容采用生成式人工智能进行优化。特此声明。

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: 2.0GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: HD4400
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
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