HEXSTORM: Tears of Arcadia is a tactical tower defense with roguelike structure. Build your flying fortress, upgrade your ship, and combine powerful boosts. Every battle is unique. Uncover the mystery of the fallen captain.

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Planned Release Date: Q2 2026

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About This Game

Build a flying fortress and defend it from every direction.

HEXSTORM: Tears of Arcadia is a tactical tower defense with a roguelite structure where you command the flying fortress Arcadia and build a unified combat network of turrets, support modules, and resource collectors around it.

This is not a tower defense about fixed paths and passive waiting. The battlefield evolves with you. Enemies attack from all directions, your economy depends on territory control, and one wrong structure can leave an entire sector of your defense without power.

At the center of everything is Arcadia. It is your ship, your base, and the heart of the entire system. Expand the network, harvest resources, strengthen your weapons, and assemble combat combinations that change the course of every mission.

Build a Living Defense System

Instead of placing isolated towers, you construct an interconnected infrastructure.

Collectors expand your territory, power the network, and extract resources. Turrets cover weak directions. Support modules reinforce your defenses and unlock new tactical options.

Every decision has a cost. Invest resources into economic expansion or urgently seal a breach in your defense. Focus on income or commit everything to firepower.

You cannot simply place towers and watch. Survival depends on maintaining the balance between growth and defense.

Two Mission Types, Two Combat Rhythms

In ground missions, Arcadia lands on the surface and you deploy your defenses around the ship, holding back waves of enemies on a static battlefield filled with crystal deposits.

In air missions, the ship continues its flight. The world scrolls beneath you, resources drift past, hostile missile batteries operate in the background, and rare depot containers give you the chance to dramatically reshape your build in the middle of battle.

Both modes demand different pacing and decision-making, but they share one rule.

Arcadia must survive.

Every Mission Builds a New Strategy

During aerial operations you discover depot bonuses and choose between several upgrades. Some provide immediate effects, while others stack and reshape your playstyle.

You can build a defense focused on lightning strikes, shields, and repairs. You can accelerate turret fire rate and turn the perimeter into a relentless barrage. Or you can focus on aggressive drone assaults and precision elimination of high-priority threats.

Even familiar missions feel different when Arcadia enters battle with a new combination of upgrades.

Enemies Demand Priorities

Every enemy type introduces a specific threat.

Some rush the base and detonate on impact. Others circle the battlefield and fire from range. Heavy armored units break through the front line, saboteurs disable critical structures, and missile batteries force you to constantly monitor the safety of your perimeter.

Victory does not belong to the player who builds the most turrets.

It belongs to the one who reads the battlefield and reacts to the right threat at the right moment.

Upgrade Arcadia Between Missions

After each battle you earn meta progression that strengthens Arcadia for future operations.

Upgrade the hull, generators, starting resources, turret firepower, and drone combat systems.

Over time Arcadia transforms from a damaged survivor into a fully operational flying fortress capable of surviving increasingly dangerous missions.

Campaign and Challenge Mode

Experience a story campaign that gradually unlocks new mechanics, structures, and defense systems, as well as a challenge mode with endless waves for players who want to push their builds to the limit.

HEXSTORM: Tears of Arcadia is a game about pressure, rhythm, and constant tactical decisions. A defense system built in motion. A ship that grows stronger after every battle. And a world whose story has only just begun.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools were used in various stages of development, including prototyping, localization and the creation of some visual assets. The project is developed by a single creator, and AI-assisted tools are part of the workflow. All gameplay systems and implementation are authored and controlled by the developer. No generative AI is used at runtime.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core CPU, 2.0 GHz / AMD Athlon 64 X2 5000+
    • Memory: 2048 MB RAM
    • Graphics: Intel HD 4000 or equivalent (WebGL)
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core CPU, 2.5 GHz
    • Memory: 4096 MB RAM
    • Graphics: Intel UHD 620 / GeForce GT 1030 / Radeon RX 550
    • DirectX: Version 11
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 11 (Big Sur)
    • Processor: Apple Silicon / Intel Core i5
    • Memory: 2048 MB RAM
    • Graphics: Metal-capable integrated GPU
    • Storage: 1 GB available space
    Recommended:
    • OS: macOS 12+
    • Processor: Intel Core i5 (quad-core) / Apple M1+
    • Memory: 4096 MB RAM
    • Graphics: Metal-capable integrated GPU
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 20.04 / SteamOS 3.0 (64-bit)
    • Processor: Dual-core CPU, 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Intel HD 4000 / AMD Vega 8
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 22.04 / SteamOS 3.0+ (64-bit)
    • Processor: Quad-core CPU, 2.5 GHz
    • Memory: 4096 MB RAM
    • Graphics: GeForce GT 1030 / Radeon RX 550 / Intel Iris Xe
    • Storage: 1 GB available space
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