Data config platform for game devs. Supports Excel imports, multi-format exports, validation & rich/JSON editing to boost efficiency!

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Perisian Akses Awal

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Kata-kata daripada pembangun:

Kenapa Akses Awal?

“ConfigNexus's core vision is to build a community co-built, infinitely extensible game configuration workflow platform. While we already offer solid desktop configuration management, Excel-compatible editing, the CT column type system, and multi-format data export, the next phase of development is highly open-ended and customization-heavy.

Game developers' workflows vary enormously — RPG teams need quest/dialogue editors, CCG teams need gacha probability configs, SLG teams need complex numeric tables and cross-sheet reference validation. We can't decide development priorities behind closed doors.

Our core roadmap — the "Workshop Plugin Ecosystem" and the "Industry Template Pack System" — needs real user feedback to shape: which game engines deserve deep integration, which new CT column types are needed, which visual sub-editors developers want most urgently. Early Access isn't just about polishing existing features — it's about letting the community directly shape ConfigNexus's future feature map.”

Berapa lama perisian ini dijangka akan berada dalam Akses Awal?

“We anticipate Early Access will last around 12 months. During this period we'll focus on completing the plugin SDK and Workshop ecosystem, expanding the native visual sub-editor suite, and tuning large-table performance based on real user project scales. The exact duration depends on the volume of community feedback we receive and how users prioritize new features.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The current Early Access version is already a complete, production-ready configuration management toolkit — fully capable of handling daily config development on real game projects. It includes:

Core spreadsheet editing: Powered by the Luckysheet core, with multi-tab management and Excel-style shortcuts (formulas, filtering, freezing, conditional formatting).
CT column type system: Rich text, JSON, date, resource loader, multi-data structures, cross-sheet references — column types built specifically for game configuration.
Declarative data validation: DSL-based validation rules (required / unique / range / enum / ref / enum_ref / len / regex), composable with &&, errors highlighted in real time with jump-to-cell.
Flexible export system: Native export to JSON / YAML / CSV / Protobuf / C# data classes / MessagePack / binary formats.
Python script extensions: Built-in Python engine, allowing power users to customize workflows, cell-level functions, and persistent script libraries.
Version control integration: Built-in Git / SVN bridges — commit, revert, conflict resolution all within the tool.
Localization: Chinese / English / Japanese / Korean UI, with localization text deduplication and character whitelist extraction.
Developer toolbox: Character extraction, font subsetting, batch find-and-replace, table diff comparison, and other utility tools.
Workshop foundation: Plugin architecture is already in place — version control and other extension plugins already installable.”

Bagaimanakah keadaan semasa versi Akses Awal?

“Here is the professional English translation, keeping the terminology consistent with the English store page copy you've already prepared:

The current Early Access version is already a fully functional configuration management toolset, perfectly capable of handling the daily configuration workflows of game projects. It includes:

Core Spreadsheet Editing: Powered by the Luckysheet core, supporting multi-tab management and familiar Excel-like operations (formulas, filtering, frozen panes, conditional formatting).

CT (Configuration Type) System: Custom column types designed specifically for game configuration, including Rich Text, JSON, Date, Resource Loader, Multi-Data Structures, and Cross-Sheet References.

Declarative Data Validation: DSL-based validation rules (required / unique / range / enum / ref / enum_ref / len / regex). Supports arbitrary combinations using &&, with real-time error highlighting and direct jumping to offending cells.

Versatile Export System: Native support for exporting to multiple formats, including JSON, YAML, CSV, Protobuf, auto-generated C# data classes, MessagePack, and custom Binary formats.

Python Script Extensions: A built-in Python engine allowing advanced users to customize workflows, write cell-level functions, and maintain persistent script libraries.

Workshop Foundation: The underlying plugin architecture is fully in place, currently supporting the subscription and installation of extension plugins (such as version control integrations).”

Adakah harga perisian ini berbeza semasa dan selepas Akses Awal?

“Yes — we plan to moderately raise the price when we exit Early Access and release the full version. We want to thank our early supporters with a lower initial price; as the Workshop plugin ecosystem, visual sub-editor suite, and advanced features continue to mature, the software's value will grow accordingly.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“ConfigNexus is a tool built for developers, so our users are themselves the most expert advisors we could ask for. We'll maintain high-frequency interaction through the Steam Community Discussions and the official Discord channel:

Workflow pain point collection: Invite users to share their unique project structures and configuration scenarios as real input for the next phase.

Feature priority voting: Regular polls on new feature priorities (e.g., the next visual sub-editor, the next export format, the most urgently needed CT column type).

Community-built Workshop: Encourage users to share their custom Python scripts, CT column types, and exporters — outstanding community contributions have a chance to be officially integrated into the plugin ecosystem.

Core user beta group: Our Discord is open — power users get direct access to the dev team and early previews of new features.”
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Tentang Perisian Ini

ConfigNexus —— A Modern Desktop Game Configuration Platform

ConfigNexus is a desktop-level workspace designed specifically for game development and data configuration management. It consolidates the scattered Excel sheets, multi-language texts, and various configurations handled by game designers into a single project, allowing for one-click exports into multiple engine-ready formats. Built on a hybrid architecture, it combines the flexibility of Web technologies with the performance of a local application, serving as a one-stop configuration data hub shared by designers, programmers, and artists.

🌟 Core Features

1. Professional Spreadsheet Editing Experience

  • Native Excel Feel: Built on the Luckysheet core, it perfectly replicates Excel's operational habits. It supports core features like formula calculations, filtering and sorting, frozen rows/columns, and conditional formatting, ensuring zero learning curve.

  • Efficient Multi-tab Management: Adopts a WPS-like multi-tab architecture, supporting multiple table instances open simultaneously. Each tab runs independently without interference, significantly boosting multitasking efficiency.

  • Comprehensive Format Compatibility: Perfectly supports Excel files like .xlsx, .xlsm, .xls, as well as the import and editing of common data formats like .json and .csv.

2. Rigorous Data Validation System

  • Real-time Validation: Performs real-time data checking based on the field validation row, highlighting errors in red with instant feedback upon modification.

  • Flexible Rule Combination: Validation rules can be freely combined and chained using && (e.g., required && range(0, 100)). It is parenthesis-aware and will not mistakenly break down regex embedded within rules.

3. Diverse Data Export

One-click export of configuration tables into common game development formats to meet different project needs:

  • Text Formats: JSON · YAML · CSV · Protobuf (Text)

  • Code Files: Auto-generates C# Data Classes, requiring zero boilerplate code on the engine side.

  • Binary Formats: Bytes (custom compact format) · Binary (MessagePack) · Protobuf (Binary)

4. Powerful Editing System

ConfigNexus introduces a unique editing system tailored for game configuration, offering an experience beyond traditional spreadsheets:

  • 📚 Rich Text Editing: Provides a Notion-like WYSIWYG editing experience. Supports toggling between Markdown and HTML, and handles complex text styles (bold, colors, etc.), freeing narrative designers from tedious manual tag input.

  • 🧩 JSON Editor: Built-in Monaco + tree view JSON editor with bidirectional sync between left-side code mode and right-side structured tree view. Any node level supports visual modal editing—no need to handwrite large chunks of JSON in a cell, no matter how deep the nesting.

  • 🗂️ Multi-data Structure Editing: Visual editing views for complex array objects like [{},{}]. Define a schema for batch editing, completely solving the pain point of finding and modifying specific fields within long cell texts.

  • 📅 Smart Date Editing: Built-in date picker opens with a double-click, supporting standardized date and time input.

  • 🖼️ Resource Loader: Built-in resource manager. Double-click a cell to open the project resource (images, audio, etc.) selection panel, automatically fill in the path, and instantly preview icon thumbnails within the cell.

5. Deep Python Function Integration

A built-in Python engine unleashes powerful data processing capabilities:

  • Script Execution: Write Python scripts for batch processing table data, generating values, and formatting conversions.

  • Cell Functions: Call custom Python functions directly within cell formulas—handle complex numerical rules in a single line.

  • Persistent Script Library: Scripts are automatically saved to a library for write-once, permanent reuse across projects.

  • Smart Caching: Smooth execution without lag, even for large tables.

6. More Practical Toolboxes

  • ID Generation: Rule-based creation of the first-row IDs for data tables.

  • Smart Batch Modification: Visual batch find-and-replace for complex structures like arrays ([1,2]) and object arrays ([{...},{...}]).

  • Quick Calculation: Rapid numerical operations and processing on selected areas.

Keperluan Sistem

    Minimum:
    • OS:
    • Pemproses:
    • Memori: 4 GB RAM
    • Grafik:
    • DirectX: Versi 10
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • OS:
    • Pemproses:
    • Memori: 8 GB RAM
    • Grafik:
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
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