An incremental space game with roguelite and auto-battler elements, designed to be played with one hand on the mouse and the other holding your favorite beverage.

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Gratis demo

Void Salvage Demo spelen

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Over deze demo

Real-time combat. Your ship auto-fires while enemies swarm in escalating waves. Each sector increases danger, introducing elites and ambushes that punish or reward greedy builds.

Earn XP from every encounter and invest it into permanent, incremental meta upgrades. Prestige to unlock new ships and return stronger for the next run.

Harvest drifting wreckage for credits and resources. Install modules, augments, drones, sockets, and weapon upgrades to shape your ship into a finely tuned machine, or a reckless experiment.

Drift through derelict-filled sectors, salvage wrecks, face hostile forces, upgrade your vessel, and survive long enough to push deeper into the void.

40+ Modular Systems

From durable fortresses to high-risk glass cannons, combine modules, drones, augments, and sockets to craft powerful synergies and redefine weapon behavior. 

10 Core Upgrade Trees

Permanent meta progression with branching paths that unlock automation layers, new systems, and long-term scaling power across future runs.

5 Weapon Systems

Auto-battler archetypes that define your playstyle. (rapid fire, burst, precision, scatter, and heavy impact)

4 Enemy Factions

Distinct combat behaviors and tactics, including an Unknown faction that merges them all into unpredictable late-game threats.

6 Bosses and 1 Flagship

Unique boss fights with environmental counters and system-based weaknesses, ending in a massive Flagship battle with breakable subsystems and relentless pressure.

9 Points of Interest

From salvage-rich derelicts to hazardous Unknown zones and supportive outposts that can repair or reshape a failing run.

15 Unlockable Ships

Ships that alter core mechanics and synergize with specific build archetypes.

21+ Unlockables

Gradually expand your arsenal with automation, meta upgrades, ship systems, challenge modes, weapon control, and late-game modifiers that reshape how every run plays.

3 Game Modes

  • HYBRID: Forgiving progression with sector checkpoints and full item retention. Designed for steady advancement and build experimentation.

  • PROGRESSIVE: Mid-core challenge with persistent sector progress but harsher resource and integrity penalties.

  • ROGUELIKE: Full reset on death. Limited fuel, no meta progression, and high-stakes decision making every jump.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10, 11
    • Processor: Intel Core i3
    • Geheugen: 16 MB RAM
    • Grafische kaart: OpenGL 2.1 compatible graphics card, integrated graphics
    • Opslagruimte: 150 MB beschikbare ruimte

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