A space colony sim about people who didn't make it into history books. The haulers. The prospectors. The ones who fix oxygen recyclers with duct tape and prayer. Build, trade, survive, and manage crews who have opinions about everything. The frontier is yours - try not to blow it.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「PZE is a deep simulation game, and deep simulations need real players to find the cracks. We've built and tested the core systems, but balancing an entire galaxy's economy, making sure colonists behave believably across thousands of scenarios, and ensuring the game remains challenging but fair - that requires more eyes than one developer has.
Early Access allows us to:

* Identify balance issues we couldn't find in internal testing
* Prioritize features based on what players actually want
* Catch edge cases and bugs across different hardware configurations
* Build a community that shapes the game's direction

This is a long-term commitment. We're planning approximately one year of active Early Access development with regular updates, patch notes, and direct community communication. PZE will reach 1.0 - and it will be better for having taken this path.」

這款遊戲的搶先體驗時間大約會持續多久?

「Approximately one year. We're targeting a full release in late 2027, though this may shift based on community feedback and the scope of features we add during Early Access. We'd rather take extra time to get it right than rush to an arbitrary deadline.」

正式版預計會與搶先體驗版有何不同?

「The core systems are complete and playable. Our current development goals include:

Content Expansion (planned):

* Additional ships (currently 3, aiming for 8+)
* More building modules (currently 15, aiming for 30+)
* Expanded events and quests (currently 100+, aiming for 200+)
* Additional factions with unique storylines
* New biomes and planetary conditions

Systems & Features (planned):

* Enhanced diplomacy and faction reputation systems
* Expanded trading mechanics
* More crafting recipes and production chains
* Additional colonist traits, skills, and interactions

Polish & Quality of Life (ongoing):

* UI/UX improvements based on player feedback
* Performance optimization
* Accessibility features

These are goals, not guarantees. Development priorities may shift based on community feedback and what makes the game better.」

搶先體驗版目前的開發進度如何?

「Project: Zenith Expanse is a sandbox - there's no 'you win' screen, just a galaxy that keeps going until you decide to stop (or your last colonist decides for you).
Current build includes:

* Full colony building system with 15+ modules
* Complete crew simulation: personalities, skills, relationships, needs, and opinions about your leadership
* 3 ship classes for exploration and trading
* Procedurally generated galaxy with multiple factions
* Dynamic economy and trading system
* 100+ events and quests that emerge from gameplay
* Survival mechanics (food, water, resources)
* Combat system (ground and space)
* Mini-games like fauna racing with betting (for those questionable financial decisions)
* Let Me Cook modding framework - fully functional

The game is stable and playable. You can sink hours into building your colony, lose it all to poor planning, and immediately start again because 'this time will be different.' Core systems are complete - Early Access is about expanding the content and polish."」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No. We believe in fair pricing - early supporters get in at the same price as everyone else. No launch discounts, no post-release price hikes.」

在開發過程中,您打算如何與社群互動?

「Directly. No community managers, no corporate filters – just me and you.

Discord: Our main hub. I'll be there daily, reading feedback, answering questions, and occasionally defending my design decisions (or admitting they were terrible).
Public issue tracker: A dedicated space for bug reports, feature requests, and suggestions - where you can see what's planned, what's in progress, and what made it into the game because someone asked.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 第 3 季

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The void is vast. Your cargo hold is not.

You're not a chosen one. You're not saving the galaxy. You're a captain with a ship, a crew that needs feeding, and a dream of maybe-just maybe-breaking even this quarter.

PROJECT: ZENITH EXPANSE is a space colony survival sim about the people who didn't make it into the history books. The haulers. The prospectors. The ones who fix the oxygen recycler with duct tape and prayer.

BUILD MORE THAN WALLS

Establish colonies on planets that don't want you there. Manage resources, assign jobs, and watch your settlement grow from a handful of desperate tents into something that might actually have a future. Or watch it collapse because someone forgot to rotate the crops. That happens too.

YOUR CREW, YOUR PROBLEMS

Every colonist has a past, a personality, and opinions about your leadership. Some will become indispensable. Others will start fights over the last coffee ration. Manage their needs, their relationships, and their inevitable breakdowns.    

TRADE, HAUL, SURVIVE

The economy doesn't stop because you're having a bad day. Run cargo between stations. Negotiate with factions who remember that thing you did three systems ago. Find out that burgers cost 8 credits on Hynstrixus IV and wonder if that's worth the detour.

 

A GALAXY THAT DOESN'T REVOLVE AROUND YOU

Factions trade, fight, and make deals whether you're watching or not. Wars start. Alliances shift. Prices change. You're not the protagonist of the universe-you're just trying to carve out a corner of it.

 

MAKE IT YOURS

Not enough chaos? Too much chaos? Fix it yourself. Let Me Cook is PZE's built-in modding framework. Add new items, events, stories, and game mechanics using human-readable text files. No programming degree required - if you've ever edited a config file, you're already overqualified. The game ships with the same tools we use to create content. Your mods aren't second-class citizens. They're just... content. What you do with that power is between you and your colonists.

                                                   

 Features:                                                                                                                                                                                                                                        

  - Deep colony management - Build, expand, and maintain settlements across diverse planetary biomes

  - Crew simulation - Colonists with personalities, skills, relationships, and their own agendas

  - Dynamic economy - Trade goods across a living galaxy where supply and demand actually mean something

  - Multi-ship operations - Manage your fleet, from rust-bucket haulers to something you're actually proud of

  - Emergent storytelling - No scripted drama. Just systems colliding until someone loses an airlock

  - Factional politics - Navigate a galaxy divided by old Earth grudges and new frontier ambitions

  - Let Me Cook modding system - Create new items, events, quests, and mechanics using simple text files. No coding required. If you can write a recipe, you can mod the game.

                                                   

THE FRONTIER IS YOURS. TRY NOT TO BLOW IT.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for visual representation of procedurally generated creatures and plants. No AI is used for gameplay mechanics, dialogue, or other interactive content.

成人內容說明

開發者表示產品內容如下:

This game contains mature themes typical of colony simulation games. Colonists may engage in violence (depicted through text descriptions, not visually), use fictional recreational substances, gamble on fauna races, and form romantic/sexual relationships (implied through journal entries only, no visual content). The game also features occasional profanity and the ability to engage in illegal activities such as smuggling. All content is presented in a non-graphic, text-based manner.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統: Windows 10/11 (64-bit)
    • 處理器: Intel Core i5-4460 / AMD FX-6300
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 750 Ti / RX 460
    • DirectX: 版本:11
    • 儲存空間: 10 GB 可用空間
    建議配備:
    • 作業系統: Windows 10/11 (64-bit)
    • 處理器: Intel Core i5-8400 / AMD Ryzen 5 2600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: GTX 1060 6GB / RX 580
    • DirectX: 版本:11
    • 儲存空間: 10 GB 可用空間
    最低配備:
    • 作業系統: macOS 11 or newer
    • 處理器: Apple M1 / Intel Core i5
    • 記憶體: 8 GB 記憶體
    • 儲存空間: 10 GB 可用空間
    建議配備:
    • 作業系統: macOS 12 or newer
    • 處理器: Apple M1 Pro / Intel Core i7
    • 記憶體: 16 GB 記憶體
    最低配備:
    • 作業系統: Ubuntu 20.04+ / SteamOS 3.0+
    • 處理器: Intel Core i5-4460 / AMD FX-6300
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 750 Ti / RX 460
    • 儲存空間: 10 GB 可用空間
    建議配備:
    • 作業系統: Ubuntu 22.04+ / SteamOS 3.0+
    • 處理器: Intel Core i5-8400 / AMD Ryzen 5 2600
    • 記憶體: 16 GB 記憶體
    • 儲存空間: 10 GB 可用空間
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