Rocket-powered cars meet competitive soccer in intense 3v3 matches. Master aerial tricks, teamwork, and split-second saves in this fast-paced, physics-driven sports game.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Rocket Cars is in Early Access because we want to build the game alongside our community. While the core 3v3 soccer gameplay is solid and fun, we have ambitious plans to expand the game with additional modes like battle mode, more car customization options, and overall polish. Early Access allows us to gather player feedback to ensure new features align with what players actually want, while refining the physics and gameplay based on real matches.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access for approximately 6-12 months, depending on community feedback and the scope of features we add during development.”

How is the full version planned to differ from the Early Access version?

“- Additional game modes beyond 3v3 soccer, including a battle mode
- Expanded car roster with more models and customization options
- Enhanced visual polish and refined UI/UX
- Improved matchmaking and competitive features
- Performance optimizations and bug fixes based on community feedback"”

What is the current state of the Early Access version?

“The current Early Access version features fully functional 3v3 rocket-powered soccer matches with physics-driven gameplay. Players can perform aerial tricks, execute saves, and experience competitive matches. The core gameplay loop is complete and polished enough to provide hours of entertainment, though we'll continue refining the experience based on player feedback”

Will the game be priced differently during and after Early Access?

“Rocket Cars is free-to-play and will remain free after leaving Early Access.”

How are you planning on involving the Community in your development process?

“We're committed to community-driven development. We'll actively monitor the Steam forums, Discord, and social media for feedback on gameplay balance, feature requests, and bug reports. Player input will directly influence which game modes we prioritize, what car models we add, and how we refine the physics and mechanics. We'll regularly update the community on development progress and may run polls or surveys for major feature decisions.”
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This game is not yet available on Steam

Planned Release Date: Q1 2026

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About This Game

Drive. Fly. Score.

Rocket Cars delivers a high-octane fusion of arcade soccer and vehicular mayhem. Master the art of rocket-powered flight to dominate the arena in a physics-based world where every hit counts. Whether you’re defending your line or soaring for a ceiling shot, the speed is relentless, and the competition is fierce.

Key Features:

  • Versatile Matchmaking: Compete in intense 1v1 duels, 2v2 doubles, or the chaos of 3v3 matches.

  • True Physics: No scripts—just momentum and angles.

  • Aerial Competition: Use your rocket to take your car to the sky with acrobatic flips, rolls, and aerial strikes.

  • Precision Control: Master drifting, power-slides, and rocket fuel management to outpace your rivals.


Buckle up. The pitch is yours.

System Requirements

    Minimum:
    • OS: Windows 10 (x64) - Windows 11 (x64)
    • Processor: Intel Core i5-2310
    • Memory: 2 GB RAM
    • Graphics: Geforce GTS 450 or equivalent or better
    • DirectX: Version 11
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 10 (x64) - Windows 11 (x64)
    • Processor: Intel Core i5 4th Generation and above
    • Memory: 2 GB RAM
    • Graphics: Geforce GTX 600 Series or equivalent or better
    • DirectX: Version 11
    • Storage: 300 MB available space
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