LILT is a game set in mysterious locations and complexes. You play an advanced prototype with technology that allows for unique movement. Players must utilize the mechanics to explore and traverse the often precarious environment.
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3 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2016 年 1 月 27 日
開發人員:
pho
發行商:
pho
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I want to continue adding game modes and tweaking how the game plays with players' feedback. It's a good way to see which aspects of the game I should focus on and improve. In the immediate future I have plans for an 'endurance mode' which will let the player test how long one can survive under certain conditions.」

這款遊戲的搶先體驗時間大約會持續多久?

「I plan to have LILT on Early Access for about 2 months. It's hard to say with certainty as it will depend on various factors.」

正式版預計會與搶先體驗版有何不同?

「The full version of LILT will include more game modes, both for single and multiplayer, along with more maps. Additional features may surge along its development.」

搶先體驗版目前的開發進度如何?

「The game in its current state includes 6 singleplayer locations to complete, both in normal and casual mode, and 1 multiplayer location that allows players to fight each other using all the game's mechanics.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「It's uncertain at this point but most likely the price will remain as is, unless enough content is added to justify an increase.」

在開發過程中,您打算如何與社群互動?

「I plan to consistently read all feedback via steam and personal email. I will most likely make announcements regarding changes according to community feedback.」
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關於此遊戲

LILT is a game set in mysterious locations and complexes. You play an advanced prototype with technology that allows for unique movement. Players must learn the mechanics to explore and traverse the often precarious environment.

The player maneuvers throughout the levels using the character's main mechanic, the Gravity Laevis Stabilizer (GLS), which allows for swaying movement along the air. The GLS is capable of creating a link between the character and its target point. This link can be influenced by the player, either by pulling the character to the target, at varying power, or by preserving the link (up till GLS's maximum range), letting gravity resume its effect on the character. This module, discharged from the character's right hand is accompanied by three others, dismissed from its left hand:

- The Impulse, which releases a burst of energy propelling the player on the opposite direction of one's aim;
- The Plasma Shield System (PSS), which creates an energy barrier that blocks potential threats;
- The Pulse Plasma Phaser (PPP), which emits a destructive energy beam towards the location of one's aim within a range;

The player is to master these mechanics to avoid or neutralize threats within the game, and complete the levels.

There is a casual mode for each single player location that removes most threats and also the level's timer. In normal mode, the levels are NOT limited by time, it merely showcases how fast the player has completed each level. This provides an easy way to track progress in each location.

LILT also has multiplayer, currently in the form of a 'Deathmatch' mode where players fight against each other. More modes will be added depending on interest, some examples of potential modes include 'Capture The Flag' or 'Racing'.

It is currently being independently developed by one person.

系統需求

    最低配備:
    • 作業系統 *: Windows Vista SP2 or Newer
    • 處理器: 2.0 GHz Dual core
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Nvidia 8800 or ATI 2900
    • DirectX: 版本:10
    • 儲存空間: 2 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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