A casual roguelite runner where a kid hero fights to save his hamster’s who pooped itself to death. Play as Ram in a 2d side-scroller, unlocking suits, powers, and cards in a fast, absurd journey to rescue Unchi.

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Planned Release Date: Feb 23, 2026

This game plans to unlock in approximately 12 days

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What is "Unchi"?

Unchi is a casual straightforward roguelike runner that focuses on the ability to utilize movement to dodge, attack, and collect “stars” to build up your skill sets. 

Focus and sharpen your ability to jump and avoid incoming enemies while you run forward and shoot projectiles. Don’t forget to collect key orbs like “Milk”, “Stars”, and “Diapers”.

Collecting orbs, you will be able to level up your character, unlock cards and new suits, and unleash “Milk Beam” to wipe out enemies. 

The game isn’t a true endless runner as there is a story to progress forward. Don’t let the 8 bosses fool you. Each difficulty levels–Baby Unchi, Normal Unchi, Hard Unchi, and Bubble Gut--provide different levels of challenges as enemies will get stronger as you progress. 

Each level of difficulty will progress you in the story to help Ram save Unchi. 

  • Total of 5 unique suits with each having its own unique passives

  • Simple and easy to quickly learn the mechanism of play

  • Direct level up cards that doesn’t require elaborate mathematical calculations–this is a game not stats class! 

  • Collect “Stars” to unlock new suit, cards, and permanent buffs 

  • Unlock different tiers of projectiles to wipe out enemies

About This Game

A casual roguelite runner where a kid hero fights to save his hamster’s who pooped itself to death. Play as Ram in a 2d side-scroller, unlocking suits, powers, and cards in a fast, absurd journey to rescue Unchi.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI used for debugging.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit) or newer
    • Processor: Intel Core i3 or AMD equivalent 2.0 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible graphics card Intel HD Graphics 4000 or equivalent 512 MB VRAM
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Additional Notes: The game uses Unity 6.2 engine Supports keyboard, mouse, gamepad, and touch inputs Target resolution: 1920x1080 2D game with sprite-based graphics (low hardware requirements)
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