Worlds of Chaos: Invasion is a single player, party based open-world tactical RPG with a strong emphasis on exploration, tactical real-time-with-pause combats and party creation. It has a deep, fun and intense combat system that will challenge you to your limits, and will make clever decisions count.
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Date de parution :
10 févr. 2016
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Jeu en accès anticipé

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« To get the player's opinions and comments before launching the game for good. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« The game is almost finished, and you can play the game from start to finish. It has been in early access for a bit more than two years and I've made almost all of the things I wanted to do. I would say 2-3 months from the moment I write this (end of august 2018), but game development is really tricky and very hard to predict, so I make no promise there. It's been in development more time that it was supposed to, but the more time is invested on the game, the better it becomes. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full game will resemble a lot to what it is now, being at the last stages of development. What remains to be done :

- Improvements on graphics and diversity of environments for the game world.
- More options to customize characters : faces, body types, hair styles.
- More spells and skills. I aim for something like 15-20 new spells, and 15 new skills.
- New special characteristics for magical weapons and armors.
- Probably some other things. »

Quel est l'état actuel de la version en accès anticipé ?

« The game is very stable, almost bug free, extremely close to completion. It has more than 97% of the features I plan for the full version. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« After early access, the price will probably rise to 25$. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I plan on making polls to get the opinion of the players on most of the game's aspects, and get a clear view of what the players think and want. I'll also check the game's forums for suggestions for improvements. »
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À propos de ce jeu

Worlds of Chaos: Invasion is a single player, party based open-world tactical RPG with a strong emphasis on exploration, tactical real-time-with-pause combats and party creation. It has a deep, fun and intense combat system that will challenge you to your limits, and will make clever decisions count.

You build a party of 5 characters that are exactly what you want : no classes or choice restrictions. Creating good and balanced characters with the right combinations of stats, skills, equipments, items and magic abilities, is what matters the most. In this game, a huge importance has been put on making every choice equal in power. What is important for a good party is not choosing the best skills, but an efficient combination of choices that work well together. And that is completely up to you, the player, to figure out. Your combinations will be unique to your style and choices.

Battles are fast-paced, and you will need to take a lot of decisions, each of which will help you overcome the difficult foes that you encounter. Choosing which abilities to use, when and how to use them, choosing the right positioning of your warriors and the right targets for each of them, knowing which equipments and consumables to use and when, are what will bring you victory.

Key Features :

  • Single player tactical RPG where you control a party of 5 characters that you create with no class restriction, they are how you decide, completely.
  • Very intense real-time-with-pause tactical gameplay that keeps you on your toes.
  • Deep combat system that rewards clever party organization and statistical skill outside of combat, and smart tactical thinking inside combat.
  • Injuries system that weakens enemies (and party characters) that have been hit, so focusing attacks on one enemy is unnecessary and often a bad idea. Injuring many enemies to make them weaker by taking opportunities in combat and using each of your characters at their best is way better.
  • Each situation, each combat demands different strategies. There are no tactics that will work every time, adaptability is crucial. Check combat video to see this in action.
  • No dead time in this game unlike most rpgs : corpses are auto-looted, you can fast-travel to explored places at any time, time consuming parts are taken off this game to keep the most interesting ones : exploration, combats, fast loots, fast shopping, fast and simple party management.
  • (Early access) The game now has 21 hours of contents and can now be played from the start to the end. It will still be improved but at least you have a complete game.

Configuration requise

    Minimale :
    • Système d'exploitation  *: XP/Vista/Windows 7/Windows 8/Windows 10
    • Processeur : Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : DirectX 9.0c compatible
    • DirectX : Version 9.0c
    • Espace disque : 900 MB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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