Click ClIcK CLICK your way through endless rounds of enemies in an exciting new point and click roguelike and become insanely strong! Click on enemies to unlock new slots, increase your level and create crazy and spectacular builds!

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I want to create a game whereby you jump into a game/match, and you feel excited to either try out a specific strategy, or you feel excited to try out something new.

One of the ways to do this, in my opinion, is by having many combinations that have unique effects.

However, the issue with having so many combinations is that there are bound to be things that the developer (me) did not consider, such as overpowered combinations that make other strategies feel silly.

Therefore, I have chosen early access has a way to balance out broken mechanics, and to involve the community in a dynamic way.」

這款遊戲的搶先體驗時間大約會持續多久?

「The planned goal is to keep this game in early access for 3 months from its release into early access; this may give me enough time to implement the planned content, and to sort out significant bugs and overpowered strategies.」

正式版預計會與搶先體驗版有何不同?

「I plan to include more
1. effects
2. maps
3. enemy types
4. mechanics

in the final game.

My planned goal is to create an experience whereby the player feel excited to experiment and try out new combinations from the various effects that are planned to be included.

搶先體驗版目前的開發進度如何?

「The early access version currently has...
1 map
10+ slots/effects
3 enemy type

The main loop is like this; you load into a match, you click on enemies to decrease their health, occasionally you will level up and get access to upgrades, you have to avoid taking damage from the enemies by clicking on them at the correct time.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I plan to gradually increase the price of the game over time.」

在開發過程中,您打算如何與社群互動?

「I plan on having the community participate on Steam forums and on forums like GitHub to report bugs and overpowered strategies that break the gameplay. This will help shape the game into an experience whereby there is no 'one correct way' to play.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 3 月 4 日

此遊戲預計大約於 3 週後解鎖

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Linux and Mac support is planned in the future...

Goojeegoop

Goojeegoop is a roguelike survival game, whereby you click on enemies to gain

xp, items, and slots.

Goojeegoop has two major mechanics that make it really unique.

1. Effects can be chained together in unique patterns.

  • You can make a laser beam shoot out tiny particles, each particle then sending out lava.

  • You can make the tiny particles that each shoot out lava, the lava then shooting out laser beams.

  • And so on and so on...

  • You can customize your builds as you play

2. Numbers can change gameplay.

You can use numbers in this game for a variety of things, such as...

  • Increasing the amount of rewards you get.

  • Increasing the luck associated with getting each reward

  • Increasing how strong a reward is...

and more...

Goojeegoop currently has...

  • 1 map

  • 10+ effects...

  • 3 enemy types...

With much more stuff being planned throughout early access and beyond!

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Pentium 4
    • 記憶體: 1 GB 記憶體
    • 顯示卡: 7800 GTX (G70)
    建議配備:
    • 需要 64 位元的處理器及作業系統
    最低配備:
    • 作業系統: Any
    • 處理器: Any
    • 顯示卡: Any
    建議配備:
    • 作業系統: Any
    • 處理器: Any
    • 顯示卡: Any
    最低配備:
    • 作業系統: Any
    • 處理器: Any
    • 顯示卡: Any
    建議配備:
    • 作業系統: Any
    • 處理器: Any
    • 顯示卡: Any
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