Assemble your ultimate army and survive endless waves in this 3D PvE auto-battler. Combine unique synergies, draft powerful rogue-lite cards, and equip legendary items to defeat massive bosses. Every run offers a new strategy as you develop your squad from fresh recruits into god-like warriors.

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Because this is a complex hybrid of Auttobattler combat and Roguelite progression, community feedback is essential for balancing. We want to ensure that every talent card, item, and enemy interaction feels fair yet exciting. Early Access allows us to fine-tune the 'fun factor' and balance the economy based on real player data before the full release”

这款游戏的抢先体验状态大约持续多久?

“probably after releasing early access , i can finish the game around 2 months..but it depends on feedback of community..”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to significantly expand the content and depth of the game. The full version is intended to include:

Expanded Talent Pool: Hundreds of new Talent Cards to create even more diverse and powerful builds.
New Biomes & Bosses: Additional jungle areas with unique visual themes, new enemy types, and challenging multi-stage Boss encounters.
Advanced Features: A complete Achievement system, deeper Meta-Progression trees, and potentially new game modes (e.g., Endless Mode).
Polish & Quality: Enhanced visual effects, additional sound design, and localization support based on community feedback.”

抢先体验版本的现状如何?

“Tactical Combat: A fully functional single-player Auttobattler combat system with responsive controls and skillshots.
One Unique Champion: A mage-archetype character with a complete kit of 4 unlockable and upgradable abilities.
Roguelite Mechanics: A dynamic Talent Card system allowing players to draft unique builds in every run.
Rich Environment: A detailed Jungle map populated with tiered enemies (Normal, Elite) and a challenging final Boss encounter.
Progression Systems: Functional Inventory, In-game Item Shop, and a Meta-Progression system to permanently upgrade stats using collected Souls.Game is playable right now without any problem”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes, i plan to increase the price upon the full release. The final version will contain significantly more content, features, and polish than the current Early Access version. Early adopters who support us now will get the game at a lower price as a thank you”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Community feedback is the heart of my development. i plan to keep a close loop with our players through:

Steam Forums: I will be active daily to discuss strategies, answer questions, and listen to your suggestions.
Balance & Tuning: I will use player feedback to fine-tune Champion stats, talent card power levels, and enemy difficulty to ensure a fair challenge.
Feature Voting: I plan to hold polls to let the community decide which new Champions or Jungle features should be prioritized next.
Regular Updates: I'm committed to frequent patches based on bug reports and community requests”
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关于此游戏

建造 · 适应 · 征服

踏入一个充满活力的 3D 世界,在这里,策略至高无上。
在这款 PvE 自动战斗游戏中,你将指挥一支不断壮大的军队,迎战源源不断的敌人浪潮。你的目标简单却充满挑战:挺过每一波攻势、击败强大的首领,并打造一支无法阻挡的力量。

不同于传统的自动战斗游戏,你并不是在与其他玩家对战——你是在一段专为考验适应能力而设计的 Roguelite 生存之旅中奋战求生。

指挥 · 合并 · 征服

这不仅仅是又一款自动战斗游戏。
这是一款生存向 Roguelite,你将从孤身指挥官成长为真正的战神。
敌人的浪潮毫不留情,而你的策略必须更加冷酷无情。选择正确的卡牌,合并你的单位,打造无法阻挡的冠军,让混乱席卷整个屏幕。
运气固然重要,但生存完全取决于你的智慧。

🔥 掌控混乱
不再只是被动旁观。将坦克部署在前线吸收伤害,安排刺客切入后排狙杀目标,并保护法师,让他们倾泻毁灭性的火力。巧妙的战术站位,能让小规模部队击败十倍于己的敌军。

🃏 抉择你的命运
每一次挑战都是独一无二的。
部队速度太慢?选择 「全局加速」
坦克死得太快?选择 「爆炸死亡」,把他们变成行走的炸弹。
系统会在每一轮抛出全新的难题。调整你的构筑,否则迎接灭亡。

⚔️ 从新手到神明
在其他游戏中,死亡意味着彻底重来。但这里不是。
使用兵营永久强化你最喜爱的英雄。
– 大幅降低商店花费(传奇单位仅需 1 金币!)
– 终极技能威力翻倍
– 战斗开始即拥有满魔力

开启下一次挑战时,你不再是幸存者,而是一股不可阻挡的自然之力。

💀 史诗级首领战
每 10 波敌人,就会出现一名巨型首领来考验你的构筑。单靠数值无法拯救你——你需要精准的克制与完美的策略,才能击败这些泰坦。

🎯 这款游戏适合谁?
如果你热爱策略型自动战斗、Roguelite 成长系统,以及以首领为核心的 PvE 挑战,
这款游戏正是为那些重思考、轻点击,重策略、轻反应的玩家而打造。

每一次挑战,都是一次考验。
每一波敌人,都是一次抉择。
只有最聪明的构筑,才能生存下来。

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

AI tools were used to assist in the programming and scripting phases of development. The AI acted as a coding companion to help optimize game logic, debug scripts, and implement standard architectural patterns. All AI-generated code has been manually reviewed, tested, and modified by the developer to ensure quality and functionality..Additionally, some static 2D assets (such as UI icons or talent card illustrations) were created using AI generation tools and then manually edited for artistic consistency

系统需求

    最低配置:
    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i5-7600 / AMD Ryzen 5 1600
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB)
    • DirectX 版本: 11
    • 存储空间: 需要 15 GB 可用空间
    推荐配置:
    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i5-8600K / AMD Ryzen 5 3600
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GTX 1660 / AMD Radeon RX 5600 XT
    • DirectX 版本: 12
    • 存储空间: 需要 25 GB 可用空间

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