A personality test like you’ve never seen before. There is only one rule: DO NOT CLICK THE FLOWER. Over 20 different endings that reflect your personality. Every choice you make counts. Find out who you really are.

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Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: februari 2026

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Over dit spel

Don’t Click the Flower is a narrative-driven personality test disguised as a game, one that reacts, adapts, and quietly judges you.

Built around meaningful choices rather than repetitive questions, the game constantly reshapes its narration based on your answers. What you say matters. What you avoid matters. And what you think you understand about yourself may not survive the experience.

With over 20 distinct final profiles, each ending reflects the path you took, not through numbers or scores, but through consequences woven directly into the narrative. This is not a quiz you can game or optimize. It is designed to expose contradictions, discomforts, and patterns you may not expect.

What will be your Spirit Animal ?

The game is meant to be played in one uninterrupted session, by anyone. No saves. No retries. One run, one outcome. The real ending might not be the one you expected...



About the Developer

Don’t Click the Flower is my first game as a solo, self-taught developer. I started learning Unreal Engine 5 one year ago, with no prior experience.

The project began as a technical exercise: learning how to handle complex branching narratives, data tables, and delayed consequences. Over time, it evolved into a focused, experimental experience simple in form, but deliberately uncomfortable in intent.

A year later, this small project became something I’m genuinely proud of. I see it as an unusual first step, and I welcome all feedback especially from developers and curious players.


About AI-Generated Music

This game uses AI-generated music and a ''text to speech" narrator.
The experience contains a large number of unique tracks, and as a solo developer, I simply did not have the means to fairly hire musicians for each one.

I fully intend to work with real composers in future projects. For this game, the music serves the experience and once you play it, you’ll understand why quantity and adaptability mattered here.


This game does not collect any data. None of your answers will be stored.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game uses IA generated music. Check game steam page for more infos.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200 or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: Intel UHD Graphics 630 / AMD Vega 8 / NVIDIA GeForce GTX 750 or equivalent
    • Opslagruimte: 5 GB beschikbare ruimte
    • Aanvullende opmerkingen: Headphones are very important !
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