Taking place from 1936-64, Arsenal of Democracy lets you play as any nation during the era of WW2, complete with detailed models for economics, diplomacy, research, and intelligence. Warfare is also fully represented with all three branches of operations: land, sea, and air.
All Reviews:
Very Positive (156) - 88% of the 156 user reviews for this game are positive.
Release Date:
Feb 23, 2010
Developer:
Publisher:

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Recent updates View all (13)

July 30

1.11 Beta9 in experimental branch

Fixed typo in the Italy AI
Fixed typo for the japanese event chain in 1944 scenario
Fixed IC calculation & resource income in low resource situations.
Fixed Memory leak in SDL
Small speed in rendering compared to 1.08 by adding a fast path for creating half intensity textures.

As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread
4 comments Read more

May 25

1.11 Beta8 in experimental branch

AI now handles synthetic plants better
AI research now handles tech blueprints better
Resource Tooltip fixed
Fixed a bug relating to giving techteams and leaders to/from nonexisting
countries
Fixed transparent scaled images like unit health bars.
Added more keyboard special key support like "!%/ etc
Tweaked Encirclement and VOV losses.
Fixed reinforcement during combat on day change.
Tweaked ESE rules to prevent capital bombing exploit.
+ LOTs of softcoding changes (added below).

As always with the experimental branch, please do report any issues you had, with a savegame and way to reproduce in the discussion thread

\ai\arg_1936.ai reinforcement = 0.5000 changed to 0.0000 upgrading = 0.3500 changed to 0.0000 \ai\bra_1936.ai infantry = 50 changed to 55 interceptor = 30 changed to 25 increased preference for BB increased preference for CV1918 increased preference for ship assemably line \ai\BRA_1941.ai infantry = 50 changed to 55 interceptor = 30 changed to 25 increased preference for BB increased preference for CV1918 increased preference for ship assemably line \ai\bra_1945.ai infantry = 50 changed to 55 interceptor = 30 changed to 25 increased preference for BB increased preference for CV1918 increased preference for ship assemably line \ai\chl_1936.ai reinforcement = 0.5000 changed to 0.0000 upgrading = 0.3500 changed to 0.0000 \ai\eng_1936.ai increased tech_sharing with BHU, NEP and OMN set max_batch to 360 days increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\eng_1939.ai set max_batch to 360 days increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\eng_1941.ai set max_batch to 360 days increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\eng_1944.ai set max_batch to 360 days increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\eng_1945.ai set max_batch to 360 days increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\ger_1936.ai max_factor = 1.00 changed to 0.25 increased preference for Production Control and Production Planning to 150 \ai\ger_1939.ai increased preference for Production Control and Production Planning to 150 \ai\ger_1941.ai increased preference for Production Control and Production Planning to 150 \ai\ger_1944.ai increased preference for Production Control and Production Planning to 150 \ai\ger_1936.ai increased preference for Production Control and Production Planning to 150 \ai\ita_1936.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\ita_1945.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\jap_1936.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\jap_1939.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\jap_1941.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\jap_1944.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\jap_1945.ai increased preference for 1938 Construction to 125 increased preference for Production Control and Production Planning to 150 increased preference for naval doctrines \ai\nor_1936.ai new divions are now brigaded with artillery \ai\nor_1945.ai new divions are now brigaded with artillery \ai\pol_1936.ai set max_batch to 360 days \ai\POL_1945.ai set max_batch to 360 days \ai\pol_1936.ai adapted comment, no data change \ai\sov_1936.ai max_factor = 1.00 changed to 0.25 increased tech_sharing with MON and TAN increased preference for 1938 Construction to 300 \ai\sov_1939.ai increased preference for 1938 Construction to 300 \ai\sov_1941.ai increased preference for 1938 Construction to 300 \ai\sov_1944.ai increased preference for 1938 Construction to 300 \ai\sov_1945.ai increased preference for 1938 Construction to 300 \ai\spa_1936.ai set max_batch to 360 days \ai\spa_1939.ai set max_batch to 360 days \ai\SPA_1941.ai set max_batch to 360 days \ai\spa_1944.ai set max_batch to 360 days \ai\spa_1945.ai set max_batch to 360 days \ai\spr_1936.ai set max_batch to 360 days \ai\usa_1936.ai increased preference for naval doctrines \ai\usa_1939.ai increased preference for naval doctrines \ai\usa_1941.ai increased preference for naval doctrines \ai\usa_1944.ai increased preference for naval doctrines \ai\usa_1945.ai increased preference for naval doctrines \ai\switch\eng_build_land.ai set max_batch to 360 days \ai\switch\eng_build_land_1948.ai set max_batch to 360 days \ai\switch\eng_build_mixed.ai set max_batch to 360 days \ai\switch\eng_build_mixed_1948.ai set max_batch to 360 days \ai\switch\eng_build_standard.ai set max_batch to 360 days \ai\switch\eng_build_standard_1948.ai set max_batch to 360 days \ai\switch\GER_atwar.ai edited AA_provs \ai\switch\spa_build_land.ai set max_batch to 360 days \db\difficulty.csv removed human penalties at hard and very hard removed AI penalties at easy and very easy \db\misc.txt increased daily manpower gain by 50% to 0.01(national) and 0.001(nonnational) \db\events\ai_arg.txt minister events: removed the delay of a few days 35260-35266: new chain of events \db\events\AI_AST.txt minister events: removed the delay of a few days 36275-36282: reworked chain of events \db\events\AI_BEL.txt minister events: removed the delay of a few days 37163-37167: reworked chain of events \db\events\AI_BOL.txt minister events: removed the delay of a few days \db\events\AI_BRA.txt minister events: removed the delay of a few days 33060-33066: reworked chain of events \db\events\ai_bul.txt minister events: removed the delay of a few days \db\events\AI_CAN.txt minister events: removed the delay of a few days 36174-36180: reworked chain of events \db\events\ai_chc.txt 25976: made event use money to supplies ratio of 1 to 2.5 instead of 1 to 2 \db\events\AI_CHI.txt 27030-27032-27063-27065: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 27030-27032-27063-27065: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 27030-27032-27063-27065: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth minister events: removed the delay of a few days \db\events\AI_CHL.txt minister events: removed the delay of a few days 35360-35366: new chain of events \db\events\ai_col.txt minister events: removed the delay of a few days \db\events\ai_cos.txt minister events: removed the delay of a few days \db\events\ai_cub.txt minister events: removed the delay of a few days 34660-34662: reworked chain of events \db\events\ai_dom.txt minister events: removed the delay of a few days 33760-33762: reworked chain of events \db\events\ai_ecu.txt minister events: removed the delay of a few days \db\events\ai_eng.txt 24006+24130+24131: outcomented chain of events 24016-24017+24132-24135: removed obsolete flags 24042-24047: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 24042-24047: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 24042-24047: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 24048-24053+24137: reworked chain of events minister events: removed the delay of a few days \db\events\ai_eng_emt.txt oil events: reduced likeness they will trigger 24138: new event with only 20 energy 24139: new event with only 10 metal 24140: new event with only 5 rares 24126-24128: IRE uses new events \db\events\AI_FIN.txt minister events: removed the delay of a few days 32075-32081: reworked chain of events \db\events\AI_FRA.txt 21012-21014+21028-21029: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 21012-21014+21028-21029: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 21012-21014+21028-21029: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 21015-21020+21027: reworked chain of events 21026: uncommented first trigger and made it more aggressive minister events: removed the delay of a few days 21540-21541: france chooses between Vincent Auriol and Marie-Pierre Koenig as armanent minister \db\events\ai_ger.txt 20045-20051: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 20045-20051: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 20045-20051: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 20055-20057: outcommented events 20058: made Germany use synthetic oil more aggressive in times of need 20178: made Germany use synthetic rares more aggressive in times of need 20059-20060+20065-20069: reworked chain of events 20061+20062: moved alliance command 20075+20076: moved alliance command 20185+20186: moved alliance command \db\events\ai_ger_emt.txt oil events: reduced likeness they will trigger 20180+20182: lowered threshold for AUS \db\events\ai_gua.txt minister events: removed the delay of a few days \db\events\ai_hai.txt minister events: removed the delay of a few days 33860-33862: new chain of events \db\events\AI_HOL.txt 37070-37077: reworked chain of events \db\events\ai_hon.txt minister events: removed the delay of a few days \db\events\ai_hun.txt minister events: removed the delay of a few days \db\events\ai_ire.txt minister events: removed the delay of a few days 34360-34367: reworked chain of events \db\events\AI_ITA.txt 26020-26024: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 26020-26024: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 26020-26024: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 26025-26026: new ids, formerly 26029-26030 26034-26043: reworked chain of events 26520-26521: delayed change away from Cesare Ame to 1939 \db\events\ai_jap.txt 22991-22999: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 22991-22999: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 22991-22999: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 22016-22019+22050-22054: reworked chain of events \db\events\ai_jap_emt.txt oil events: reduced likeness they will trigger 22044-22047: replaced CHI with U87 \db\events\AI_LIB.txt minister events: removed the delay of a few days \db\events\AI_MAN.txt minister events: removed the delay of a few days \db\events\AI_MEX.txt minister events: removed the delay of a few days 32962-32969: reworked chain of events \db\events\ai_minor_upgrading.txt 29036-29041: reworked chain of events for GRE 29042-29045: reworked chain of events for LAT 29046-29049+29072: reworked chain of events for LIT 29053-29057: reworked chain of events for NOR 29058-29060: reworked chain of events for OMN 29061-29063: reworked chain of events for YEM 29073-29078: reworked chain of events for AUS 29079-29085: reworked chain of events for CZE 29092-29094: reworked chain of events for PHI \db\events\ai_mon.txt 35465-35471: reworked chain of events \db\events\ai_nep.txt minister events: removed the delay of a few days \db\events\AI_NIC.txt minister events: removed the delay of a few days \db\events\ai_nzl.txt minister events: removed the delay of a few days \db\events\AI_PAN.txt minister events: removed the delay of a few days \db\events\AI_PER.txt minister events: removed the delay of a few days \db\events\AI_POL.txt minister events: removed the delay of a few days 36970-36980: reworked chain of events \db\events\AI_ROM.txt minister events: removed the delay of a few days 32169-32174: new ids, formerly 32176-32181 32175-32182: reworked chain of events \db\events\ai_revolters.txt 15301: U87 does not get offmap resources, but a hefty 15% dissent \db\events\AI_SAF.txt minister events: removed the delay of a few days \db\events\ai_sal.txt minister events: removed the delay of a few days \db\events\ai_sau.txt minister events: removed the delay of a few days \db\events\ai_sch.txt minister events: removed the delay of a few days 35060-35066: reworked chain of events \db\events\AI_SIA.txt minister events: removed the delay of a few days \db\events\ai_sliders.txt 12000-12008: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 12000-12008: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 12000-12008: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth \db\events\ai_sov.txt 25005+25043-25044: reduced early max_factor 25034-25040: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 25034-25040: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 25034-25040: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 25090: made event use money to supplies ratio of 1 to 2.5 instead of 1 to 2 minister events: removed the delay of a few days \db\events\ai_sov_emt.txt oil events: reduced likeness they will trigger \db\events\AI_SPA.txt minister events: removed the delay of a few days 32464-32465: removed obsolete flags \db\events\AI_SPR.txt minister events: removed the delay of a few days 32562-32563: removed obsolete flags 32580-32585: democracy maxes out maxes out hawk lobby first, standing army second, interventionism third and free markets fourth(soviet influece forces central planning) 32580-32585: fascist and left_wing_radical maxes maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 32580-32585: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth \db\events\AI_SWE.txt minister events: removed the delay of a few days 32660-32665: reworked chain of events \db\events\AI_TUR.txt minister events: removed the delay of a few days 32360-32366: reworked chain of events \db\events\ai_uru.txt minister events: removed the delay of a few days \db\events\AI_USA.txt 28035-28037+28166-28167: democracy maxes out free markets first, hawk lobby second, standing army third and interventionism fourth 28035-28037+28166-28167: fascist and left_wing_radical maxes out hawk lobby first, free markets second, standing army third and interventionism fourth 28035-28037+28166-28167: leninist and stalinist maxes out hawk lobby first, standing army second, interventionism third and free markets fourth 28160: made USA use synthetic rares more aggressive in times of need minister events: removed the delay of a few days \db\events\AI_USA_emt.txt oil events: reduced likeness they will trigger 28168: new event with only 20 energy 28169: new event with only 10 metal 28170: new event with only 5 rares 28086-28088: CUB uses new events 28090-28092: HAI uses new events 28094-28096: DOM uses new events \db\events\AI_VEN.txt minister events: removed the delay of a few days \db\events\AI_YUG.txt minister events: removed the delay of a few days 32750-32758: reworked chain of events \db\events\germany.txt 2060: antedated event by 63 days to when human player would achieve Rhineland 2000+2060: outcomented peacetime_ic_mod value = 10 2000+2060+2020: outcommeneted trigger which = 51 and trigger which = 52 \db\events\hoi2.txt 30: removed randomness from Destroyers for bases 32: removed randomness from The Arsenal of Democracy 33: reduces randomness of The undeclared war 56+57+58+581: removed randomness from US losing peacetime penalty \db\events\japan.txt 3838-3840: new chain of events makes China liberate U87 \db\events\nationalist_china.txt 3405: increased frequency of LL to UK by a factor 3 at same daily average \db\events\nationalist_spain.txt 3001: changed supplies value = 5000 to 500 3001: changed oilpool value = 25000 to 2500 3001: changed metalpool value = 25000 to 2500 3001: changed energypool value = 50000 to 5000 3001: changed rarematerialspool value = 25000 to 2500 \db\events\UK.txt 3402: outcommeneted trigger which = 51 and trigger which = 52 3405: increased frequency of LL to UK by a factor 3 at same daily average 3405: Increased daily average of supplies by a factor 3 after all \db\events\USA_LL.txt 3700: removed removed randomness from The Lend-Lease Act 3702: increased frequency of LL to UK by a factor 3 at same daily average 3702: Increased daily average of supplies by a factor 3 after all 3703: increased frequency of LL to USSR by a factor 3 at same daily average 3725: increased frequency of LL to China by a factor 3 at same daily average \db\events\USSR.txt 2626: increased frequency of LL to USSR by a factor 3 at same daily average 2627: End of the Finnish Winter War may occur earlier if SOV = ai \db\ministers\minister_modifier.txt static defence doctrine gives now boni to garrisons \gfx\events_pics\U87_militaryparade.bmp file by Pioniere \scenarios\0_gc_1939.eug fixed typo \scenarios\1936\arg.inc production = 0.5600 changed to 0.6600 reinforcement = 0.1000 changed to 0.0000 25-31: new building queue \scenarios\1936\ast.inc 1670: increased supply pool by 5 1679: decreased supply pool by 5 40-47+49-58: new building queue \scenarios\1936\aus_1936.inc 204: increased size of factory line to 12 200: increased speed step to 2 207: added one day of retooling \scenarios\1936\bel_1936.inc 27-40: new building queue 40: added one day of retooling \scenarios\1936\bra_1936.inc 23-34: new building queue \scenarios\1936\bhu_1936.inc added 5 blueprints for techs from the master \scenarios\1936\bul_36.inc 15-19: new building queue \scenarios\1936\can_36.inc 12-21+23-29: new building queue \scenarios\1936\chl_1936.inc 14-17: new building queue \scenarios\1936\cub_36.inc 4002: new id, formerly 40 4003-4006: new building queue \scenarios\1936\czh_36.inc 32-39+41-44: new building queue \scenarios\1936\dom_36.inc 7501: new id, formerly 75 7502-7503: new building queue \scenarios\1936\finland.inc 27-34: new building queue \scenarios\1936\france.inc changed manpower by 150 changed peacetime_ic_mod by 0.15 consumer = 0.3000 changed to 0.2500 production = 0.5100 changed to 0.5600 158-172+174-192: new building queue \scenarios\1936\germany.inc changed peacetime_ic_mod by 0.1 32-36: new building queue \scenarios\1936\greece.inc 200-273: new building queue \scenarios\1936\hai_36.inc 5302: new id, formerly 53 5303-5304: new building queue \scenarios\1936\holland.inc 34-47+50-56: new building queue \scenarios\1936\ireland.inc 10: new line of convoy transports \scenarios\1936\irq_1936.inc added 5 blueprints for techs from the master \scenarios\1936\italy.inc 208-218+221-226: new building queue \scenarios\1936\japan.inc 1193: decreased supplypool to 100, increased main depot accordingly 1196: decreased supplypool to 200, increased main depot accordingly 1202: decreased supplypool to 50, increased main depot accordingly 1202: decreased supplypool to 100, increased main depot accordingly 1322: decreased supplypool to 100, increased main depot accordingly 1599: decreased supplypool to 50, increased main depot accordingly 1601: decreased supplypool to 50, increased main depot accordingly 1608: decreased supplypool to 100, increased main depot accordingly 1610: decreased supplypool to 50, increased main depot accordingly 1613: decreased supplypool to 50, increased main depot accordingly 1618: decreased supplypool to 50, increased main depot accordingly 1619: decreased supplypool to 50, increased main depot accordingly 1621: decreased supplypool to 50, increased main depot accordingly 1625: decreased supplypool to 50, increased main depot accordingly 1626: decreased supplypool to 50, increased main depot accordingly 1627: decreased supplypool to 50, increased main depot accordingly 1785: decreased supplypool to 50, increased main depot accordingly supply = 0.1630 changed to 0.1556 production = 0.5620 changed to 0.6694 upgrading = 0.1000 changed to 0.0000 reduced 39 locked garrisons to strength = 35, increased manpower accordingly 1000-1020+1026-1035: new building queue 1028-1034: added one day of retooling each \scenarios\1936\lib.inc added 5 blueprints for techs from the master \scenarios\1936\lithuania.inc 9: increased speed_step to 2 \scenarios\1936\mexico.inc 13-22: new building queue \scenarios\1936\man_1936.inc added 5 blueprints for techs from the master \scenarios\1936\mon.inc has now 5 blueprints for techs from the master 7-9: new lines of infra \scenarios\1936\nep_1936.inc added 5 blueprints for techs from the master \scenarios\1936\norway.inc 13-20: new building queue \scenarios\1936\omn_1936.inc added 5 blueprints for techs from the master \scenarios\1936\phi.inc added 5 blueprints for techs from the master reduced Philippine Constabulary to strenght = 25, increased manpower accordingly 21: new line of factories \scenarios\1936\poland.inc 64-73+75-8: new building queue \scenarios\1936\romania.inc 200-214: new building queue \scenarios\1936\saudi.inc 202: new line of infra \scenarios\1936\soviet.inc 236: new id, formaly 287 237-314: new building queue \scenarios\1936\sweden.inc 27-37: new building queue \scenarios\1936\swiss.inc 4: new line of factory \scenarios\1936\tan.inc has now 5 blueprints for techs from SOV \scenarios\1936\turkey.inc 36-47: new building queue \scenarios\1936\uk.inc 1644: increased supplypool by 5, decreased main depot accordingly changed manpower by 150 changed peacetime_ic_mod by 0.15 changed defense_lobby by 3 consumer = 0.2450 changed to 0.1650 production = 0.6666 changed to 0.7466 reduced 27+1 garrisons to strength = 25, increased manpower accordingly 256-289+1000-1035: new building queue \scenarios\1936\usa.inc consumer = 0.1750 changed to 0.1650 supply = 0.0777 changed to 0.0877 reduced Phillippine Division to strenght = 25, increased manpower accordingly 184-199+201-287: new building queue \scenarios\1936\yugoslavia.inc 33-40+42-44: new building queue \scenarios\1938\eng38.inc changed manpower by 50 changed peacetime_ic_mod by 0.05 changed defense_lobby by 1 \scenarios\1938\fra38.inc changed manpower by 50 changed peacetime_ic_mod by 0.05
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About This Game

Taking place from 1936-64, Arsenal of Democracy lets you play as any nation during the era of WW2, complete with detailed models for economics, diplomacy, research, and intelligence. Warfare is also fully represented with all three branches of operations: land, sea, and air. The game builds on the experience and community input of the successful Hearts of Iron titles.
Developed by BL-Logic, a development studio made up of fans of the series and active members of the modding community, Arsenal of Democracy is the ultimate World War II simulation. It is described by Project Leader Lennart Berg as "Hearts of Iron II on steroids!"
  • Rewrite history as the head of any nation during World War II in a variety of single-player and multi-player scenarios
  • Use advanced combat mechanics based on historical research and the work of military theorists to destroy your foes on land, sea, and air
  • Master the most detailed and flexible economic and production systems of the series
  • Keep your war efforts operating smoothly with realistic logistics and trading subsystem
  • Engage in espionage, intelligence, diplomacy, and global trade to give your nation a decisive edge
  • Determine your country’s national identity, social policy, and ethnic culture
  • Create your own campaigns, units, countries, minister traits, and national ideas with extensive modding capabilities
  • Experience classic Hearts of Iron gameplay, improved with a fine-tuned technology tree, refined balance, advanced statistics, and polished graphics
  • Removed Province Limit: build your own maps without limitations

System Requirements

    Minimum:
    • OS: 2000/XP or better
    • Processor: 1.0GHz Athlon/Pentium 3 or better
    • Memory: 256MB RAM
    • Hard Drive: 1.5GB free hard drive space
    • Graphics: Windows/DirectX Compatible videocard
    • Sound: Windows/DirectX compatible soundcard
    • DirectX®: DirectX 9.0 or higher
    Recommended:
    • OS: 2000/XP or better
    • Processor: 1.6GHz Athlon/Pentium 4 or better
    • Memory: 512MB RAM
    • Hard Drive: 2GB free hard drive space
    • Graphics: Windows/DirectX Compatible videocard
    • Sound: Windows/DirectX compatible soundcard
    • DirectX®: DirectX 9.0 or higher

What Curators Say

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