Prime Protocol is a high-stakes extraction platformer where every run is a system, every choice compounds, and nothing is kept unless you escape. Enter procedural instances, carry unstable artifacts, and decide when to push forward—or extract before the system collapses.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Prime Protocol’s core loop is built around risk, extraction timing, and mechanical readability. Early Access lets us tune difficulty, portal timing, artifact behavior, and instability escalation using real player data—so the system feels fair, consistent, and skill-forward. We also want community feedback on clarity (what the game communicates on-screen), balance (what feels earned vs. random), and the pacing of progression through repeated runs.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We currently expect Early Access to last approximately 6–12 months, depending on feedback, balance targets, and stability milestones. We’ll remain in Early Access until the full progression loop, content breadth, and polish meet release standards.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version is planned to expand and refine Prime Protocol without changing the core rule set. Areas we plan to improve include:

Additional artifact behaviors and stronger “equipment identity” across the artifact set

More hazards, platform variants, and procedural patterns

Continued tuning of instability levels (telegraphing, fairness, readability)

Expanded progression/persistence polish in the hub (stash flow, UI clarity, feedback)

Quality-of-life improvements (options, accessibility, input/feedback refinement)

Additional Steam features may be added if implemented and tested (e.g., achievements, stats, leaderboard variants)“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version is playable end-to-end with the core loop: procedural runs, physical artifact pickup/drop/swap, extraction portals with countdown behavior, and hub banking/persistence. Current development is focused on expanding and tuning artifact effects and the instability response so runs remain consistent, readable, and skill-respecting. Additional balancing, content variety, UI clarity, and polish will continue throughout Early Access.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to start at a lower price during Early Access and may increase the price over time as major content and polish updates are shipped. Early Access players will receive the game at the current price while it is still in development.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We’ll use the Steam Community hub to collect bug reports, balance feedback, and system suggestions—especially around difficulty tuning, artifact behavior, instability readability, and portal timing. We plan to post regular patch notes and targeted feedback prompts (e.g., “Does instability feel predictable?” / “Which artifacts create the strongest decision pressure?”). Community input will directly guide tuning priorities and quality-of-life improvements.“
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Infos zum Spiel

PRIME PROTOCOL is an instance-based platformer built around one rule: only extracted assets persist. Each run generates a new route. Artifacts appear as physical objects in-world—carried, dropped, swapped, and committed to extraction. THE HUB is the only stable space. The run is a system test.

DEMO (Coming Soon)

A limited demo is coming soon.

It includes the HUB and a short deployment designed to demonstrate the full extraction loop:

Deploy into a procedural run

Acquire units + artifacts

Locate a deterministic extraction portal

Extract to bank secured inventory to the hub stash

Demo saves are persistent.

Secured inventory and hub stash progression save normally and will carry forward into Early Access.

This demo is not a throwaway build.

Demo content is limited by design. Additional runs remain playable, but no new systems unlock.

Wishlist now to be notified when the demo goes live.

MONETIZATION (Locked)

Prime Protocol is a premium game.

One-time purchase

No subscriptions

No battle pass

No loot boxes

No pay-to-win

OPERATING LOOP

  • DEPLOY into a procedural run

  • ACQUIRE units and artifacts

  • LOCATE an extraction portal

  • EXTRACT to bank secured inventory to the hub stash

Runs end in one of two states: EXTRACTION CONFIRMED or RUN TERMINATED.
Unsecured assets do not persist.

DETERMINISTIC EXITS

Extraction portals spawn at fixed distance thresholds and appear on dedicated off-path platforms with a guaranteed return path. Visibility is intentional: portals broadcast presence early via off-screen glow/audio and expire after a short window. Only one portal instance exists at a time. When the timer ends, the portal closes.

ARTIFACTS AS EQUIPMENT

Artifacts are not stat ladders. They function as equipment that changes movement feel, perception, and decision pressure. Inventory flow is hub-managed: stash → equipped/backpack → run. Artifacts remain physical and can be swapped during the run.

INSTABILITY RESPONSE

Carrying artifacts destabilizes the environment. Instability scales with the number of artifacts in the backpack and is expressed through skill-respecting, telegraphed effects (platform behavior, lighting response, hazard intensity). The extraction portal remains stable and unaffected.

KEY FEATURES

  • EXTRACTION PLATFORMER LOOP — procedural runs, permanent banking via extraction, hub persistence only

  • DETERMINISTIC PORTALS — distance-threshold exit logic, visible early, short active window, silent closure

  • PHYSICAL ARTIFACT INVENTORY — artifacts exist in-world; pickup, drop, swap; bank on extraction

  • EQUIPMENT-DRIVEN DESIGN — artifacts change gameplay feel; no power creep ladder

  • INSTABILITY SYSTEM — backpack load destabilizes the environment; clear visual escalation; exit immunity

  • CLINICAL RUN VERDICTS — fast end-of-run statements and immediate hub return

EARLY ACCESS STATUS

Prime Protocol is in active development. Core systems are operational. Early Access focuses on tuning, expansion of artifact behaviors, additional hazards/variations, and progression polish. Features are added only when implemented and tested.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Prime Protocol used generative AI tools during development to assist with drafting and iterating on code and to create some pre-rendered marketing imagery. All content is reviewed and integrated by the developer. No generative AI is used during gameplay; the game does not live-generate text, images, audio, or code, and players cannot input prompts.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel i5-4590 / AMD equivalent
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Integrated graphics or GTX 960
    • DirectX: Version 11
    • Speicherplatz: 5 GB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
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