A time-bending action shooter where you freeze combat, deflect bullets, steal enemy weapons, and leave levels drenched in destruction and gelatinous remains.

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Over dit spel

Stop time. Rewrite the fight. Leave your mark.

This action shooter with immersive sim elements lets you wield time itself as a weapon. Freeze and slow down reality, pick up and use weapons and objects, deflect bullets mid-air, and rip guns straight from your enemies’ hands. Every encounter becomes a choreographed scene where you decide how it unfolds.

Dark, atmospheric environments are shaped by the contrast of warm and cold lighting: soft lamps, neon reflections, deep shadows, and dim interiors create a constant tension between calm and imminent chaos.

Your enemies are humanoid hybrids born from a strange gelatinous substance. They move and fight like living beings, but upon death they break apart into fragments that dissolve into viscous splashes, staining the environment and setting the visual tone of each level.

Weapons are not limited to what you carry:

  • knock weapons out of enemies’ hands

  • steal and use enemy firearms

  • deflect incoming bullets and projectiles

  • exploit destructible environments

  • combine everything in slow motion to turn combat into a tactical puzzle

Key Features:

  • Time manipulation as a core gameplay mechanic

  • Interactive and destructible environments

  • Dynamic combat focused on improvisation

  • Distinctive visual style with persistent combat traces

  • Enemies that reshape the space even after death

Survival is only part of the goal — how you fight is what truly matters.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Generative AI was used to assist in creating some of the game's content, including text, localization, and marketing materials.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

The game features frequent first-person combat and shooting. The violence is highly stylized and abstract: enemies are humanoid animal hybrids made of a gelatinous substance. When defeated, they shatter into fragments, which then turn into small spheres and leave colorful stains on the walls and floors. There is no realistic human blood, no gore, no dismemberment of realistic human bodies, and no depictions of sexual violence, drug use, or self-harm. The game environments are dark and atmospheric, which may create a sense of tension.

Systeemeisen

    Minimum:
    • VR-ondersteuning: OpenXR, requires motion controllers
    Aanbevolen:
    • VR-ondersteuning: OpenXR, requires motion controllers
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