A realistic finance simulation game with macro variables, news events, and liquidity-based order execution. Trade stocks and commodities, manage your portfolio, and test data-driven strategies using charts, disclosures, and simplified financial reports.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Because this is a market simulation game, balancing with real player data is critical. Through Early Access, we plan to continuously improve execution logic, news/macro impact, UI usability, and save/load stability based on community feedback.

Hvor lang tid vil dette spil være i tidlig adgang?

“We currently expect Early Access to last about 6 to 12 months. The schedule may change depending on testing results and the scope of feedback we incorporate.

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“For the full version, we plan to expand both content and system depth. Our direction includes more scenarios/events, richer analysis tools, improved tutorial/onboarding flow, and broader balance/stability improvements.

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The current build is playable with the core gameplay loop in place.
Players can use key systems including stock/commodity trading, order execution, news-driven market changes, portfolio management, and save/load slots.

Ændrer spillets pris sig under og efter tidlig adgang?

“Our current plan is to keep the same price throughout Early Access.
At full release (or after full release), we are considering a price increase to reflect added content and features. If we finalize a price change, we will communicate it in advance.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We plan to share development progress and changes through the Steam Community Hub and regular update posts. We will collect bug reports, balance feedback, and QoL suggestions, prioritize them transparently, and clearly communicate what is included in major patch notes.
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Om dette spil

Project Overview

This project is a desktop financial simulator developed by Sellanding that allows users to experience the stock and commodities market in a learning-oriented way.

The core focus is not on flashy UI effects, but on enabling players to gather evidence and build strategies based on an internal market engine that drives prices, executions, news, and macroeconomic variables.

Key Features

1. Market Simulation Engine

  • Updates price, trading volume, ROL/PER on a tick-by-tick basis.

  • Generates prices by combining scenario drift, macro variables, news impact, and individual shocks.

2. Execution / Order System

  • Supports market and limit orders, partial fills, fees/taxes, and liquidity-based slippage.

  • Provides an order book and depth chart to visualize the current bid/ask structure and cumulative volume flow.

3. Dashboard Analytics View

  • Quickly assess market conditions through candlestick charts, asset lists, news feeds, treemaps, and the order book.

  • Supports stock/commodities tab switching and real-time synchronization with the simulation clock.

4. Portfolio / Trade History Management

  • Tracks total assets, profit & loss, and unrealized P&L of open positions.

  • Separates buy/sell histories so players can review and refine their strategies.

5. Secretary Briefing System

  • Displays macroeconomic summaries, quarterly earnings releases, and simplified financial statements on a single screen.

  • Allows fast access to decision-making evidence during gameplay.

6. Save / Load & Slot System

  • Slot-based save/load, autosave status indicators, reset, and compatibility migration.

  • Includes migration logic to preserve as much data as possible from older save versions.

Vision

The goal of this simulator is not to be a simple trading game,
but to create an evidence-based, learning-oriented market simulator where players interpret the causality between news, economic indicators, and corporate data, continuously refine their strategies, and experience both fun and education in the process.

Systemkrav

Windows
macOS
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: Intel Core i3-8130U / AMD Ryzen 3 2200U
    • Hukommelse: 4 GB RAM
    • Grafik: Intel HD Graphics 620 / NVIDIA GeForce GT 710
    • DirectX: Version 11
    • Diskplads: 300 MB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    Minimum:
    • Styresystem: macOS 11 Big Sur
    • Processor: Apple M1 or Intel Core i5
    • Hukommelse: 4 GB RAM
    • Grafik: Intel Iris Plus Graphics 640 / 650
    • Diskplads: 300 MB tilgængelig plads
    Anbefalet:
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