The game combines roguelike mechanics, platforming, village building, puzzles, and combat in a procedural world where you never know what might happen. You must fulfill the demands of a mysterious god or you will be destroyed!

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Creation of a God: The Eternal Village is an ambitious project that builds on the foundations of its predecessor (Creation of a God) by adding procedural levels, village creation, and numerous other game mechanics. We'd love to hear your feedback so we can improve the game's many aspects and reach a common goal.”

Approximately how long will this game be in Early Access?

“1-3 months”

How is the full version planned to differ from the Early Access version?

“The game could be expanded by adding:
- new puzzles
- new spells
- new armor
- new bosses
- new enemies
- new buildable houses”

What is the current state of the Early Access version?

“The game can already be fully played and completed. Having a procedural core, replayability will be a strong point. Currently, there are: 4 explorable procedural worlds full of unique enemies and traps. Various types of buildings that can be built in the village. Resource collection system. Various spells and armor. Numerous levels with puzzles. An endgame.
We plan to add content to this already solid foundation based on player feedback.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Through player feedback, we will better understand how to balance the game and develop new content. Players can communicate with us through comments or by writing to our email.”
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About This Game

Creation of a God: The Eternal Village

The game combines roguelike mechanics, platforming, village building, puzzles, and combat in a procedural world where you never know what might happen. You must fulfill the demands of a mysterious god or you will be destroyed!

-You'll build a village from nothing, choosing from over twenty types of buildings. You'll gather resources in four procedural worlds, filled with unique enemies and surreal environments.

-The world will be full of enemies to defeat in real time. You'll be able to utilize melee combat and the numerous spells available throughout your travels. You can also use your armies to protect the village from attacks.

-During your adventure, you'll solve puzzles using the power of the Crown. With it, you can move allies on the board and use the power of the gods' cards.

-Build houses to bring various types of creatures to the village. Increase the quality of the village by building structures like taverns and artist tents. A high-quality village will generate special citizens with important traits: for example, some will be researchers, others miners, and others diplomats. Be careful, thieves and layabouts may also develop! Furthermore, special citizens, called Anomalous, can give gifts to the king and offer real quests!

-Infinite levels, thanks to the game's procedural core!

-Evolve your village's materials and research new buildings

-Exchange resources and forge armor

...Lost dreams resonate in deep space. They can only be reached by closing your eyes...

Mature Content Description

The developers describe the content like this:

The game features many combat encounters and traps that can result in unrealistic kills. The game also requires you to fulfill sacrifices to a deity by bringing certain creatures to an altar.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-7400 CPU @ 3.00GHz ; Shader Model 5
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GForce GTX 1050
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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