A physics‑based sandbox 2D adventure of survival and exploration. Gather resources to build bases, contraptions, and outposts on land or in space, but since everything keeps its mass, hauling it around requires smart planning.

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Delta i Starframe Station Playtest

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Om spillet

Playtest

I'm sharing the entire development journey and I'd love to get continous feedback to help development! (See the YouTube link in the sidebar)

  • Right click inside the "zone" to start building!

  • You can move, resize, combine, split, and delete shapes in there

  • Select two shapes in the zone, and then right click one, to see the "joint" menu

Current State

The game is very rough around the edges and even crashes sometimes (mostly when shapes are deleted by colliding too hard), so be warned, save often!

You can enable god mode with G, but that's only meant for testing purposes.

Press Esc -> Controls to see a list of all controls.

Survival Scenario

A randomized spawn on a planet with average gravity. Use your initial minimal resources to build a contraption to try and bring back a boulder to the station, increasing your resources. You can build and delete anything that's inside the "zone" (focus on one of the walls to activate it).

Venture east to find an abandoned miner, if you manage to bring power and storage then you can fire it up the get even more resources!

Once you've attained some rare resources you can construct more Zone Modules, letting you modify your zone! If you chose to expand your starter zone you'll need a contraption that can for example lift and torch your wall, to insert more segments by lifting and welding them together. But be careful! Unwelded zone modules do not create a zone, so ensure you've planned accordingly before starting construction!

The physics are generalized, you could slap a thruster on a planet for example, to change its orbit.

The game is rather unforgiving so be prepared to restart multiple times

Future

I want to add a bunch more stuff! Without getting too specific:

  • Sound effects

  • Visual effects

  • More modules

  • More joint options

  • Asteroids

  • Planets

  • Moons

  • Better "Content" - what I call all resources, materials, costs, and produce, that are easy to change

I want to hear your thoughts! Help me steer this development ❤︎

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

I use generative AI to assist with specific issues, often heavy in math, it also made the logo!

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7/8/10 (64-bit)
    • Prosessor: Dual-core CPU (Intel i3 or equivalent)
    • Minne: 2 GB RAM
    • Grafikk: Integrated graphics (Intel HD 4000 or equivalent)
    • DirectX: Versjon 11
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any standard sound card
    • VR-støtte: No VR support
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64-bit)
    • Prosessor: Quad-core CPU (Intel i5 or equivalent)
    • Minne: 4 GB RAM
    • Grafikk: Dedicated GPU (NVIDIA GTX 1050 / AMD RX 560 or better)
    • DirectX: Versjon 11
    • Lagring: 500 MB tilgjengelig plass
    • Lydkort: Any standard sound card
    • VR-støtte: No VR support
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
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