A first-person survival horror game set on a mysterious island. Explore, survive, and uncover the anomaly twisting its very essence as creatures hunt, environments shift, and danger rises with every step.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Anomaly Island is a large-scale atmospheric horror project being developed by a single developer. Early Access allows me to release the game in stages while ensuring each biome, enemy type, system, and narrative layer receives proper testing and improvement. Because the island evolves through multiple environments and mechanics, player feedback is essential for refining pacing, combat, performance, and overall balance.

Early Access gives the community a chance to help shape the direction of the game while allowing me to continue building content at a steady, transparent pace. It ensures that each update meaningfully improves the experience rather than rushing the full release before the island is ready.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“since everything i do is while self learning and self improving i don't quit yet have an estimate on how long will the game be in early access.
my safest answer is about 6 months”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“i plan the full version to evolve the game from a single narrative open world exploration game with psychological horror elements into a immersive open world survival game with new and improved upgrade and resource collection system”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The Early Access version of Anomaly Island includes the full introductory experience and the complete starting Zone, a first major biome of the game. Players can witness the peaceful starting area before delving into the anomaly where they explore the forest surrounding the starting cabin, several Points of Interest, and the hostile regions of a SPIDER ZONE.

This version features:
• First-person exploration and survival systems
• Base template enemy AI for spider creatures, with plans of adding climbing and ambush behavior
• Core combat mechanics (melee and ranged)
• Environmental storytelling and atmospheric world design
• The first POIs, including the large multi-floor wooden mansion
• Visual and audio ambience, menus, and UI systems
• Early traps, hazards, and anomaly effects
• Save/load functionality

This build represents the opening chapter of the game, with more biomes, enemies, POIs, and story content planned throughout Early Access.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“the game and early access will be priced the same.
however i do plan on a large expansion (DLC) in the future that will likely be priced as addition to the game original price.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I plan on opening a dedicated server for supporters and players to come together discuss among themselves and with me on improvements, changes, and future updates as a community.”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 3월 1일

이 게임은 약 2시간 후에 잠금 해제될 예정입니다

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게임 정보

WELCOME TO THE ISLAND. NOTHING IS AS IT SEEMS.

Anomaly Island is a first-person psychological horror game set on a seemingly peaceful island hiding something ancient, corrupt, and alive.
What begins as calm exploration slowly twists into a descent through shifting biomes, strange creatures, fractured realities, and an anomaly that watches your every move.

You start your journey in a quiet cabin surrounded by nature.
The wind is soft. The world feels calm.
But the longer you stay… the more the island changes.

Explore dense forests, corrupted zones, abandoned structures, and places where the laws of nature no longer apply. Face spider-like creatures, environmental dangers, and unpredictable anomalies that distort vision, sound, and space. Manage scarce resources, navigate traps, survive hostile biomes, and uncover the story behind the island’s decay.

The island is alive.
And it remembers every step you take.




AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

As a solo developer, I use Generative AI in limited, clearly defined ways during the development of Anomaly Island.
This includes:

Assisting in the creation of certain UI elements

Helping with coding learning and a small number of the sound effects

Generating quick previews of marketing materials via in-game screenshots lightly animated into short clips for promotional use

All AI-assisted marketing assets are explicitly labeled and further edited or composited using traditional tools, such as Adobe After Effects.

All unlabeled images, screenshots, and videos shown on this Steam page or in official trailers are directly captured from real in-engine gameplay with no generative AI manipulation.
No environments, models, animations, gameplay systems, level design, or narrative content are AI-generated.

성인 콘텐츠 설명

개발자의 콘텐츠 설명:

Anomaly Island contains psychological horror elements, tense atmosphere, and environmental themes that may be disturbing to some players.
The game includes:

Depictions of creature and insect threats (including spider-like enemies)

Extensive blood and environmental gore

Intense suspense and moments designed to provoke fear

Dark and unsettling environments tied to the island’s corruption

Themes of survival, isolation, danger, and psychological horrors

No explicit torture, or sexual content is present.
Player discretion is advised.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 64-bit
    • 프로세서: Intel Core i5-8400 / AMD Ryzen 3 3100
    • 메모리: 8 GB MB RAM
    • 그래픽: NVIDIA GTX 1050 Ti (4GB) / AMD RX 560 (4GB)
    • DirectX: 버전 12
    • 저장 공간: 20 GB 사용 가능 공간
    • 추가 사항: This Is a work in progress. i expect to optimize and work on performance once the beta version is out. For Now Designed for 30 FPS on low settings. Lumen lighting and foliage density may require reducing scalability settings for smoother performance.
    권장:
    • 운영 체제: Windows 10/11 64-bit
    • 프로세서: Intel Core i7-9750H / AMD Ryzen 5 3600
    • 메모리: 16 GB RAM MB RAM
    • 그래픽: NVIDIA GTX 1660 Ti (6GB) / AMD RX 5600 XT
    • DirectX: 버전 12
    • 저장 공간: 20 MB 사용 가능 공간
    • 추가 사항: Recommended for 60 FPS on medium settings. Heavy foliage, water shaders, and Lumen global illumination will perform best on GPUs with 6GB+ VRAM.
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