Wake in a forgotten research facility with no memory. A device on your wrist records temporal echoes — ghostly replays of yourself. Use up to three echoes to hold buttons, ride elevators, and solve puzzles impossible alone. Follow the trail of Subject 47. Think. Record. Escape.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Echo Shift began as a question: what if you could be in multiple places at once? The core mechanic — recording and replaying temporal echoes — is fully realized and playable across three complete levels. But we believe the best puzzle games are shaped by the people who play them.

Early Access allows us to:
- Refine puzzle difficulty based on real player feedback — we want challenging but fair
- Expand the story with additional levels that continue the narrative
- Polish the experience — improved visuals, audio design, and quality-of-life features
- Build with our community — your ideas and feedback directly influence development
We're fully committed to seeing Echo Shift through to completion.」

這款遊戲的搶先體驗時間大約會持續多久?

「We anticipate 6-12 months of active Early Access development before full release, with regular updates throughout.」

正式版預計會與搶先體驗版有何不同?

「We plan to expand the game’s overall scope with additional content, deeper systems, and more strategic options. The full version is intended to deliver a more polished experience, with improved balance, refined visuals, better performance, and expanded progression. Community feedback from Early Access will help guide feature refinement and shape future additions as development continues.」

搶先體驗版目前的開發進度如何?

「The Early Access version is currently playable and feature-complete at a core level, offering the full foundational gameplay loop. Players can experience the main systems, mechanics, and overall vision, with ongoing updates focused on refinement, balance, content expansion, and polish based on community feedback.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We're not planning on changing the price when we leave early access」

在開發過程中,您打算如何與社群互動?

「We plan to involve the community by actively listening to feedback, bug reports, and suggestions through Steam discussions, Discord, and playtesting. Player input will help shape balance adjustments, system refinements, quality-of-life improvements, and overall direction as development continues.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 3 月

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The Awakening

You open your eyes to cold fluorescent light and the hum of machinery. A research facility stretches out before you — sterile corridors, locked doors, and the faint smell of something burned. You don't know your name. You don't know how you got here. The only thing you know is that you need to get out.

Strapped to your wrist is a device you don't remember putting on. When you press the button, something impossible happens: a ghost of yourself appears, replaying the last 15 seconds of your actions. The researchers called them temporal echoes. You'll call them your only way out.

The Facility

This place was built to study time. The notes left behind speak of breakthroughs and disasters, of test subjects pushed too far, of an experiment that should never have been approved. Room by room, you'll piece together what happened here — and why you were left behind.

Scattered clipboards hold riddles written by those who came before. Some are warnings. Some are puzzles. One name keeps appearing in the margins: Subject 47. They escaped. The path they carved through this facility is still here, hidden in cryptic clues and half-burned documents. Follow their footsteps, or forge your own.

The Echoes

The device on your wrist can store up to three temporal echoes — perfect 15-second recordings of your past self. These aren't just recordings. They're real. Your echoes can press buttons, stand on pressure plates, and hold doors open while the real you moves freely.

The facility was designed to be inescapable by a single person. But you're not a single person anymore.

  • Record your actions — Walk a path, press a button, pull a lever. Your echo will replay it exactly.

  • Layer multiple echoes — Later rooms require two or three echoes working in perfect synchronization.

  • Time everything precisely — 15 seconds isn't long. Every step matters.

The Puzzles

Each room in the facility presents a new challenge:

  • Timed button sequences — Some doors require multiple buttons held simultaneously. Record echoes to hold them while you walk through.

  • Multi-floor coordination — Elevators, staircases, and launch pads connect sprawling vertical rooms. Your echoes can ride lifts and reach platforms you can't.

  • Cryptic riddles — The researchers left clues in their notes. Colored buttons, symbol sequences, and environmental hints guide you to solutions.

  • Escalating complexity — What starts as simple single-echo puzzles evolves into intricate three-echo choreography across multiple floors.

Features

  • Unique temporal echo mechanic — Record ghosts of yourself that interact with the world

  • 3 handcrafted levels with distinct visual themes and escalating difficulty

  • Environmental storytelling — Piece together the facility's dark history through scattered notes and cryptic messages

  • Multi-floor puzzle design — Elevators, stairs, and launch pads create vertical challenges

  • Sequence and symbol puzzles — Decode riddles to find the correct button order

  • Atmospheric sci-fi setting — Abandoned corridors, humming machinery, and the echo of footsteps that aren't yours

  • 2-4 hours of gameplay — Longer if you search for every note and secret

What Makes Echo Shift Different

Most puzzle games give you tools that exist outside yourself. Echo Shift makes you the tool. Your echoes aren't AI companions or summoned helpers — they're recordings of your own decisions, your own timing, your own path through the room. When a puzzle clicks, it's because you choreographed yourself perfectly.

There's no combat. No enemies. Just you, your echoes, and rooms designed to be impossible — until they're not.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

AI was used for the purpose of finding bugs, refining code and assisting the developer with efficiency.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 記憶體: 4 GB 記憶體
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 記憶體: 8 MB 記憶體
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