Let's Play! is a five-part documentary about the art of making indie video games, featuring the European game-making community and the startling, funny, and sublime work they do.
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6 user reviews - Need more user reviews to generate a score
Release Date:
Apr 15, 2015
Distributor:
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Notice: Let's Play is no longer available on the Steam store.
 

Series Content

1. New Playgrounds
Apr 15, 2015
8 minutes
Artisan game designers, keen to offer unexpected experiences that transport us, are continually seeking ways to escape the same old marketing formulas. On consoles, PCs and smartphones, or at festivals, the indie video game has made Europe its new playing field.
2. Change The Rules
Apr 15, 2015
9 minutes
The indie game is also a committed game. For the past ten years, the collective, Molle Industria, has been thought of as the precursor of a movement that makes the video game an interactive tool with which to denounce the consumerist society, male chauvinism and offshoots of religion.
3. Free Experimentation
Apr 15, 2015
8 minutes
How far can a video game go? An experimental artistic vision blurs the frontiers between player and spectator and brings to the video game experiences that are immersive, explosive, contemplative and radical.
4. Beyond The Screen
Apr 15, 2015
7 minutes
Creative freedom goes beyond software. It includes reinventing the joystick the keyboard, the mouse, and creating new game interfaces with everyday objects. With this return to the physical game, the player comes out of the screen and rediscovers his neighbor.
5. Co-Creations
Apr 15, 2015
8 minutes
By getting together in collectives or taking part occasionally in game jams, exercises in creating games in a limited time, the indies are federating. In Europe, there are more and more developers who want to work together, and the creative centers are increasing in number.
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About This Series

Let's Play! uncovers the dynamic and iconic European indie video game scene, and surprises you with some really unusual games! Discover the art of making indie video games.

EP1 : New Playgrounds (8’09")
With its blockbusters that generate billions of dollars, the games industry of today earns more money than cinema. But the video game is far from being just a cash machine. Artisan game designers, keen to offer unexpected experiences that transport us, are continually seeking ways to escape the same old marketing formulas. On consoles, PCs and smartphones, or at festivals, the indie video game has made Europe its new playing field.

EP2 : Change the Rules (8’51")
The indie game is also a committed game. For the past ten years, the collective, Molle Industria, has been thought of as the precursor of a movement that makes the video game an interactive tool with which to denounce the consumerist society, male chauvinism and offshoots of religion. Other designers have followed this path: they offer moral choices to players and push them to think about their actions, rather than just hammering out slogans. But while the committed game has had success in terms of esteem, and sometime commercial success, it is still very difficult to measure the extent of its influence in society.

EP3 : Free Experimentation (7’40")
How far can a video game go? An experimental artistic vision blurs the frontiers between player and spectator and brings to the video game experiences that are immersive, explosive, contemplative and radical.

EP4 : Beyond the Screen (7’21")
Creative freedom goes beyond software. It includes reinventing the joystick the keyboard, the mouse, and creating new game interfaces with everyday objects. With this return to the physical game, the player comes out of the screen and rediscovers his neighbor.

EP5 : Co-creations (7’32")
By getting together in collectives or taking part occasionally in game jams, exercises in creating games in a limited time, the indies are federating. In Europe, there are more and more developers who want to work together, and the creative centers are increasing in number.

Cast and Crew

Directed By
Produced By

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Mac OSX 10.10+
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.

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