Guide a caravan through scattered medieval villages, supply them with goods, help them prosper ... and profit yourself as much as you can.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I've been building this game on my own for few months now, and the core loop is now stable, playable and representative of what the full game aims to be. The core gameplay systems are functional, but they still need real player feedback to reach their full potential.

Early Access lets me test these systems with a wider audience so I can tune pacing, balance and usability before expanding the game further. It also gives me a clearer picture of which features players value most as I continue adding more features.

My goal is to use Early Access to refine the foundation, respond quickly to feedback and build toward a final version that feels cohesive, polished and worth the time players invest in it.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Likely until mid 2026.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'For the full version I plan to expand the game with additional mechanics, progression systems and world interactions. This may include things like deeper town relationships, optional challenges, new forms of player progression, or light encounters on the world map.

I expect to iterate based on player feedback during Early Access, so the exact scope and order of updates may change. As the game evolves, I plan to release more levels that highlight the different gameplay systems.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The main game loop of trading and upgrading towns is implemented. The player can ship goods back and forth, make profits and use those profits to build production buildings in towns or to upgrade their own caravan.
In Early Access, there are two available levels that demo this main gameplay loop.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Depending on reception, we may set a price for when the game releases out of Early Access. If the game becomes large enough and contains enough high-quality content it may justify setting a price tag.
If you add the game to your library before Early Access ends, you will keep the game for free.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Feedback is always welcome. The game features a bug report button that players can use to get in touch with me regarding feedback. Players are encouraged to report bugs, ask for improvements in balancing and suggest new features and game ideas.'
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Medieval Merchant spelen

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Over dit spel

Medieval Merchant is a medieval game of commerce and trade where small villages depend on you to grow. Buy and sell goods, supply towns with what they lack, and watch them develop and thrive. Use the supply-demand based economy to your advantage to make these local lands flourish build your own prosperity in the process.

Key features

Town growth through trade
Each town has its own resources, production chains, shortages and demands. Supplying what they need unlocks upgrades, new goods and lets you tap into higher-value markets. Build your trade network over time by developing more and more towns.

A dynamic economy system
Prices in the supply-demand based economy fluctuate with shifting world conditions. Temporary events, regional trends and other economic pressures can raise or lower the value of your goods, creating new opportunities or disrupting established routes. Plan your journeys, adapt to changing circumstances and take advantage of openings in the market.

Upgradable Caravan and Retinue
Grow your caravan as you travel and trade. Improve carrying capacity, speed and efficiency, and recruit specialists who add bonuses to your journeys. A stronger retinue lets you take on longer routes, handle more goods and adapt to the challenges of a growing trade network.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 or greater
    • Processor: 2 Ghz
    • Geheugen: 2 GB RAM
    • Grafische kaart: 256 mb video memory
    • DirectX: Versie 10
    • Opslagruimte: 200 MB beschikbare ruimte
    • Geluidskaart: Any standard onboard sound device
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem

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