Enter the crooked world of Demented, where everything seems to be fine. But it isn't. It's up to you to find out.
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Mar 30, 2016
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Demented world is in Early Access as it is still in heavy development stage [ALPHA] and I'm adding a lot of features on daily basis. This is why there will be issues, bugs, missing features as well as possibility of game braking bugs.

Be advised: Purchasing the game in Early Access you support the development of Demented and give crucial feedback on the game and understand that there will be issues and the game is still in development.”

Approximately how long will this game be in Early Access?

“The goal is to be in it as long as need, until the majority of people are satisfied and comfortable with the game mechanics and story overall. It will be surely around 3-6 months.”

How is the full version planned to differ from the Early Access version?

  • Make the WCD a heavy impact on the game, by changing, adding or removing whole parts of the map.
  • Add more effects to the Sanity [For instance: heavy blurring, flashbacks of past, etc.]
  • Add more effects to the Health[For instance: Add a bleed feature, when low on hp, to fall down sometimes]
  • Improve the A.I - I have a great idea for you and am developing it as we speak! It'll be a lot of fun [By fun I mean in your most immediate death]
  • Implementing Physic Engine [Ability to drag objects, boxes etc.]
  • Optimize and polish textures, models and UI
  • More intractable objects and voice overs for characters
  • A lot more to come!

What is the current state of the Early Access version?

“Everything works based on the player. I'm adding a lot of features and fixes during the week, but overall the player is full working and able to interact with all he needs to interact.

There are currently 2 stages of the game [With an addition of the Introduction]:
Research Lab [1st stage] Length:~1 hour
Engine Facility[2nd stage]Length:~1.5 hour

So to conclude we have 2 stages of the game lasting about 2.5 hours however: [Not fully tested]”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new stages, content and features.”

How are you planning on involving the Community in your development process?

“Through weekly [every 3-4 weeks] updates and daily hotfixes if needed.

Also there is going to be a live Skype or Twitch call/stream two or three days after the update comes, so users can share their suggestions and opinion on what needs to be changed or they not feel comfortable enough or what they like overall in the updates. Almost anything.”
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About This Game

Waking up as Bennet Helms you find yourself in a unknown place, however you do see your family which questions you deeply.
You remember almost nothing but you see that something is wrong with this place, and given a choice to either just run or find your family.

Survive, look for clues and items, hide and try to uncover the mysterious truth of the Visual Corporation.

Key features:

Sanity

Sanity controls you. It will decide many things, and you can even use it to your advantage. But what is it actually?
The main character is Bennet Helms has a brain tumor on the cerebral part of the brain (The part which controls communication, feelings, sense of reality, etc.). The tumor however can be contained with constant taking pills.

Now, a few effects of the Sanity are:
  • Makes the player hallucinate things.
  • Spawns critters ("They can, and they will hurt you", the lower the sanity the more critters will come to hunt you)
  • Decreased vision field. (Depends on the %(percentage) of the players sanity)
  • Lowers your mental condition (Highlighting of things will be drastically decreased)
  • 45% Critters starts start spawning
  • 25% - Walk/Sprint slower
  • 15% - Disabling the ability to sprint
  • 10% - Black/White picture
  • 5% - "C-Condition" - You will be very fast, you will ignore pain of the critters (This means you won't be effected if a critter pushes you, for example but you will receive damage), ability to see far objects, medication will be highlighted.
  • *By hurting yourself you can go down to 15% of your HP (hitpoints). Every self-injury gives the sanity bar 20% sanity.

WCD

To simplify WCD is the "brain" of the Demented world. However it depends entirely on the players Health and Sanity (We will get to that in a moment). Now what does WCD do? It:
  • Changes the world (A wall was there buddy? Well now it isn't.)
  • Changes the perception of many things
  • Spawns Critters (Critters are the "monsters")
  • Adds "corruption" to the world
  • Plays trick with your mind
  • System Shutdown (SS) - Changes the power in the facility.
  • And other

Radiation

Radiation is also a strong part of the game, as it can be rewarding but can be quite opposite as well. Also it can stop the decaying of Sanity but as the Radiation is higher it will hurt you too! Since it is a big part we cannot reveal all of the effects of the radiation.
Some effects of Radiation are:
  • Slows, or stops sanity from decaying. Depends on the percentage of the radiation.
    Even with little radiation you lose bits of health. It depends on the percentage of the radiation.
  • 40+ REMs - Occasionally image blurring, and noises in head.
  • 85+REMs - Walk/Sprint a lot slower, bad reflexes, decreased hearing.

Future Development

  • Make the WCD a heavy impact on the game, by changing, adding or removing whole parts of the map.
  • Add more effects to the Sanity [For instance: heavy blurring, flashbacks of past, etc.]
  • Add more effects to the Health[For instance: Add a bleed feature, when low on hp, to fall down sometimes]
  • Improve the A.I - I have a great idea for you and am developing it as we speak! It'll be a lot of fun [By fun I mean in your most immediate death]
  • Implementing Physic Engine [Ability to drag objects, boxes etc.]
  • Optimize and polish textures, models and UI
  • More intractable objects and voice overs for characters
  • A lot more to come!

System Requirements

    Minimum:
    • OS: Windows 7+
    • Processor: Inter Core II Duo + or Amd Athlon 64 x2
    • Memory: 2048 MB RAM
    • Graphics: Nvidia 9800 GTX vs Ati Radeon HD 5670
    • DirectX: Version 11
    • Storage: 768 MB available space
    Recommended:
    • OS: Windows 7+
    • Processor: Intel® Core i7-3820 or AMD FX 8320E
    • Memory: 4096 MB RAM
    • Graphics: NVidia GTX 660+ or ATI Radeon HD 7870
    • DirectX: Version 11
    • Storage: 2 GB available space

What Curators Say

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