A retro puzzle shooter built around ricochets, where every shot counts. You play as Gunther, a revolver and a family man, in a constrained turn-based system: one action at a time, until it fully resolves.

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You play as Gunther. A revolver. And a family man.

No arms.
No legs.
That’s the deal.

A cylinder.
Six bullets.
No room for error.

Each bullet has a purpose.
Every shot has consequences.

Being a family man isn’t easy when you’re a revolver.


Story

The Aims family lives a modern, almost perfect life in the 1950s, shaped by their own idealized vision of the American Dream.

Until one day, an accident changes everything.

Gunther survives.
But his life is irreversibly altered: he finds himself trapped in the body of a revolver.

Refusing to give up on the sense of normality they built together, Bethany, his wife, does everything she can to help Gunther keep living… as normally as possible.
Together, they try to preserve their daily routine, despite Gunther’s new condition.

The story takes place in a world inspired by sitcoms and cartoons, where time and space follow unusual rules. Everyday life is exaggerated, stylized, and shaped by repetition and routine.

Over the course of a single week, the player follows Gunther through key moments of his life: returning home, his first day back at work after the accident, grocery shopping with his wife, tending the garden, and spending time with his son.

As Gunther learns to live with this new reality, he doesn’t try to become someone else.
He simply tries to become the best version of himself possible, within a deeply constrained world.

But his journey is not without obstacles. Throughout the week, Gunther faces rivals—exaggerated and distorted embodiments of different facets of the American Dream.

By confronting them, he gradually comes to understand that a dream without limits can become a trap, and that happiness sometimes lies in knowing where to stop.

Plan your ricochets and make dinner…

A challenging ricochet-based puzzle game

Each level is an intricate puzzle where you must solve objectives using:

  • ricochets

  • environmental interactions

  • and only 6 bullets in your cylinder (new bullet types will allow you to better manage your cylinder at the start of each level)

Every shot is a solution to discover…

or a mistake to own.

Gunther is built around a constrained turn-based system
the player can perform only one action at a time,
and must wait for its full resolution before acting again.

The right angle changes everything.

Two rules define your existence as a revolver

  • Never hit a living being

  • Never empty your cylinder without purpose

Break one of these rules?
You start over.

A fair and demanding die & retry experience,
where failure is part of learning.

Rivals can throw you off

The daily life of a revolver is anything but ordinary

Throughout the week, Gunther will have to:

  • Help Bethany around the house

  • Survive a toxic corporate office

  • Do the groceries using grappling hooks… from Bethany’s shopping cart

  • Garden, clean, fix, and improvise

  • Operate stamp machines, mechanical mice, fire extinguishers, and other absurd devices

  • Face rivals embodying the worst flaws of society


    Everything becomes a ricochet puzzle.

Cleaning only takes one well-placed shot.

Key Features

  • Ricochet-based gameplay: master angles and rebounds to reach your goals

  • Learn through experimentation: test, observe, and use your environment

  • Manage your cylinder: only six bullets, with special ammo offering varied effects

  • A unique blend of puzzle and shooter, where every shot matters.

  • A retro parody of the 1950s American dream, mixing satire and irony.

  • Varied environments: the house, the office, the supermarket, and the garden.

  • A carefully crafted pixel art aesthetic, inspired by the glossy optimism of post-war advertisements.

Use your grappling hook to grab groceries from Bethany’s shopping cart.

Requisitos del sistema

Windows
macOS
    Mínimo:
    • SO *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Procesador: Intel Core i3 or equivalent
    • Memoria: 2 MB de RAM
    • Gráficos: Intel HD Graphics 4000 / GTX 750
    • DirectX: Versión 11
    • Almacenamiento: 300 MB de espacio disponible
    Recomendado:
    • SO *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Procesador: Intel Core i5 or equivalent
    • Gráficos: NVIDIA GTX 960 or better
    • DirectX: Versión 11
    • Almacenamiento: 500 MB de espacio disponible
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: macOS 11
    • Procesador: Apple M1 ou Intel Core i3
    • Memoria: 2 GB de RAM
    • Gráficos: Intel HD Graphics ou Apple GPU
    • Almacenamiento: 300 MB de espacio disponible
    Recomendado:
    • SO: macOS 11
    • Procesador: Apple M1 ou Intel Core i5
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics ou Apple GPU
    • Almacenamiento: 500 MB de espacio disponible
* A partir del 15 de febrero de 2024, el cliente de Steam ya no será compatible con juegos de 32 bits ni macOS 10.14 o versiones anteriores.
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