Polydrop is a falling block roguelike where you build powerful synergies through boons, powerups, and upgrades. Face tricky bosses, use unique powerups, drop special Polyominoes and craft unique builds in a unique, endlessly replayable climb to the top.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our game already has a solid, fully playable core experience. The reason for the early access is although the game tends to work up to the final level, it usually falls short at some points in the endless mode where the ever increasing score numbers create bottlenecks and game breaking bugs

We have created a ton of systems but are looking to expand on those with the right feedback, along with actual true run defining systems like Savior and Rival system which will try to create a fully adaptable experience. ( Give a helping hand to less skilled players and trying to push skilled ones to their limit ).

Early Access lets us work directly with players to enhance the endless mode, ( playing literally forever ). We want the game to evolve with the people who play it, and Early Access gives us the perfect way to do that.”

Approximately how long will this game be in Early Access?

“We plan to keep the early access for the game for a maximum of 6 months. This is the time we assume it would take to implement the full features we wish the game to have and fix any bugs that might occur that we haven't already found. Although this may adjust based on community feedback and development scope”

How is the full version planned to differ from the Early Access version?

“We plan to improve the the replayability of our game between Early Access and the full version allowing the player to possible play for hours before the game breaks on them. We also plan to improve the content of our game by implementing new Polyomino variants, bosses and systems to either assist the player or push him to his limits.”

What is the current state of the Early Access version?

“The foundation is playable (refer to "About This" section for details)! The game is working correctly for the majority or runs, What is working right now is normal runs up to a specific level. What is usually causing breaks is entering and continuing on endless mode ( after run completions ) where the numbers tend to go extreme and game breaking bugs appear. We will be working along players to constantly keep increasing the breaking sealing of our game ( usually game breaking bugs appear at around the level 40-50 ). We also plan to increase content variety, create more blocks, better strategies and ways to increase replayability”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as more and more features are added in the game”

How are you planning on involving the Community in your development process?

“We'll share regular devlogs in the Steam community hub and actively discuss what content to prioritize next. Players can submit suggestions for new blocks, perks, and mechanics through the Steam forums and we'll prioritize bug reports and balance feedbacks posted there. We also plan to build a vibrant discord community, we appreciate all feedback, all players are welcome and we wish to create better experiences not just in this game but for all the games to come”
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Download Polydrop: Either you rise or you fall. DEMO

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About This Game

is a unique falling block game with unique roguelike elements and infinite scores

Combine different Polys that will enable you to change the way you play, enable you to alter your Polyomino stack, increase your multi or points or just flip game mechanics on their head. You are going to need every help you can in order to win mischievous bosses and survive in the game

DOZENS OF BOSSES

Each bringing their own hardships for you to overrun

PACKS OF POWERUPS

that can enhance your current run and turn a bad situation around

TONS OF STACKABLE UPGRADES

that will help you survive longer and help you define your build and make each attempt feel distinct

TON OF  POLYOMINO VARIANTS

to change the way you think of blocks, others can slip through gaps,

other destroy blocks while falling and a ton more

Immerse yourself in a game that takes over anyone. Allow the music in combination with the falling Polyomino to let you escape the daily grind,

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7,8,10,11
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card, integrated graphics
    • Storage: 1 GB available space
    • Additional Notes: We managed to make Polydrop run on an i3 of an 8 year old laptop at around 30fps
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: SteamOS 3, Ubuntu
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    • Additional Notes: We managed to make Polydrop run on an i3 of an 8 year old laptop at around 30fps
    Recommended:
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