A grim single-player card roguelike where every draw decides your fate — fight, heal, or fall to the suits that once ruled the world.

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À propos de la démo

🃏 CARDBORNE

A grim single-player card roguelike where every draw decides your fate — fight, heal, or fall to the suits that once ruled the world.

🩸 About the Game

In a world where the suits once lived in harmony — the Diamonds forged weapons, the Hearts healed, and the Spades and Clubs defended — the Aces broke the law and shattered the balance.
Now, only the Cardborne remain, drawing their fate one hand at a time.

You are the last to walk the path between the suits.
Every card is a choice: fight, heal, or perish.

Gameplay

  • Draw Rooms: Each room contains four cards — enemies, weapons, or hearts. Choose your next move carefully.

  • Weapons (♦ Diamonds): Equip them to fight stronger enemies or discard to empower your current weapon.

  • Enemies (♣ & ♠): Each attack tests your weapon’s endurance or your own health.

  • Hearts (♥): Heal yourself… or sacrifice them for power.

  • Jokers: Unlock special abilities after victories — permanent, passive, and often dangerous.

  • Melee & Ranged Combat: Melee chains enemies of equal or lower value; ranged weakens enemies from afar.

  • Escape Mechanic: You can escape a room once every two turns — but not twice in a row.

🔥 Features

  • 🩸 Tactical, turn-based card combat.

  • ♠ Deck-driven roguelike exploration.

  • 🃏 Joker system with passive upgrades.

  • ⚙️ RPG-style stat growth and weapon upgrades.

  • 🎵 Atmospheric sound design and original soundtrack.

  • 🕯️ Tutorial integrated into gameplay.

  • 💀 Demo boss fight — with alternate endings (success or failure).

🧩 Demo Includes

  • Full core gameplay loop

  • Evolving tutorial system

  • One boss encounter

  • Unique progression through rooms

  • Early selection of Jokers and abilities

This is a demo version of Cardborne —
not all features are final, but every decision here shapes the world to come.

🕯️ Lore Teaser

The suits once lived in harmony, in craft, in life, in loyalty.
But Aces broke the binding law, high and low, a fatal flaw.
The Darks then rose, their bond was sealed, the Reds were chained, their voices sealed.
War consumed the deck of old, a tale of silence, dark and cold.
Yet fate has drawn a hand anew, a chosen one to cut straight through.
To face the Dark, endure the test, and bring the deck to balance, rest.

💬 Join the Development

Follow the project for updates and the full release announcement.
Feedback on this demo helps refine Cardborne: Dawn of War before launch.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Music made by SUNO AI

Configuration requise

Windows
macOS
    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows
    • Processeur : Interl Core i3
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : OpenGL 2.1 compatible graphics card, integrated graphics
    • Espace disque : 300 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    Minimale :
    • Système d'exploitation : macOS 11
    • Processeur : Apple M1 or Intel Core M
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : 4 GB RAM
    • Espace disque : 320 MB d'espace disque disponible
    Recommandée :
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