Graffiti Rush is a chill, creative multiplayer game where you and your friends can paint the world your way—no pressure, no rules. Grab your spray cans and explore a vibrant open city filled with blank walls, hidden alleys, and rooftop spots waiting for your art.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Currently in the game are (3) Maps + Sandbox Map For you to TAG in
(5) Colors
(2) Characters
Local Split Screen Co-Op
and the ability to Screenshot the game.


We plan to include:
Story Mode
Custom Characters
& 4 More Maps

Early Access will help fine-tune the experience — fixing bugs, gameplay, and adding new features based on community feedback. The goal is to make the final release the best version possible.
Planned updates include:

Story Mode
Custom Characters
Split-screen co-op mode
New maps and environments
More spray styles, tools, and customization options
Thanks for jumping in early and helping shape Graffiti Rush!”

Approximately how long will this game be in Early Access?

“Game will be Early Access till MAY 2026”

How is the full version planned to differ from the Early Access version?

“We plan to expand on everything introduced in Early Access, shaped directly by community feedback. While the core experience of painting freely with friends is already in place, the full release aims to bring more depth, polish, and creative tools.

Planned differences for the full version include:

Story Mode
Character Creation
More Spray Paint Colors
Bug-free performance: All known gameplay and stability issues resolved for a smooth, seamless experience.
Local split-screen co-op: Paint together with friends on the same device.
New maps and environments: More detailed city areas, rooftops, and hidden spots to discover and tag.
Expanded spray system: Additional colors, effects, stencils, and custom graffiti tools.
Improved visuals and sound: Enhanced lighting, textures, and a richer ambient soundtrack to boost immersion.
Quality-of-life updates: Refined controls, better UI, and new player customization options.

What is the current state of the Early Access version?

“The core gameplay loop—exploring, painting, and creating with friends—is finished and running smoothly. Players can already jump in, choose their colors, and start tagging walls across several open environments.

The Story still needs to be added
The Character Creation still needs to be added

Most of the major systems are stable, though a few minor bugs remain that weren’t caught during beta testing. Performance is generally solid, but polish and optimization are ongoing.

Multiplayer is functional for split-screen controls are close to final, though player feedback during Early Access will help fine-tune the overall feel.

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features”

How are you planning on involving the Community in your development process?

“Community involvement is a core part of Graffiti Rush’s development. The game is built around creativity and collaboration, so it only makes sense to develop it the same way—with player feedback guiding the final vision.

Here’s how the community will be involved:

Feedback & Suggestions: Players can share ideas, report bugs, and suggest new features through the in-game feedback tool, Discord server, or Steam community hub.

Playtesting: Regular updates during Early Access will give players the chance to test new maps, tools, and features before full release.

Community Polls: I’ll run polls to help decide what content to prioritize next—whether it’s new spray tools, co-op features, or map expansions.

Showcasing Player Art: Exceptional player creations and murals may be featured in-game or on official community pages.

Transparent Development Updates: I’ll post regular dev logs to keep everyone informed about what’s being worked on, what’s fixed, and what’s next.

The goal is to make Graffiti Rush a creative space shaped by its players—together building the most fun, expressive version of the game possible.”
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About This Game

Graffiti Rush is a laid-back, creative multiplayer game where you and your friends can unleash your inner street artist—no rules, no timers, no pressure. Explore vibrant cityscapes, abandoned tunnels, and rooftop hangouts as your blank canvas. Grab a can, choose your colors, and tag the world with your unique style. Collaborate on giant murals, compete in friendly freestyle battles, or just chill and paint while lo-fi beats set the vibe. Whether you’re a pro artist or just here to have fun, Graffiti Rush is all about expression, friendship, and the joy of making art your way.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI used for some GUI menu gfx

System Requirements

    Minimum:
    • OS: 10
    • Processor: Intel i3-6100/AMD Ryzen 3 1200, FX4350 or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 SUPER/AMD Radeon RX 5500 XT
    • Sound Card: Integrated or dedicated DirectX 11 compatible soundcard
    Recommended:
    • OS: 10
    • Processor: Intel i3-6100/AMD Ryzen 3 1200, FX4350 or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1650 SUPER/AMD Radeon RX 5500 XT
    • Sound Card: Integrated or dedicated DirectX 11 compatible soundcard
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