Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We chose Early Access to develop the game in collaboration with our community. Our project is a horror game for 1 to 4 players, and we believe that to create a truly frightening and balanced experience, we need active player participation.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We plan to keep the game in Early Access until approximately August 1, 2027.
However, these are only approximate dates. The final release will depend on community feedback and how quickly we can implement the planned content and bring the game to a high standard. We don't want to rush things at the expense of quality. We will update you regularly on our progress and any changes to the timeline.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„Our plans include significant expansion and refinement of the full version of the game. Our goal is to create a deeper, more complete horror experience with rich lore. This is expected to include: more than six game locations (maps), an increased number of interactive objects, additional character abilities, and possibly a seasonal content system. We intend to add new, more complex and intelligent monsters, as well as improve the AI ​​of existing ones. The game will also feature a sophisticated achievement and collectible system, expanded lobby and gameplay settings, and additional cosmetic items. We also plan to rebalance, minimize bugs, fully optimize gameplay, and add final sound effects and music.“

Was ist der derzeitige Stand der Early Access-Version?

„At the Early Access launch, the game is functional and offers a significant amount of content that can already be explored and enjoyed:

Stable Technical Foundation (Unreal Engine 5): The game runs on Unreal Engine 5 and already utilizes some of its capabilities, delivering high visual detail and realistic lighting, crucial for a horror game. While occasional bugs and optimization issues are possible on different configurations, the core gameplay loop is stable.

Map Content: Three unique maps are available, each a complete environment with its own unique narrative to unravel and interactive puzzles.

Multiplayer and Lobby: A fully functional lobby system for 1-4 player sessions is available. The core mechanics of joining, tracking progress, and leaving the game are currently implemented.

Enemies and Threats: Each map features a unique monster or anomaly with its own set of rules and behavior patterns. Players must learn these rules to survive.

Key Mechanics: A basic set of mechanics has been implemented, including the inventory system, picking up and using key items, and interacting with environmental objects.

Important Note: The difficulty balance in the current version may not be ideal, and we are actively seeking your feedback to fine-tune it. Some final polish elements (sounds, animations) may also be missing; these will be added in the full release.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually increase the price by adding new content and features.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Your feedback is key to us. We plan to engage the community in the following ways:
Active communication in the Steam community and on our Discord server: We will regularly monitor the forums to collect feedback on balance, bugs, and new ideas.

Voting/priority system: The ability to vote on which content (new map, new monster, new mechanic) will be added next.

Special testing branches (Beta branches): Providing access to new, unpolished features for the most active testers to gather early feedback before the main update.“
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Infos zum Spiel

Prichal is a 1-4 player cooperative survival horror game. Team up to solve the ominous puzzles of each unique map and uncover its dark history. The main goal is to survive: the monsters are already hunting. Hide, work together, and don't let the darkness catch you as you desperately try to escape this grim place.

Cooperative Mode

  • Assemble a team of up to four people to confront the horror together. You can embark on a mission as a group or alone — Prichal offers a flexible lobby system suitable for any party size.

Unique Maps and Stories

  • Players must solve the map's story to figure out how to escape and stop the nightmare unfolding within.

Dynamic Difficulty Increase (The Horror Does Not Wait)

  • Monsters become more aggressive, faster, and smarter, and the environment grows increasingly dangerous. Be prepared for your survival to hang by a thread by the end of the mission.

Tense Atmosphere

  • The game aims to create continuous suspense. Experience a constant feeling of anxiety and fear.

Game Engine

  • The game is developed on the Unreal Engine 5.

Warning!

This game contains scenes with rapidly flashing lights and strobe effects. Individuals sensitive to light stimuli or suffering from epilepsy are advised to exercise caution.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

The game logo and store design were created using AI-based tools.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

This game contains mature content including violence, blood and gore.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10
    • Prozessor: Intel Core i5—8400 or AMD Ryzen 5 1600
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB)
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 6 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Recommended SSD
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 11 64-bit
    • Prozessor: Intel Core i5—11600K or AMD Ryzen 5 5600X
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 (12 GB) or AMD Radeon RX 6600 XT (8 GB)
    • DirectX: Version 12
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 6 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Recommended SSD
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