Everything is a particle! Shoot and choose your upgrade carefully to build a death engine that will defeat waves of tougher and tougher enemies in an arcade inspired roguelite. 
Udgivelsesdato:
januar 2026
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Planlagt udgivelsesdato: januar 2026

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Om dette spil

Shoot and choose your upgrade carefully to build a death engine that will defeat waves of tougher and tougher enemies in an arcade inspired roguelite.

  • With each run, change your arsenal with impactful upgrades

  • And after each run, upgrade your character to progress ever further

Choose Your Style

Your weapon choice defines your gameplay.

Grab a weapon you have to aim with for a classic, high-control twin-stick shooter experience.

Alternatively, pick a weapon that aims automatically, letting you focus 100% on movement, dodging, and strategic positioning.

Find Your Build

Combine dozens of unique upgrades to create a new death engine every run.

Here are just a few examples:

  • Spicy bounce: Each time a bullet bounces, its damage is doubled. If you have fragments or DoTs they keep this boost.

  • Laser: You now shoot lasers that do 8x damage... You can only shoot up to 8 lasers in the air... But they can combine with fragments.

  • Mimic: Your ship mimics the appearance of the enemies chasing you. They won't chase you unless you fire. Shooting breaks the disguise for a short time.

How to Play

  • Start each run by choosing your weapon.

  • Fire at will, but be careful: you move more slowly while shooting.

  • Enemies drop XP that you have to manually collect.

  • Be strategic You might want to hold on for a "Double XP" zone to appear before collecting it for a massive boost.

  • Master the lanes: different colored lanes give you more (or less!) powerful damage multipliers.

A Note From the Dev

It started life as a simple arcade game to toy with graphics made entirely of particles.
And it then evolved into an arcade-roguelite to conform to my tastes.

The game is in active development and receiving very frequent updates (targeting 4 to 6 new builds per week). I always listen to feedback.

If you want to help shape the game, give it a try, and join the private testing, please contact me.

Thanks for your interest, I really appreciate !!!

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TL;DR: I try to combine arcade fun with character building mechanics wrapped with a lot of particles

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

The music is AI generated

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Styresystem: 7 or up
    • Processor: Intel 8 gen
    • Hukommelse: 8 GB RAM
    • Grafik: Yes, you need one
    • DirectX: Version 11
    • Diskplads: 200 MB tilgængelig plads
    • Lydkort: I miss them
    • VR-understøttelse: No
    Minimum:
    • Styresystem: 3.14+
    • Processor: Intel 8 gen
    • Hukommelse: 8 GB RAM
    • Grafik: Yes, you need one
    • Diskplads: 200 MB tilgængelig plads
    • Lydkort: I miss them
    • VR-understøttelse: No
    • Yderligere bemærkninger: I use arch btw
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