Wake up in a dream research project gone wrong. As the line between consciousness, memory, and code dissolves, the system watches you. Which is more dangerous — staying asleep, or waking up?

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Planlagt utgivelsesdato: 1. kvartal 2026

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Om spillet

You were part of the Somnolence Research Project — a clinical program exploring the boundaries of dream-based therapy and cognitive mapping.

During the procedure, an unauthorized surgical intervention was performed without your consent.

You awoke inside the system — a simulated dream environment where no one was ever meant to regain consciousness.

From that moment, reality and simulation began to blur.

Here, the environment rebuilds itself from fragments of memory and code.

Each awakening feels like escape, yet every step draws you deeper into the system’s uncertainty.

The walls shift, the clocks hesitate, and voices you don’t remember begin to call your name.

Through distorted frequencies, someone — or something — tries to reach you.

A doctor’s voice speaks from beyond the static, piecing together what remains of the experiment.

Their words blur between guidance and warning.

Hidden voices guide and deceive.

In the silence between loops, something observes — an intelligence born within the system itself, shaped by countless dreaming minds.

It wants connection. Or control.

Explore liminal rooms, flickering memories, and corridors that stretch between consciousness and code.

Somnolence is not about survival — it’s about understanding why you keep waking up.

  • Explore surreal and liminal environments that reshape with every awakening.

  • Navigate dreamlike spaces, interact with objects, and uncover hidden recordings.

  • Experience a fully voice-narrated story through environmental storytelling.

  • Uncover fragments of memory, scientific logs, and dream-induced hallucinations.

  • Atmospheric sound design and AI-assisted visuals crafted for immersion.

  • A self-contained narrative experience — no combat, no puzzles, only consciousness.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

Some visual and audio assets in Somnolence were created or enhanced using AI-assisted tools during development, such as generative image and voice synthesis software.
All content has been manually reviewed, edited, and integrated by the developer to fit the game’s narrative and aesthetic design.
The game itself does not generate or modify content in real time.

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

This game contains psychological horror themes, disturbing imagery, and scenes that may cause discomfort.
It includes medical procedures, suggestive anatomical visuals, and depictions of mental distress.
There is no explicit sexual content, but some sequences may be unsettling or intense for sensitive players.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1060 / AMD Radeon RX 580 (4 GB VRAM)
    • DirectX: Versjon 11
    • Lagring: 25 GB tilgjengelig plass
    • Lydkort: DirectX compatible
    • Tilleggsmerknader: Designed for 1080p gameplay at 30–45 FPS with most effects enabled. FSR/DLSS recommended for lower-end GPUs.
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 64-bit
    • Prosessor: Intel Core i7-9700K / AMD Ryzen 5 5600X
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA RTX 3060 / AMD Radeon RX 6700 XT
    • DirectX: Versjon 11
    • Lagring: 25 GB tilgjengelig plass
    • Lydkort: DirectX compatible
    • Tilleggsmerknader: Recommended for 1440p gameplay at 60 FPS
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