A roguelike deckbuilder where alchemy fuels your cards, dice shape your fate, and sins whisper in your ear. Build your deck, forge your path, and decide what kind of soul you’ll become. All buffs react to one another as proper alchemy should do!

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Planlagt utgivelsesdato: 4. kvartal 2025

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Om demoen

Forge your path!

The world was broken by hubris. Alchemists once tried to create perfect life, and their failures left scars across every nation. The result where the Humunculi — beings born from sin, each embodying pride, wrath, greed, and more.

You play as Fumiko, a homunculus unlike the others. She is a blank slate, born without sin, searching for what it means to be human. Along her journey, she’s joined by companions with their own voices, histories, and reasons to travel east. Together you’ll cross deserts, jungles, ruined kingdoms, and holy empires — each with its own sayings, traditions, and secrets.

Demo

In this demo you start fumiko's journey and experience the first nation she needs to cross in order to find the truth. Get a taste of slinging cards against all whom stabd in your way!

Gameplay

At its core, The Hollow Alchemist is a roguelike deckbuilder. Combat is fast but thoughtful, built around elemental combos, buffs, debuffs, and companions. Every run offers new choices, new cards, and new fragments of story to uncover.

Proper Alchemy

Water buff extinguish Burns - Wind buffs increases your Burn - Earth buffs absorbs water etc. etc.

you get the idea... all your buffs interact with each other as it is proper alchemy at works during the fights!!!

Evolve

The road isn’t just about battles. On the nodemap eastward you’ll stumble into quiet villages, war-torn ruins, and the occasional eccentric homunculus who insists on testing you with puzzles that are… let’s say, creatively designed.

Each Sin you confront leaves a mark. Marks grant you power, but they also change you. The more you use them, the more their voices creep into your own. The challenge is not only to survive — it is to decide what kind of being you will become.

Beyond the standard cards, you can also create your own. Unleash your creativity and combine the four elements however you like! 

We can’t wait to see what wonders you’ll bring to life—awaken the alchemist within!

Features

  • Build decks from Fire, Water, Earth, Wind — or just pummel your enemies if that’s more your style.

  • Dice-based mana makes every turn a mix of strategy and luck.

  • Summon companions who fight (and occasionally sass) alongside you.

  • Explore thirteen nations, each with its own history, culture, and flavor of trouble.

  • Face your family of the Seven Sins.

  • Roguelike runs with branching stories and plenty of reasons to come back.

About This Game

The Hollow Alchemist is inspired by the roguelikes we all love but leans, at least a bit more into narrative. Cards aren’t just numbers — they’re fragments of alchemy, each tied to an element and a reaction. Buffs and debuffs stack in different ways, from steady burns to sudden collapses. 

The story matters as much as the fights. This isn’t a faceless roguelike loop — it’s a journey about identity, sin, and humanity, with companions who bring their own perspective to the world. Some moments are light and colorful, others dark and reflective.

Yes, it’s a game about building decks. But more than that, it’s a game about building a future.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Prosessor: 16 Chrome Taps woth of CPU Power
    • Grafikk: Something affordable
    • Tilleggsmerknader: A keyboard, mouse, monitor, and the willpower to press “New Game.”
    Anbefalt:
    • Prosessor: 36 Chrome Tabs worth of CPU Power
    • Grafikk: Something less expensive than a car
    • Tilleggsmerknader: A keyboard, mouse, monitor, and the willpower to press “New Game.”
    Minimum:
    • Grafikk: 16 Chrome Taps woth of CPU Power
    • Tilleggsmerknader: A keyboard, mouse, monitor, and the willpower to press “New Game.”
    Anbefalt:
    • Grafikk: 36 Chrome Tabs worth of CPU Power
    • Tilleggsmerknader: A keyboard, mouse, monitor, and the willpower to press “New Game.”
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