Block the beats! Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!
Recent Reviews:
Mostly Negative (32) - 21% of the 32 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,243) - 86% of the 2,243 user reviews for this game are positive.
Release Date:
Apr 5, 2016
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (11)

June 25

Streaming is down

Streaming from youtube is no longer available. Sorry about that, but I'm working on alternatives.
88 comments Read more

May 23

Small synchronization change for youtube videos

On the first play, youtube videos will now synchronize to gameplay a little better. There is a small tradeoff though -- your machine will need to build its own synchronization file for youtube videos even if others have already played them. It won’t need to do that for youtube songs you’ve previously played though (even before this update).

The way it used to work is that synchronization files (yash files) could be shared and your game would use a shared one when you played a youtube song for the first time. The shared file would usually synchronize just right, but would occasionally be noticeably off. Then, during your first play, a more perfect sync file was generated in the background to be used for future plays. Now, the optimal sync file is generated before your first gameplay session with a video.

For local song files, like the recommended songs tab and your own MP3s, this doesn’t change anything.

There’s a new launch option to revert this change and go back to the old way of sharing yash files if you'd like:
+allowsharedyashfiles
10 comments Read more

About This Game

"Audioshield is the most purely joyful time I’ve had with a facebox on" (Alec Meer, Rock Paper Shotgun)

"Audioshield: Feels like music-melee Missile Command-and we love it" (Ars Technica)

"AudioShield -- a rhythm game -- is HTC Vive's killer app" (Jeff Grubb, VentureBeat)

Experience your entire music collection in VR. Audioshield puts you at the point of impact for every hit in your music. Beats glide in slowly for mellow parts of songs, then ramp up for intense parts of songs with cross-body, double-shield, and high-altitude hits.

Audioshield uses an advanced version of Audiosurf 2's music analysis system to sync with any song from your collection.

Every song has its own online leaderboard. Audioshield also supports local leaderboards to easily compete with friends during look-at-my-awesome-new-VR-system parties.

"Let's punch the hell out of music in virtual reality with Audioshield" (Polygon)

"Audioshield found some neuroreceptor in the deepest cavern of my brain—one that can only be stimulated by an incredible combination of sight, sound, and motion—and flooded it with a sensation that has left me reeling for days." (Ars Technica)

"Fighting Music in VR. This is the coolest sh** ever." (Jericho)

"VR Missile Command inside a neon rave, set to your own music." (PC Gamer)

"The physicality of standing in place to fend off incoming orbs feels powerful" (IGN)

"...your music library comes to life as a fully immersive gaming experience" (UploadVR)

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 1050ti / AMD Radeon™ R9 290 equivalent or greater
    • Storage: 900 MB available space

What Curators Say

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