Block the beats! Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!
Recent Reviews:
Mixed (32) - 65% of the 32 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,443) - 82% of the 2,443 user reviews for this game are positive.
Release Date:
Apr 5, 2016
Developer:
Publisher:

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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Recent updates View all (13)

June 27

SteamVR 2.0 Update

  • Native Index controller support
  • Support for controller mapping with the SteamVR Input system
  • New option to disable the purple shield from automatically appearing when controllers are close. So now you can configure the purple shield to appear solely from a mapping of your choice.
  • Nicer looking obstacles to duck under in Fitness modes
  • A few other small graphics improvements

Have fun!

EDIT: Thanks for the reports!
Sparks now fly from hard punches as they should.
Mixed reality is fixed now too.
11 comments Read more

About This Game

"Audioshield is the most purely joyful time I’ve had with a facebox on" (Alec Meer, Rock Paper Shotgun)

"Audioshield: Feels like music-melee Missile Command-and we love it" (Ars Technica)

"AudioShield -- a rhythm game -- is HTC Vive's killer app" (Jeff Grubb, VentureBeat)

Experience your entire music collection in VR. Audioshield puts you at the point of impact for every hit in your music. Beats glide in slowly for mellow parts of songs, then ramp up for intense parts of songs with cross-body, double-shield, and high-altitude hits.

Audioshield uses an advanced version of Audiosurf 2's music analysis system to sync with any song from your collection.

Every song has its own online leaderboard. Audioshield also supports local leaderboards to easily compete with friends during look-at-my-awesome-new-VR-system parties.

"Let's punch the hell out of music in virtual reality with Audioshield" (Polygon)

"Audioshield found some neuroreceptor in the deepest cavern of my brain—one that can only be stimulated by an incredible combination of sight, sound, and motion—and flooded it with a sensation that has left me reeling for days." (Ars Technica)

"Fighting Music in VR. This is the coolest sh** ever." (Jericho)

"VR Missile Command inside a neon rave, set to your own music." (PC Gamer)

"The physicality of standing in place to fend off incoming orbs feels powerful" (IGN)

"...your music library comes to life as a fully immersive gaming experience" (UploadVR)

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 1050ti / AMD Radeon™ R9 290 equivalent or greater
    • Storage: 900 MB available space

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