Old-school grid-paper game, reborn in deep space. Deeper rules, same one-click clarity—and interstellar adventures. Outfit ships with weapons, armor, shields, and gear, and choose commander abilities. Roam the galaxy from its lawless outskirts to its heart.
一般 / 劇情 | GalaxyCommandersGridstrikeDemo
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Old-school grid-paper ship combat game, reborn in deep spacewith deeper rules and with a space adventure. *

It’s not just “find the ship” anymore. It’s a tactical, turn-based grid battle fought across the stars — with customizable ships, a wide arsenal of weapons and gear, and varied enemy fleets to keep each fight fresh.

Same one-click clarity — but you’ll have to think before you shoot.

How it plays

  • Shields & armor. A ship cell isn’t always destroyed in one hit — some take more than one.

  • Bonus Move. You only earn a Bonus Move when the target cell is destroyed (HP = 0), not on every hit — plan your shots.

  • Weapons vary in damage, ammo, cooldowns, and special effects — some can even grant a second shot in the same move. Pick the right tool for the job.

  • Hull size. Size isn’t a drawback now: bolt on weapons and armor to make large ships truly worthwhile in combat.

  • Commanders & abilities. Fleet leaders grant abilities that can influence the course of battle.

This demo (a vertical slice of the core game) shows how the new rules change the flow of combat.

What’s included

  • Tutorial mini-campaign.
    A story-driven introduction that explains new mechanics through several linked battles, while introducing a few characters and commander abilities.

  • Fleet Builder.
    Build your own fleet: select hulls, install weapons and support gear, and test your custom configurations in combat.

  • Skirmish mode.
    Four different battles.

  • Adjustable AI difficulty.
    After finishing the tutorial, you can tune the enemy AI and challenge yourself at any skill level.

* Not affiliated with or endorsed by any third-party board or video game brands.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

We used generative-AI tools during development for some art and audio, plus AI assistants for code and copy edits. All results were reviewed/edited by us. No in-game or real-time AI; no player data is sent to AI services.

系統需求

    最低配備:
    • 作業系統: Windows 10 or higher, 64/32-bit
    • 處理器: Dual-core 2.0 GHz or better
    • 記憶體: 4 GB 記憶體
    • 顯示卡: GPU with OpenGL 3.3 support
    • 儲存空間: 300 MB 可用空間
    • 音效卡: Any
    • 備註: Built with Godot 4 (2D), Compatibility (OpenGL 3.3) renderer
    建議配備:
    • 作業系統: Windows 10 or higher, 64/32-bit
    • 處理器: Intel Core i3 / AMD Ryzen 3 or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GPU with OpenGL 3.3 support
    • 儲存空間: 300 MB 可用空間
    • 音效卡: Any
    • 備註: Built with Godot 4 (2D), Compatibility (OpenGL 3.3) renderer

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