Over 20,000 simulated politicians, journalists and activists. Every one unique. Every one autonomous. Build your career from local councillor to Prime Minister in the most detailed UK political simulation ever created. No scripts. Pure systems-driven gameplay.

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About This Game

Welcome to British politics. The real version.

Not a visual novel. Not a quiz game with branching choices. This is a systems-driven political career simulator where 20,000+ NPCs – each with names, faces, personalities, ambitions, and voting records – pursue their own goals alongside you.

Start as a local councillor. Build your reputation. Climb to Westminster. The simulation responds to what you do, not what the script says should happen.

Run for office

Contest council elections ward by ward. Organise your campaign team. Allocate your budget between leaflets, canvassing and advertising. Manage volunteers. Win or lose based on demographics, national swing, your party's platform, and how effectively you campaigned.

Build your political career

Prove yourself in local government. Network with branch members. Earn the confidence of party selectors. Secure nomination for a Westminster seat. Or watch promising candidates ahead of you stumble, creating unexpected opportunities.

Navigate Parliament

Vote on legislation. Serve on committees. Maintain your constituency casework. Build relationships with colleagues. Brief journalists. Balance your principles against party loyalty. Every choice affects your reputation, your party's fortunes, and your future prospects.

Master the campaign cycle

Elections follow the real calendar. Your opponents are preparing whether you are or not. Budget your time, resources and energy across multiple simultaneous campaigns. Watch results come in live on election night. Adjust your strategy based on what actually happened.

A new type of political simulation

Every game generates 650 MPs, approximately 19,000 councillors, journalists, trade unionists, party activists, and think-tank researchers, all acting according to their own incentives and ambitions. They pursue careers. They form alliances. They resign over scandals or retire with honours.

The simulation runs Britain's political system at a scale never attempted before. No templates. No scripted events. Just systems, probabilities, and emergent outcomes.

No two playthroughs are identical. NPCs don't follow predetermined paths: they respond to circumstances. Sometimes they make shrewd tactical moves. Sometimes they pick unnecessary fights with constituents over minor policy disagreements. The simulation doesn't judge. It just models what happens.

20,000+ NPCs living their own lives

Every NPC in the game – councillors, MPs, journalists, party officers – act autonomously based on

their stats:

  • Ambitious backbenchers launch leadership challenges when their leader weakens

  • Low-integrity politicians risk career-ending scandals (generated from their behavior, not random chance)

  • Journalists with high Investigation dig into rumors and publish exposés

  • Mentors give advice - brilliant or terrible, depending on their personality and your relationship score

  • Rivals remember. Every slight. Every betrayal. Every vote against their interests.

Stats generate everything

No scripted storylines. No branching narrative tree. Just thousands of calculations every week:

  • Reputation (party, local, national) gates opportunities and NPC behaviour

  • Relationships determine who helps or sabotages you

  • Skills, attributes and experience affect success probability in key moments

  • Integrity affects scandal risk and how NPCs perceive your promises

  • Decision history creates emergent consequences: break campaign promises and your integrity drops; journalists notice; rivals weaponise it

Immersive political realism

This is British politics simulated properly:

Real constituency system - 650 Westminster seats, thousands of council wards

Accurate electoral mechanics - First-past-the-post, multi-member wards, realistic swing calculations

Council administration dynamics - Majorities, hung councils, coalition negotiations, leadership votes

Parliamentary procedure - Whips, rebellions, three-line votes, backbench committees

Casework grind - The unglamorous reality of helping constituents navigate bureaucracy

Marginal seat pressure - Every vote matters when your majority is 15

Career progression bottlenecks - Thousands want to be MPs. Hundreds want cabinet posts. You're competing against NPCs with their own ambitions.

This is British politics as it actually operates:

  • Debating planning applications in council chambers

  • Coordinating three volunteers for your campaign launch

  • Voting with your party even when you disagree with the policy

  • Managing media enquiries about statements from your past

  • Winning your marginal seat by 73 votes after a recount

  • Balancing constituency casework with Westminster duties

If you want to experience the intricate, absorbing reality of climbing through Britain's representative democracy – that's what we've built.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10
    • Processor: Dual-core 2.0 GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Dual-core 2.0 GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 10.15 (Catalina) or above
    • Processor: Intel or Apple Silicon
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    Recommended:
    • OS: macOS 10.15 (Catalina) or above
    • Processor: Intel or Apple Silicon
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
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