Belkiz Ana is a first-person psychological horror experience that emphasizes atmosphere, tension, and survival. Explore dark, unsettling locations, solve environmental puzzles, evade terrifying threats, and survive intense chase sequences where every sound and decision matters.

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Developed by a small team of four people over just four months, Belkiz Ana was created with passion and dedication despite a limited budget.
We aim to fully complete and expand the game with your support — new parts, improved visuals, and additional story content will be added as development continues.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'6 month'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'New gameplay mechanics, an additional chapter, new cutscenes, and other language options are planned for future updates.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Belkız Ana is currently in Early Access.

The current Early Access version includes:

1 The core narrative structure of the game
2 Fully playable initial chapters
3 Implemented core gameplay mechanics such as exploration, puzzles, and psychological horror elements
4 Largely completed environmental storytelling and sound design
5 Basic performance optimization and stability improvements

During Early Access, additional chapters, expanded story content, gameplay refinements, and technical improvements will be added. The full release aims to deliver a longer and more polished experience.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We do not plan to change the price after the Early Access period.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I need your feedback to improve the missing parts of the game and to develop the features we plan to add in the future.'
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Over dit spel

Belkız Ana is a first-person psychological horror experience that redefines the genre through high-tension pursuit and tactical evasion. Set in the desolate landscapes of Anatolia, the game forces players to confront their fears through a series of escalating challenges where wit and reflexes are the only tools for survival.

The Legend of Belkız Ana

Belkız Ana is a lingering anomaly rooted in a tragic 19th-century history of the Bitlis Emirate. Transformed by betrayal and forbidden occult rituals, she has become a force that deforms reality itself. She manifests through corrupted environments and ritual scars, acting as the living embodiment of a process that twists both space and soul.

Characters and Roles

  • Cesur (The Protagonist): Raised in an orphanage and trained by the notorious Mustafa Akbey, Cesur is a former high-stakes thief whose past has forged him into a resilient survivor. His sharp reflexes and keen ability to navigate high-pressure situations are his only assets in this nightmare.

  • Turgut Bey (The Mentor): A stern and veteran operative of a deep-state paranormal agency. Turgut Bey serves as your tactical lead, providing cryptic intelligence and mission objectives via radio. His guidance is the only thing tethering Cesur to sanity as the investigation unfolds.

Core Gameplay Systems

  • Evasion-Based Survival: Unlike traditional horror titles, Belkız Ana focuses on high-stakes escape and tactical movement. There are no hiding spots and no combat; players must constantly stay in motion, utilizing their environment to outrun and outmaneuver the entities pursuing them.

  • Handicap and Weakness Exploitation: Each of the four distinct chapters presents unique entities with specific physiological handicaps. Success is predicated on identifying these behavioral flaws and sensory triggers. Players must actively manipulate these "weak points" to neutralize threats and secure safe passage through fractured zones.

  • Objective-Driven Progression: The gameplay is structured into four harrowing chapters, each featuring increasing difficulty. As Cesur, players must fulfill specific mission objectives assigned by Turgut Bey under extreme psychological pressure, all while the surrounding reality becomes increasingly unstable.

  • Environmental Intelligence: The narrative and pathing are discovered through active observation. Every note, radio transmission, and environmental cue serves as a vital diagnostic tool, allowing players to decipher the next steps of their mission and uncover the true intentions of those trapped within the influence of the spellbook.

Future Content and Updates

The current version of the game includes the foundational chapters and core mechanics. We are committed to expanding this nightmare with significant updates. A brand-new chapter is under development, featuring a terrifying new creature to confront. Through expanded environmental clues and hidden lore, players will gain a deeper understanding of the true motives behind both Turgut Bey and Belkız Ana. While a specific release date cannot be set yet, we guarantee that this new content will be released within 2026. All Early Access players will receive this update at no extra cost.

Mature Content Description

This game contains mature themes including pervasive psychological tension, depictions of ritualistic practices, supernatural violence, and disturbing audio-visual imagery. It is intended for mature audiences seeking an immersive and challenging psychological horror experience.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Trailer section and some of the game’s models were created with the assistance of AI. However, the overall content and design of the game were designed by us. AI was used only to support us in the visual aspects of the project.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

The game contains jumpscares, blood, and violent imagery. If you are sensitive to such content, we recommend that you do not play it.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10/11
    • Processor: NVIDIA GeForce GTX 1050 or AMD Radeon RX 560
    • Geheugen: 8 GB GB RAM
    • Grafische kaart: Intel Core i5-3470 or AMD Ryzen 3 1200
    • DirectX: Versie 11
    • Geluidskaart: DirectX compatible or Windows compatible
    • VR-ondersteuning: No VR support
    Aanbevolen:
    • Besturingssysteem: Windows 10/11
    • Processor: Intel Core i7-6700K or AMD Ryzen 5 3600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1080 Ti or AMD Radeon RX 5700 XT
    • DirectX: Versie 11
    • Geluidskaart: DirectX compatible or Windows compatible
    • VR-ondersteuning: No VR support

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