Explore the erased cold war era Soviet town of Novokirsk, where fear became alive. Uncover the truth behind Project Zvezda and the entity Nyog’vran in this atmospheric, narrative-driven psychological horror with no combat, only sound, light, and your sanity.
Udgivelsesdato:
december 2025
Udvikler:
Udgiver:
Generel/cinematisk | Trailer - 1
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Planlagt udgivelsesdato: december 2025

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Om dette spil

They said fear could be measured, isolated, eliminated.
They said the human mind could adapt.
That sleep was a weakness of the human soul, a flaw to be cured.

So they kept them awake.
And then… they never slept again.

When the last light went out,
the signal didn’t stop.
It remembered. It learned. It woke up.

The Forgotten Town

Hidden deep in the northern Ural forests lies Novokirsk, a Soviet settlement erased from every map. Once home to Project Zvezda, it was where the brightest minds of the Cold War sought to turn fear into a weapon. They built machines that could manipulate consciousness, bending anxiety, sleep, and emotion into tools of control.

But something went wrong.

The subjects stopped sleeping. The signal bled into their dreams. And when the lights finally failed, something within the static began to think.. and it refused to die.

Now, decades later, Novokirsk remains trapped in an endless night. The snow never stops falling, and the air still hums with the same signal that drove its people insane. Somewhere inside it, a consciousness watches.. waiting for another mind to wake up.

The Descent

You awaken alone, with no memory of who you are. Around you.. apartment blocks, shattered laboratories, frozen classrooms still echoing with whispers. The lights flicker weakly, if they turn on at all, the radios murmur in Russian between waves of static, and your pulse quickens with every flicker of your flashlight.

This is not paranoia. This is the experiment continuing.

Your camera reveals what your eyes cannot. Your flashlight flickers when the presence draws near. The darkness feeds on you, twisting the world until your breath becomes the only sound left. The radar towers, massive relics of Project Zvezda, are your only anchor. Align them to calm the frequencies, to still your thoughts, to push back the panic clawing at your mind.

The light keeps you alive.
But every time you realign the signal.. something realigns you.

The Experiment Never Ended

Entity Unknown is a cinematic, narrative-driven psychological horror experience.
There are no weapons. No combat. No HUD. Only the relentless awareness of being watched by something that used to be human. if it existed at all.

Every moment in Novokirsk drips with isolation and dread. The longer you stay in the dark, the more the world warps.. walls shift, whispers follow, and familiar places twist into impossible geometries. You are not just losing your mind.. you are becoming part of the experiment that built this place.

They kept them awake.
And then they never slept again.

Key Features

• Fear as a Living Mechanic
Experience anxiety as reality. The darker it gets, the more your perception collapses. Light, radio signals, and radar towers are your only defense against your own unraveling mind.

• Explore an Erased Soviet Town
Traverse the snow-covered ruins of Novokirsk - abandoned apartments, humming towers, laboratories still running decades after everyone vanished.

• The Arkattia Visual System (AVS)
With our custom visual system for Unreal, the game aims to deliver the most terrifying, realistic experience with hyper-real visuals.

• Cinematic Psychological Terror
No UI. No menus. Just seamless immersion and oppressive atmosphere. Every flicker, every hum, every silence becomes part of the story.

• Two Endings, One Truth
You can silence the signal — or let it keep whispering forever. Either way, you were always part of it.

The Signal Still Broadcasts

“The subjects stopped dreaming.
Their eyes stayed open.
The fear became self-aware.

And when the last light went out… it woke up.”

Entity Unknown is not a story about survival.
It’s a story about what happens when fear learns to live without you.
And it’s still waiting.. in the static.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Visual depictions of anxiety, psychological trauma and mind warping realities. Skeletons and other distressing elements that some users may find uncomfortable or triggering.

Systemkrav

    Minimum:
    • Styresystem: Windows 11
    • Processor: Intel Core i7 - 11th gen, AMD Ryzen 7 5000 series
    • Hukommelse: 16 GB RAM
    • Grafik: Nvidia RTX 2060 6gb VRAM
    • DirectX: Version 12
    • Diskplads: 10 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 11
    • Processor: Intel Core i9 - 12th gen, AMD Ryzen 9 7000 series
    • Hukommelse: 24 GB RAM
    • Grafik: Nvidia RTX 5070 12gb VRAM
    • DirectX: Version 12
    • Diskplads: 10 GB tilgængelig plads
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