A stark bullet-hell space opera about a humanity at war with itself—until the zealots of Zael Aether demand a final purification. Master fire and plasma shields under ruthless timing, chain your kills, and break multi-phase commanders as the story unfolds in real time.
Release Date:
December 2025
Developer:
Publisher:
Gameplay | Zaetherfall
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Planned Release Date: December 2025

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About This Game

About the game

Humanity is losing the war it started against itself. Old blocs fracture, fleets turn inward, and the last treaties burn. In the silence that follows, a doctrine spreads—devotion to Zael Aether, a cosmic power that promises order through annihilation. What begins as schism becomes crusade.

Three elite pilots—one from the American super-continent, one from the Euro-Russian union, and one from the Asian-Chinese sphere—are forced into an alliance no one asked for. Their mission is not triumph; it is survival with meaning: to hold the line long enough to prove that unity is a choice, not a commandment.

Zaetherfall is a precision bullet-hell where every decision is paid for in velocity and nerve. Raise fire and plasma shields in split-second windows, and navigate kill-boxes that narrow with every heartbeat. Each commander you face is a believer—and every phase you break chips at a faith determined to cleanse the species.

Between sorties, Zaetherfall shifts into a visual-novel format that carries the campaign’s spine—clean UI, portrait cuts, and tight scene direction that expose competing doctrines, doubts, and the creeping theology of Zael Aether. Once you launch, the story doesn’t pause: real-time, in-mission dialogue—taunts from zealot commanders, clipped orders, field reports, and strained asides between uneasy allies—fires contextually over the action. These live comms react to wave breaks, shield timing, and boss phase transitions, while the interludes frame what’s at stake. The handoff is seamless: the novel clarifies the war; the cockpit makes you live it.

Key features

  • Three protagonists, one impossible coalition
    Fly aces from the world’s rival powers, each bringing doctrine, baggage, and resolve to a war that demands a united front.

  • Dual-element combat
    Fire and Plasma weapon lines with distinct tempos and applications. Read patterns, choose the element, and commit.

  • Two shields, zero mercy
    Fire Shield and Plasma Shield with tight durations and cooldowns—defense as a precision tool, not a refuge.

  • Chain or be chained
    A risk-reward combo system that amplifies score and pressure. Keep the chain alive and turn screens into opportunities; drop it and the front collapses.

  • Commanders with evolving patterns
    Multi-phase boss encounters where formations, trajectories, and barrages escalate with purpose—zig-zags, tracking rushes, circular sweeps, wave-lines, and pure curtain fire.

  • Story in the crossfire
    In-mission, real-time dialogue—taunts, callsigns, last words—binding moment-to-moment survival to the larger question: who gets to define humanity when the end has a name?

  • Designed for decisive runs
    Credits, respawns, and tuned difficulty curves built to reward learning, restraint, and nerve—one more push, one more break, one more chance at unity.

Thematic focus

Division made doctrine. Faith made weapon. Zaetherfall is the fight to reject purification—and to claim a future that wasn’t granted, but earned.

Meet the Pilots

In a galaxy consumed by religious tyranny and celestial war, three elite pilots rise from fractured supercontinents to confront extinction. Each one carries the scars of their homeland—and the strength to defy the divine.

Zack Vasquez“The Spear of the Americas”

Born in the ruins of Houston, Zack is an impulsive but fiercely loyal pilot from the United Republic of the Americas. Promoted to lieutenant after risking his life to defend his squad, he leads with raw instinct, overwhelming firepower, and an unshakable sense of duty.

Ekaterina Väisänen“The Mind of Europa”

Raised under the militarized regime of the EUPRA, Ekaterina grew up in the rural north, far from the towers of the capital. A brilliant tactician and natural leader, she balances cold logic with unwavering commitment to the mission—and to unity.

Wei Zhang“The Silence of the East”

Hailing from the megacity of Chongqing, Wei Zhang a soldier of the Sacred Eastern Dominion, a powerful theocratic empire once at odds with both the EUPRA and the URA. But when the horrors of Zael Ather spread beyond doctrine into atrocity, the East made an unprecedented choice: to lend its forces to the Federation.
Quiet, precise, and unshaken, Wei fights not for diplomacy or allegiance—but to prevent the annihilation of all human faith, culture, and soul.

The Doctrine of Zael Ather

For centuries, they waited in silence.

Zael Ather is not merely an empire—it is a religion.
An ancient covenant of blood, steel and void, sustained by rituals, indoctrination and sacrifice. To them, humanity is not a species, but fuel.
Their priests preach salvation through suffering.
Their fleets burn worlds in the name of a deity that never speaks.
They call it the Silent Divinity.
We call it extinction.

They came not to conquer... but to cleanse.

Your War Begins Now

From the scorched remains of Earth’s unity, three pilots rise.
Zack, Ekaterina and Wei—soldiers from once-divided supercontinents—now lead the final resistance.
The stars burn.
The abyss chants.
And Zael Aether prepares its final sacrifice.

Stand together.
Defy the divine.
Burn their heaven.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used as a limited production aid. All final content was reviewed and finalized by the developer; no AI content is generated during play; all assets are original or properly licensed.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-2500K or AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 960 / GTX 1050, AMD Radeon RX 560, or Intel Arc A310 (2–4 GB VRAM)
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600 (or better)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / GTX 1060 6GB or AMD Radeon RX 590
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible
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