A research-driven legal simulation where grey-skinned aliens face the same broken justice system we do. 95% of cases end in plea bargains, not trials. Manage crushing caseloads, navigate detention pressure, and fight to maintain your ethics in a system designed to break you.

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早期アクセスゲーム

今すぐアクセスしてプレイし、ゲームの開発プロセスに参加しよう。

注:早期アクセスのゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、 開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“Disbarred simulates the pressure cooker of public defense, and Early Access lets us watch how real players move through the caseload, pacing, and ethics systems. We’re using that insight to tune difficulty, surface what’s confusing, and make sure the experience is approachable without losing its bite. Community feedback during this period helps us decide what polish is most valuable before we lock in a 1.0 build.”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“6 months”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“Early Access is our chance to rebuild the foundation. Right now the core loop, trial flow, plea negotiations, and client interactions all need significant repair, and we expect to spend most of this phase stabilizing those systems, tightening UX, and clearing the major bugs players uncover. Once that backbone feels reliable, we’ll apply what we learn to rebalance pacing, improve onboarding, and layer in polish. The exact mix of fixes and additions will follow community feedback, and we’ll only lock the 1.0 scope after we see what needs the most attention.”

早期アクセスバージョンの現状はどうなっていますか?

“Think of the current build as roughly 20% complete and only semi-playable. You can boot into the campaign and see the vision, but the game loop is rough, plea negotiations and trial sequences break easily, and the client system is still heavily bugged. Expect missing art, placeholder UX, and lots of sharp edges. If you jump in now, it’s to help us chase down those problems—not because the experience is feature-complete.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Price will not change when we leave early access”

コミュニティは開発プロセスにどのように関わることができますか?

“We’ll be actively reading the Steam Community discussions, reviews, and support tickets to understand what’s working and what isn’t. When we reach major decision points we’ll share dev-log posts that summarize what we heard and what adjustments we’re prioritizing. We also plan to run short opt-in surveys from time to time so players who want a deeper voice can help steer balancing, UX improvements, and content priorities.”
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Alien Attorney Adventureを購入する

 
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このゲームについて

**This is not a game about winning trials.**

The trial is the exception—the statistical rarity. This is a game about surviving the grind of criminal defense, managing impossible choices under crushing pressure, and maintaining your humanity in a system where 95-98% of cases end in plea bargains, not courtroom victories.

### What Makes ALIEN ATTORNEY ADVENTURE Different

**Research-Driven Authenticity**: Every system is built from primary-source legal research, not TV courtroom drama. We model the real criminal justice system where:

- **95-98% of cases resolve through plea bargaining**, not trials

- Pre-trial detention pressures innocent people to plead guilty

- Defense attorneys juggle 150+ cases while running between courtrooms

- A single ethical violation can end your entire career

- Financial pressure creates impossible moral choices

**The 95% Reality**: While other legal games focus on courtroom drama, ALIEN ATTORNEY ADVENTURE focuses on what actually happens—hallway negotiations, calendar juggling, financial desperation, and the moral complexity of advising a client to plead guilty when you're not sure they're guilty.

---

### 21 Fully Implemented Game Systems

#### **Core Legal Mechanics**

- ✅ **Investigation System** - Witness interviews, expert hiring, evidence discovery, leverage calculation

- ✅ **Enhanced Plea Bargaining** - Multi-round negotiation with prosecutor personalities, trial penalty modeling (64% sentence increase), expected value analysis

- ✅ **Trial Advocacy** - Jury simulation (12 members with individual psychology), evidence presentation, cross-examination strategy

- ✅ **Ethics & Discipline** - Multi-stage bar complaints from investigation to sanction (admonition → reprimand → suspension → disbarment)

- ✅ **Motion Practice** - Suppress evidence, dismiss charges, compel discovery

#### **Systemic Pressure**

- ✅ **Calendar Juggling** - Auto-scheduling, multi-courtroom conflicts, resolution consequences, timeline dashboard

- ✅ **Caseload Overload** - Capacity tracking, quality degradation, stress accumulation, crisis events

- ✅ **Financial Pressure** - Salary vs. debt tracking ($61k salary, $165k student loans), crisis events, trust account temptation

- ✅ **Burnout Management** - Secondary trauma tracking, resilience scoring, sabbatical mechanics, wellness intervention

- ✅ **Pre-Trial Detention Economics** - Job loss modeling, housing eviction, family stress, desperation scoring

#### **Career Progression**

- ✅ **Private Practice Career Path** - Complete business logic, automatic billing, client acquisition, firm growth

- ✅ **Reputation System** - Multi-stakeholder tracking (judges, prosecutors, clients, bar association)

- ✅ **Court Staff Relationships** - Bailiffs, clerks, court reporters—everyone remembers

#### **Advanced Features**

- ✅ **Discovery Mountain Minigame** - Evidence pyramid with strategic point allocation, 4-tier visualization

- ✅ **Voir Dire Minigame** - Jury selection with bias detection, peremptory challenges, 40-person pool

- ✅ **Detective Cross-Examination** - Chain of custody analysis, Miranda violations, tunnel vision detection

- ✅ **Prosecutor Power Dynamics** - Six personality types with aggression/fairness/ambition metrics

- ✅ **Tutorial System** - Progressive onboarding with 3 tutorial flows (25 steps), feature gates

- ✅ **Save/Load System** - Auto-save every 5 minutes, manual slots, corruption recovery

- ✅ **Achievement System** - 66+ achievements across 6 categories

- ✅ **Analytics Dashboard** - Performance metrics, case outcome tracking

---

### The Core Gameplay Loop

```

CASE ASSIGNMENT → INVESTIGATION → PLEA NEGOTIATION → RESOLUTION

        ↑                                               ↓

        └────────────── REPEAT ──────────────────────────┘

```

**90-95% of your cases resolve through plea bargaining**, not trials. You'll:

- **Manage a crushing caseload** (30-50+ cases simultaneously)

- **Navigate financial pressure** (salary vs. expenses vs. ethical temptations)

- **Balance ethics with effectiveness** (shortcuts may help short-term, but risk disbarment)

- **Make impossible choices** (limited time/resources, no perfect solutions)

---

### Key Gameplay Features

#### **Investigation Phase**

- Conduct parallel investigations to police work

- Interview witnesses the prosecution overlooked

- Hire expert witnesses (DNA analysts, forensic accountants, mental health professionals)

- Search for exculpatory evidence (Brady materials)

- Build leverage for plea negotiations or trial preparation

#### **Plea Negotiation (The Reality of Justice)**

- **Multi-round strategic negotiation** with prosecutors who have distinct personalities

- **Trial penalty analysis** - Mathematical modeling showing 64% longer sentences after trial

- **Pre-trial detention pressure** - Track cascading consequences (job loss, eviction, family stress)

- **Expected value calculations** - Risk assessment comparing plea certainty vs. trial probability

- **Moral complexity tracking** - System identifies "coercive placements" (innocent clients pleading due to detention)

#### **Trial Advocacy (The 2-5% Exception)**

When plea negotiations fail:

- **Voir Dire** - Question potential jurors, identify bias, strategic challenges

- **Opening Statements** - Frame the narrative

- **Cross-Examination** - Expose inconsistencies, challenge credibility

- **Jury Deliberation** - 12 individual jurors with unique psychology

- **Sentencing Advocacy** - Mitigate sentences with background evidence

#### **Career Management**

- **The Morning Rush** - Multiple cases in different courtrooms simultaneously

- **Calendar Conflicts** - Literally run between courtrooms, conduct hallway negotiations

- **Financial Reality** - $61,000 salary while carrying $165,000 in student debt

- **Ethics Tightrope** - IOLTA trust accounts, conflicts of interest, professional conduct rules

- **Bar Complaints** - Any misstep can trigger disciplinary proceedings

### Mature Content Warning

**ALIEN ATTORNEY ADVENTURE** deals with mature themes including:

- Criminal justice system failures

- Pre-trial detention and poverty

- Substance abuse and mental health crises

- Ethical violations and professional misconduct

- Financial desperation and debt

- Secondary trauma and burnout

This game is intended for players 16+ who are interested in realistic legal simulations and systemic social commentary.

## DISCLAIMER

This is a work of fiction set on the fictional planet Ambearth, populated by the fictional species known as Ambi. Any resemblance to real persons, living or dead, or actual legal proceedings is purely coincidental. This game is not legal advice and should not be used as a guide for actual legal practice.

**Ambearth and its inhabitants are entirely fictional creations** for storytelling and gameplay purposes.

AI生成コンテンツの開示

開発者は、ゲームでのAI生成コンテンツの使用について次のように説明しています。

Generated art from my sketches and use of copilot in visual studio code.

大人向けコンテンツの説明

開発者はコンテンツを次のように説明しています:

The court process has to get into deep subjects that can be triggering to some. Sexual violence in not in the game nor-will it be added. That was one part of my job I hated the most.

システム要件

    最低:
    • OS: Windows 10
    • プロセッサー: Dual-core 2.0 GHz
    • メモリー: 4 GB RAM
    • ストレージ: 2 GB の空き容量
    推奨:
    • OS: Windows 11
    • プロセッサー: Quad-core 2.5 GHz+
    • メモリー: 8 GB RAM
    • ストレージ: 4 GB の空き容量
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