Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel.
Recent Reviews:
Very Positive (15) - 93% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (564) - 97% of the 564 user reviews for this software are positive.
Release Date:
Feb 23, 2016
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Use Godot Engine

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Recent updates View all (20)

July 28

Dual update: Godot 3.0.6 and 2.1.5!

For the first time we're pushing two updates at the same time: Version 3.0.6 (current stable) and 2.1.5 (old stable).

As you may have noticed, we're shipping both the 2.1 and 3.0 branches on Steam at the same time. The reason for that is that we shipped initially the 2.1.x versions while 3.0 was still in development, and when 3.0-stable was released, we had to ensure not to break projects of current Steam users. Since 3.0 can't open projects made in Godot 2.1, we decided to provide both at the same time.

Now why are we updating them in parallel? Our contributor Fabio Alessandrelli (Fales) found security vulnerabilities in the marshalling code, which could be used by a malicious client to crash Godot-powered servers. We decided to push that fix in all supported branch at the same time, to ensure that you can all update your games and be protected against this potential vulnerability.

There's more though, as Godot 2.1.5 was 11 months in the making and comes with tons of features, bug fixes and enhancements for those of you who are still using it for a reason or another.

See the blog announcements for more details about each update:
3 comments Read more

July 9

Godot 3.0.5 - Fixed Android permissions and user-defined signals in C#

We just released Godot 3.0.5 as a maintenance release for the 3.0 stable branch. It fixes two main issues:

  • Exporting Android games used to use placeholder permission to inject the actual permissions required by your app. This recently started being a problem with Google Play, so we changed this system to directly define the required permissions without using placeholders.
  • User-defined signals in C# exported games used to be misbehaving, this has now been fixed.

See the detailed release notes for more info.
2 comments Read more

About This Software

2D and 3D cross-platform game engine


Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), web-based (HTML5) platforms and consoles (Switch, PS4 and Xbox One - via thirdparty publishers).

Free, open source and community-driven


Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours down to the last line of engine code. Godot's development is fully independent and community-driven, empowering you to help shape the engine to match your expectations. It is supported by the Software Freedom Conservancy not-for-profit.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Graphics: Drivers with support for OpenGL 3.3
    Minimum:
    • Graphics: Drivers with support for OpenGL 3.3
    Minimum:
    • OS: Any distribution
    • Graphics: Drivers with support for OpenGL 3.3

What Curators Say

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