An isometric role-playing game about managing a fortress. Receive petitioners, assist residents, and set priorities. Manage time, resources, and relationships with key characters to make important decisions and create a unique story of your reign.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We want to involve players in the game development process and get feedback on key mechanics—receiving visitors, dialogues, mini-games, and resource management. This will help make the final version deeper, more balanced, and more engaging.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We plan to spend several months actively developing the game, with regular updates and improvements based on player feedback.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“We plan to add additional mini-games and storylines for the inhabitants, an expanded relationship system, and a reworked resource balance so that the player's decisions have even more meaningful and varied consequences.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The early access version already includes the basic mechanics: receiving visitors, dialogues, one mini-game, and resource management. The remaining elements are in development and will be added gradually.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We plan to keep the launch price when the game leaves early access, with possible gradual adjustments as new content is added and based on user feedback.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Players will be able to leave feedback and suggestions on our social media pages. We will actively collect feedback, discuss ideas that arise, and take them into account when refining mechanics and creating new content.”
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Planlagt udgivelsesdato: 2026

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Om dette spil

The events unfold in a fortress in medieval Eastern Europe. The world is plunging into chaos, and you have only 10 days to prepare for the inevitable catastrophe. Every choice and every action you make will bring the fortress closer to either salvation or destruction.

You are the magnate and ruler of a dying fortress, branded by a curse and tormented by alcoholism. Here, you can only rely on your decisions, your ability to manage resources, and the relationships you have built with your subjects. Time will tell whether the fortress will survive this moment or collapse along with you.

⚜️Relationship system: strengthen the trust of key residents of the fortress and make strategic decisions that will affect your future.

⚜️Limited help: not all residents can be helped — plan your priorities and keep track of time.

⚜️Daily visits from residents: every day brings new requests and new dilemmas. However, with power comes responsibility for the choices you make.

⚜️Resource management: keep track of supplies and money, and maintain a balance between the loyalty of the inhabitants and the level of military force in order to complete the tasks at hand and be able to defend the fortress.

⚜️Characteristics system: at the beginning of the game, points are distributed for each parameter of the main character. In the future, they affect the available options for interacting with other characters, as well as the difficulty of mini-games.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

This game contains themes that may be sensitive for some players. It features depictions of alcohol use, references to addiction, and the harsh realities of medieval life, including poverty, suffering, disease, death, and moral dilemmas.

Combat is represented through a board-game-style mini-game.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    Anbefalet:
    • Styresystem: Windows 10
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