Goodbye Shadow is a story about facing yourself and chasing unfinished memories. As the main character tries to understand his childhood hero , he realizes that the real unknown is himself. Love, friendship, and family become mirrors on this journey.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is a story-driven visual novel focused on a linear, monologue-based narrative experience.

Early Access allows us to share the currently available portion of the story in a complete and playable state while continuing development. It also gives us the opportunity to gather player feedback on pacing, presentation, and overall narrative flow as we continue working on the project.

By releasing the game in Early Access, we aim to refine the experience gradually, ensure consistency across future content, and remain flexible during development rather than locking in decisions too early.

Approximately how long will this game be in Early Access?

“We currently expect the game to remain in Early Access for approximately 6 to 12 months. This timeframe may change depending on development progress and feedback received during Early Access.

How is the full version planned to differ from the Early Access version?

“We plan to continue expanding the story with additional chapters beyond what is currently available in Early Access.

We also aim to further develop the game’s presentation by refining existing scenes and adding more varied visual transitions and effects where appropriate. Our goal is to enhance the overall narrative experience while maintaining a consistent tone throughout development.

What is the current state of the Early Access version?

“The current Early Access version offers a playable portion of the story presented as a linear, monologue-driven visual novel.

The experience follows a single narrative route with no branching choices. Core features such as saving, loading, and settings are fully implemented, and the game is fully playable in its current form.

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as new content is added and the project moves closer to a full release.

How are you planning on involving the Community in your development process?

“During Early Access, we plan to closely monitor player feedback through Steam discussions and reviews.

Community feedback will help guide decisions related to pacing, presentation, and overall experience as development continues.
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About This Game

⚠ This game is currently in Early Access.

Elveda Gölge is a story-driven visual novel.

The game follows a narrative-focused structure, allowing the player to experience the protagonist’s inner journey through text and visuals.

Throughout the story, presented in chapters, the player follows the main character as he confronts his past, unfinished memories, and suppressed emotions.

Themes such as love, friendship, and family relationships form the core of the narrative.

The gameplay is entirely based on visual novel storytelling.

The game does not require fast reflexes or mechanical skill; its primary focus is atmosphere, narrative, and emotional depth.

In the Early Access version:

- The full story has not yet been released

- The currently available chapters are playable

- New chapters and additional content will be added over time

During the development process, the game’s content will be expanded and the story will be completed.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game is a visual novel, and the majority of the images featured in the game were created using AI-assisted tools.
All generated visuals have been selected, edited, and finalized by the developer to fit the narrative and artistic direction of the game.

AI-assisted tools were also used during the writing and editing process of the game’s text, particularly for language refinement, consistency, and quality control.

Translations of the game into languages other than Turkish will be produced using AI-assisted translation tools.

The game does not contain any dynamically generated AI content presented to the player in real time during gameplay.

System Requirements

    Minimum:
    • OS *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Processor: Intel / AMD Dual-Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible graphics card (Intel HD Graphics or equivalent)
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.1 or higher — dedicated NVIDIA/AMD GPU recommended
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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